2011-05-03 |
havoc | check GL_ARB_fragment_shader |
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2011-05-03 |
havoc | reworked GL shader detection a bit, now works on Mac... |
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2011-05-03 |
havoc | fix two compile errors in C++ mode |
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2011-05-03 |
havoc | fix two bugs with the Windows handling of GAMEDIRMODE_S... |
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2011-05-03 |
vortex | Transparent sorting: added maxdist and array size cvars... |
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2011-05-01 |
divverent | shells are too stupid to understand precedence of ... |
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2011-05-01 |
havoc | fix a compile error in my last edit for OSX |
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2011-05-01 |
havoc | don't override dock icon on OSX |
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2011-05-01 |
divverent | detect git revision too, not just svn version |
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2011-05-01 |
havoc | reworked userdir path selection, now has 4 "tiers": |
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2011-05-01 |
havoc | on OSX use ~/Library/Application Support/<gamename... |
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2011-04-29 |
divverent | CL_RotateMoves: helper builtin for Xonotic for perfect... |
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2011-04-29 |
havoc | changed vid_hasfocus check to use SDL_APPINPUTFOCUS... |
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2011-04-29 |
havoc | refactored the SDL_WM_SetCaption and SDL_WM_SetIcon... |
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2011-04-27 |
divverent | use highp by default |
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2011-04-27 |
divverent | use highp by default |
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2011-04-27 |
divverent | do NOT use mediump explicitly for GLSL130 because this... |
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2011-04-27 |
divverent | in glsl130, add "precision mediump float" |
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2011-04-27 |
havoc | added r_transparent cvar to turn off transparent render... |
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2011-04-25 |
divverent | evaluate sv_curl_serverpackages changes immediately... |
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2011-04-25 |
vortex | R_LightPoint: fix glitch. Add checking for worldmodel... |
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2011-04-20 |
divverent | really fix csprogs.dat.??.po loading |
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2011-04-20 |
divverent | do NOT use the crc inside the file name for .po file... |
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2011-04-20 |
divverent | fix compile failure in crypto.c |
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2011-04-20 |
havoc | fix a comment about ftransform |
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2011-04-20 |
divverent | crypto: avoid generating control-like packets |
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2011-04-19 |
havoc | disabled glBegin, glEnd, glPolygonMode wrapper function... |
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2011-04-19 |
havoc | added RENDERPATH_GLES1 |
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2011-04-19 |
havoc | fix typo in last commit |
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2011-04-19 |
havoc | move iphone detection above macosx detection |
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2011-04-19 |
havoc | separate out the GLES2 stuff from the iphone stuff |
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2011-04-19 |
divverent | fix a segfault in menu routing when switching gamedirs |
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2011-04-19 |
divverent | fix a bug in cvar hash handling |
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2011-04-18 |
havoc | made r_showoverdraw honor material face culling settings |
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2011-04-18 |
havoc | added r_showoverdraw cvar which allows you to see how... |
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2011-04-18 |
havoc | fix cullentities trace on q1bsp, it was broken by the |
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2011-04-18 |
havoc | undo an accidental r_test commit in vid_sdl.c |
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2011-04-18 |
divverent | make dpoffsetscale apply again |
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2011-04-13 |
divverent | fix a typo causing moire with offsetmapping |
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2011-04-13 |
divverent | new cvar: r_glsl_offsetmapping_reliefmapping_refinestep... |
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2011-04-12 |
divverent | fix loading "g"-less .obj files |
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2011-04-12 |
divverent | avoid some crashes when recursing BIHs |
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2011-04-12 |
havoc | fix a typo |
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2011-04-12 |
divverent | oops, fix last fix |
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2011-04-12 |
divverent | fix an engine crash in vid_glx |
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2011-04-12 |
divverent | fix mingw breakage on Ubuntu |
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2011-04-12 |
havoc | remove the never-finished first incarnation of obj... |
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2011-04-10 |
divverent | fix compilation of dpsoftrast on mingw32 (use Interlock... |
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2011-04-10 |
divverent | break the net connection AFTER calling ClientDisconnect... |
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2011-04-10 |
havoc | don't infinite loop if a sound has total_length 0 |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-10 |
