2013-08-09 |
Brian Bosak | Added IDWMaster_Loop for running code on main thraed |
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2013-08-09 |
Brian Bosak | IDWMaster gameroom feature added |
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2013-08-09 |
Brian Bosak | Added idwfind protocol support |
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2013-08-08 |
divverent | fix typo, sorry |
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2013-08-08 |
divverent | Make d0_rijndael library optional again. |
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2013-08-06 |
divverent | In prog reset functions, do not call functions unless... |
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2013-08-03 |
divverent | fix DP_FS_BASEDIR escaping |
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2013-08-03 |
divverent | Fix name of CONFIG_VIDEO_CAPTURE macro. |
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2013-08-03 |
divverent | Revert "Revert "Build in subdirs"", as the issues seem... |
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2013-08-03 |
divverent | audit all uses of CL_ParticleEffect and CL_ParticleTrai... |
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2013-08-03 |
divverent | Treat attempts to draw trails with pointparticles as... |
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2013-07-28 |
divverent | cl_particles_forcetraileffects: emulate old trail behav... |
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2013-07-28 |
havoc | added FORCEGAME define for building an engine that... |
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2013-07-28 |
havoc | fix an unused variable warning caused by USEODE |
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2013-07-27 |
divverent | Revert "Make cdda optional, server does not need to... |
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2013-07-27 |
divverent | Separate box and trail particles. Makes Xonotic's Nex... |
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2013-07-27 |
havoc | use DP_LINK_ZLIB=dlopen on mingw build to reduce compil... |
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2013-07-27 |
havoc | fix effectinfo.txt trail effects which were honoring... |
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2013-07-27 |
divverent | Revert "Build in subdirs" |
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2013-07-27 |
havoc | removed modplug support, the library is too insecure... |
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2013-07-26 |
nikoli | Make cdda optional, server does not need to play music |
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2013-07-26 |
nikoli | Build in subdirs |
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2013-07-26 |
nikoli | Update build system, fix and enable ODE by default |
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2013-07-26 |
nikoli | Add ability to reproduce build |
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2013-07-26 |
divverent | make clock_gettime default (since 2.6.28 it is NTP... |
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2013-07-22 |
divverent | fix alpha screenshots |
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2013-07-22 |
divverent | fix typo leading to DP_PHYSICS_ODE not being detectable |
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2013-07-22 |
vortex | Fix C++ typecast/linkage specification errors. |
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2013-07-22 |
havoc | Steel Storm additions for mobile (EluanCM) |
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2013-07-22 |
havoc | moved #include <SDL.h> above #include "quakedef.h" |
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2013-07-22 |
havoc | fix an unused variable warning with USE_GLES2 |
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2013-07-22 |
havoc | added #ifndef DP_MOBILETOUCH on the command history... |
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2013-07-22 |
havoc | we need to #include <SDL.h> before #include "quakedef.h" |
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2013-07-22 |
havoc | Cmd_ExecuteString now calls Cbuf_LockThreadMutex |
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2013-07-22 |
havoc | new #define DP_FREETYPE_STATIC for compiling with freet... |
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2013-07-13 |
divverent | New rate burst handling; cvars: cl_rate_burstsize,... |
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2013-07-08 |
divverent | implement curl --cachepic and curl --skinframe (experim... |
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2013-07-08 |
havoc | fix a serious issue with CSQC frametime being non-zero... |
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2013-06-29 |
divverent | oops... fix nul termination. luckily not exploitable. |
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2013-06-27 |
havoc | reenabled index buffers on GLES2 path |
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2013-06-27 |
havoc | fix severe (crashing) bugs with two calls to qglDrawEle... |
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2013-06-27 |
havoc | remove cvar gl_mesh_prefer_short_elements because many... |
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2013-06-27 |
havoc | allow use of cvar gl_vbo_dynamicindex in RENDERPATH_GLES2 |
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2013-06-27 |
havoc | further optimizations for gl_vbo_dynamicvertex and... |
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2013-06-27 |
havoc | gl_vbo_dynamicvertex and gl_vbo_dynamicindex now use... |
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2013-06-27 |
havoc | some cleanup of glDelete calls to guard against bugs... |
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2013-06-27 |
havoc | fix a critical bug with r_restart or vid_restart in... |
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2013-06-27 |
havoc | renamed r_bufferdatasize_ cvars to r_buffermegs_ to... |
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2013-06-27 |
havoc | removed allowfail flag on R_BufferData_Store and made... |
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2013-06-04 |
divverent | image_png: libpng16 support (by graphitemaster) xonotic-v0.7.0 |
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2013-05-25 |
divverent | Implement DSCP for ToS according to RFC2474 / RFC4594 |
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2013-05-25 |
havoc | clarify the code when gl_mesh_prefer_short_elements... |
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2013-05-08 |
divverent | order postprocess code properly (so blur does not cance... |
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2013-05-06 |
divverent | fix a floating around mutexattr object |
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2013-05-06 |
divverent | fix a possible pthread crash |
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2013-05-06 |
havoc | VM_CL_findradius now uses World_EntitiesInBox as it... |
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2013-04-21 |
divverent | fix endless loop with gcc 4.8 |
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2013-04-19 |
havoc | add prvm_uint_t type |
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2013-04-19 |
havoc | optimized vm by using cached local variables instead... |
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2013-04-19 |
havoc | added prvm_uint_t for bounds check tests in the vm |
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2013-04-19 |
eihrul | OPENGL_ORIENTATION -> MATRIX4x4_OPENGLORIENTATION |
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2013-04-19 |
havoc | set vid_stereobuffer cvar based on whether GL_STEREO... |
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2013-04-19 |
havoc | fix a severe texture corruption and crash case when... |
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2013-04-19 |
havoc | use unsigned comparisons for most of the boundschecks... |
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2013-04-19 |
divverent | ipv6 dpmaster.sudo.rm-f.org has moved |
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2013-04-16 |
havoc | clarify a comment |
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2013-04-16 |
havoc | when using engine particles (not effectinfo), prevent... |
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2013-04-16 |
havoc | fix two very ambiguous for loops that calculate cameraw... |
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2013-04-16 |
havoc | use int not qboolean for glshaderversion |
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2013-04-01 |
vortex | Rewritten SVQC stringbuffer saving routines (which... |
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2013-04-01 |
eihrul | move extension enables to the top of the shader to... |
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2013-04-01 |
eihrul | enable UBO extension for skeletal |
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2013-03-28 |
eihrul | disable depthfirst rendering on animated models since... |
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2013-03-28 |
eihrul | fix boneposerelative address |
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2013-03-28 |
eihrul | factor out skeletal animation transform generation... |
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2013-03-28 |
havoc | reworked the MOVETYPE_WALK and MOVETYPE_STEP sticking... |
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2013-03-21 |
havoc | changed MOVETYPE_STEP and MOVETYPE_WALK to match Quake... |
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2013-03-21 |
havoc | don't call glGetUniformBlockIndex without GL_ARB_unifor... |
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2013-03-21 |
havoc | restrict which CHANNELFLAG_ values can be used in sound... |
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2013-03-21 |
havoc | fix C++ compile error |
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2013-03-21 |
havoc | implemented r_batch_dynamicbuffer which allows the... |
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2013-03-21 |
divverent | sound7(): properly support channel flags on client... |
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2013-03-21 |
havoc | restore flags feature in csqc sound7 builtin, so that... |
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2013-03-21 |
havoc | csqc sound7 call now looks at the global variable sound... |
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2013-03-21 |
havoc | changed the default sv_gameplayfix_ cvar values based... |
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2013-03-21 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
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2013-03-21 |
havoc | implemented loading of the RMQe variant of BSP2 ("2PSB") |
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2013-03-21 |
havoc | fix typo in cvar description (grude -> crude) |
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2013-03-21 |
havoc | implemented loading of the RMQe variant of BSP2 ("2PSB") |
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2013-03-21 |
divverent | fix another warning in crypto.c |
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2013-03-21 |
divverent | remove unused variable |
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2013-03-21 |
divverent | rename CHANFLAG_RELIABLE to SOUNDFLAG_RELIABLE to match... |
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2013-02-25 |
divverent | Add a cvar to change menu progs filename |
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2013-02-25 |
havoc | removed cvar sv_gameplayfix_stepwhilejumping which... |
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2013-02-25 |
divverent | Nevermind, we can't remove that STX char... just add... |
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2013-02-25 |
divverent | Fix bug with cl_parse.c putting extra \2 in the Con_Pri... |
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2013-02-25 |
divverent | Lets add the ability to have silent messages sent to... |
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2013-02-25 |
havoc | fix C++ compile error |
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2013-02-25 |
havoc | fix bug where particle textures scroll in GL11/GL13... |
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2013-02-25 |
havoc | added entity caching stats in graph |
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