havoc | correct a cvar comment now that directional shading... |
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2011-04-10 |
havoc | redesigned r_shadow_bouncegrid_static_directionalshadin... |
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2011-04-10 |
havoc | rewrote mod_collision_bih tracing code, the functions... |
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2011-04-10 |
divverent | fix the same bugs as before in strireplace |
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2011-04-10 |
divverent | r_showsurfaces 3: render sky (appears as average-colore... |
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2011-04-10 |
havoc | don't use GL_RGBA internalformat on opaque textures... |
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2011-04-10 |
divverent | clang has _mm_cvtss_f32 but not __builtin_ia32_vec_ext_v4sf |
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2011-04-08 |
havoc | when loading q1bsp textures, do not allow q3 shader... |
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2011-04-08 |
havoc | some cleanup of offsetmapping setup code |
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2011-04-08 |
havoc | added mod_noshader_default_offsetmapping to allow separ... |
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2011-04-06 |
divverent | fix multiple bugs in strreplace |
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2011-04-06 |
eihrul | more concise version of Texture2DBGRA8 |
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2011-04-06 |
divverent | implement MODE_WATER |
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2011-04-06 |
divverent | make MODE_REFRACTION not use TEXCOORD1..3 to help MODE_... |
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2011-04-06 |
divverent | preparation for MODE_WATER: refactor the pixel getting... |
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2011-04-05 |
eihrul | use ASYNCBLIT by default |
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2011-04-05 |
divverent | make vid_glx also clear fullscreen properly |
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2011-04-05 |
divverent | only use ONE buffer for non-Xshm |
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2011-04-05 |
divverent | sanity check the visual obtained |
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2011-04-05 |
divverent | XShm and pthreads support for vid_glx dpsoftrast |
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2011-04-05 |
eihrul | workaround for missing _mm_cvtss_f32 on some gcc versionsx |
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2011-04-05 |
havoc | added backface culling optimization to cl_decals_newsys... |
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2011-04-05 |
eihrul | optimize scanning for 0 alpha in FinishBGRA8 |
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2011-04-05 |
eihrul | FinishBGRA8 optimization and fixes |
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2011-04-05 |
eihrul | fix some clipping plane bugs and FinishBGRA8 bug introd... |
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2011-04-04 |
havoc | removed unused function DPSOFTRAST_Draw_Span_Finish |
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2011-04-04 |
eihrul | clipplane validation fix |
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2011-04-04 |
havoc | added simple affine check to accelerate texture fetches... |
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2011-04-04 |
eihrul | initial support for user clipping plane in dpsoftrast |
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2011-04-04 |
havoc | changed pixelmask processing in DPSOFTRAST_Draw_Span_Fi... |
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2011-04-03 |
divverent | very basic softrast support in vid_glx.c. VERY SLOW... |
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2011-04-03 |
havoc | added GL_Finish function in backend, to centralize... |
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2011-04-03 |
havoc | make r_hdr behave like r_bloom when r_viewfbo is on |
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2011-04-03 |
havoc | added support for dpsoftrast synchronization for fpsscaling |
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2011-04-03 |
havoc | changed default r_viewscale_fpsscaling_min from 0.25... |
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2011-04-03 |
havoc | changed default r_viewscale_fpsscaling_target from... |
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2011-04-03 |
havoc | reworked r_viewscale_fpsscaling to use the time of... |
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2011-04-03 |
havoc | added r_viewscale_fpsscaling and various cvars for... |
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2011-04-03 |
havoc | r_viewscale now works (with or without r_viewfbo),... |
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2011-04-03 |
havoc | fixed viewsize issues with r_viewfbo |
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2011-04-03 |
havoc | added r_viewfbo and r_viewscale cvars - the former... |
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2011-04-03 |
eihrul | fix flipped scissor coordinates in dpsoftrast render... |
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2011-04-03 |
havoc | slight optimization to 2D rendering - if triangle wslop... |
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2011-04-02 |
havoc | enable SSE2 instructions when compiling dpsoftrast.c |
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2011-04-01 |
havoc | fix compilation when SSE2_PRESENT, also fix compilation... |
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2011-04-01 |
eihrul | fix the 0.5-fix |
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2011-04-01 |
divverent | dpsoftrast: fix off-by-0.5 in GL_NEAREST |
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2011-04-01 |
divverent | fix texture filtering accuracy bugs in the C variant... |
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2011-04-01 |
divverent | possibly fix offset calc for infobar |
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next |