2006-04-16 |
havoc | no longer recalculated q3bsp surface normals, this... |
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2006-04-16 |
havoc | fix crash when loading .dpm models |
commit | commitdiff | tree | snapshot |
2006-04-16 |
havoc | changed where vertex coloring is applied in the fragmen... |
commit | commitdiff | tree | snapshot |
2006-04-16 |
havoc | modified Mod_BuildTextureVectorsAndNormals to become... |
commit | commitdiff | tree | snapshot |
2006-04-16 |
havoc | commented out r_texture_fogintensity texture generation... |
commit | commitdiff | tree | snapshot |
2006-04-16 |
havoc | fix bug in glsl surface shader setup code which was... |
commit | commitdiff | tree | snapshot |
2006-04-16 |
havoc | eliminated rmeshstate_t .pointer_vertex and .pointer_co... |
commit | commitdiff | tree | snapshot |
2006-04-16 |
havoc | redesigned some of the model animation code, should... |
commit | commitdiff | tree | snapshot |
2006-04-16 |
havoc | fixed zym loading bugs that made models lose surfaces |
commit | commitdiff | tree | snapshot |
2006-04-16 |
molivier | AGL fixes: fixed a crash when switching to and from... |
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2006-04-16 |
havoc | use entity bbox for network culling if model was not... |
commit | commitdiff | tree | snapshot |
2006-04-16 |
havoc | some cleanup of Mod_Alias_GetMesh_Vertex3f |
commit | commitdiff | tree | snapshot |
2006-04-15 |
molivier | Fixes and cleanups related to the recent AGL patches |
commit | commitdiff | tree | snapshot |
2006-04-15 |
havoc | added darkplaces-agl to .cvsignore |
commit | commitdiff | tree | snapshot |
2006-04-15 |
havoc | fix more warnings |
commit | commitdiff | tree | snapshot |
2006-04-15 |
havoc | added -framework AGL to the Mac OSX client libs to... |
commit | commitdiff | tree | snapshot |
2006-04-15 |
havoc | fix some warnings |
commit | commitdiff | tree | snapshot |
2006-04-15 |
havoc | fix really stupid typo in SV_Move code, this cures... |
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2006-04-15 |
havoc | fix clientside bmodel collisions (now can walk around... |
commit | commitdiff | tree | snapshot |
2006-04-15 |
havoc | prints entity number of MOVETYPE_PUSH entities without... |
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2006-04-15 |
havoc | additional debugging code |
commit | commitdiff | tree | snapshot |
2006-04-15 |
havoc | fixed stair step up bug in cl_movement code which cause... |
commit | commitdiff | tree | snapshot |
2006-04-15 |
havoc | fixed really stupid typo in CL_TraceBox regarding bmode... |
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2006-04-14 |
havoc | audit of checkstuck/unstickentity code and relates... |
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2006-04-14 |
havoc | better SUPERCONTENTS masks for a few TraceBox and Point... |
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2006-04-13 |
havoc | moved SVC_PARTICLE code to fallback code, this does... |
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2006-04-13 |
havoc | stop complaining about SVC_PARTICLE |
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2006-04-13 |
havoc | two Mac OSX fixes from ds01 on alientrap forums - input... |
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2006-04-12 |
havoc | changed cshifts[] to use floats instead of ints, this... |
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2006-04-12 |
havoc | Sys_Sleep more to save cpu time |
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2006-04-12 |
havoc | don't hide console when entering a map, only do so... |
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2006-04-11 |
havoc | MacOSX g++ setjmp fix from div0 |
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2006-04-11 |
black | This works for me, works on Windows according to MSDN... |
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2006-04-10 |
havoc | reverted Black's change to the effectinfo.txt color... |
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2006-04-10 |
black | An attempt to fix the particle color bug (it coudlnt... |
commit | commitdiff | tree | snapshot |
2006-04-09 |
havoc | do apply mixahead math as int |
commit | commitdiff | tree | snapshot |
2006-04-08 |
havoc | fix cl.completed_time math after that last commit |
commit | commitdiff | tree | snapshot |
2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-08 |
havoc | default sv_gameplayfix_stepdown to 0 because it's gener... |
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2006-04-04 |
havoc | 466 |
commit | commitdiff | tree | snapshot |
2006-04-04 |
havoc | increased sv_maxrate limit to 150000 from 25000 |
commit | commitdiff | tree | snapshot |
2006-04-04 |
havoc | added particle effect scripting using effectinfo.txt... |
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2006-04-04 |
havoc | don't render skymasking polygons when noclipping |
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2006-04-04 |
havoc | added some extra prints to net_slistqw to figure out... |
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2006-04-02 |
havoc | some cleanup of the GLSL shader, no longer uses #ifdef... |
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2006-04-02 |
havoc | removed a piece of debugging code |
commit | commitdiff | tree | snapshot |
2006-04-01 |
havoc | rewrote much of SV_Trace_Toss to fix bugs (it basically... |
commit | commitdiff | tree | snapshot |
2006-03-31 |
havoc | print out the contents of the GLSL shader when it is... |
commit | commitdiff | tree | snapshot |
2006-03-29 |
havoc | fix a crash in r_showsurfaces |
commit | commitdiff | tree | snapshot |
2006-03-29 |
havoc | optimizations to surface rendering setup |
commit | commitdiff | tree | snapshot |
2006-03-29 |
havoc | eliminated model->meshlist, replaced with an embedded... |
commit | commitdiff | tree | snapshot |
2006-03-29 |
havoc | very very minor optimization |
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2006-03-29 |
havoc | added LDFLAGS_SDL to the pmake file |
commit | commitdiff | tree | snapshot |
2006-03-29 |
havoc | remove a superfluous -L |
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2006-03-29 |
havoc | merged special SUNOS LDFLAGS_UNIXCL into LDFLAGS_SUNOSC... |
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2006-03-29 |
havoc | remove the -f makefile.bsd |
commit | commitdiff | tree | snapshot |
2006-03-29 |
havoc | renamed makefile.bsd to BSDmakefile so that pmake will... |
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2006-03-29 |
havoc | no longer uses multiple meshes for model loading, they... |
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2006-03-29 |
havoc | in Host_ServerFrame, give the server a bit more executi... |
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2006-03-29 |
havoc | default scr_menuforcewhiledisconnected to 0 |
commit | commitdiff | tree | snapshot |
2006-03-29 |
havoc | added rampsize parameter to BuildGammaTable8 and 16 |
commit | commitdiff | tree | snapshot |
2006-03-28 |
havoc | an optimization to call XF86VidModeGetGammaRampSize... |
commit | commitdiff | tree | snapshot |
2006-03-28 |
havoc | modified gamma handling, now VID_UpdateGamma is only... |
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2006-03-28 |
havoc | added loading of hmap2 .dlit tangentspace deluxemap... |
commit | commitdiff | tree | snapshot |
2006-03-28 |
havoc | added two more psk/psa versions reported by Kazashi |
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2006-03-28 |
havoc | patch from div0 to fix disappearing items in nexuiz... |
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2006-03-26 |
havoc | fixed r_speeds stats with r_showsurfaces 1 mode |
commit | commitdiff | tree | snapshot |
2006-03-26 |
havoc | added r_showsurfaces rendering mode which illustrates... |
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2006-03-26 |
havoc | eliminated the hacky r_showtris code, now r_glsl 1... |
commit | commitdiff | tree | snapshot |
2006-03-26 |
havoc | disable skymasking in q3bsp because it causes issues... |
commit | commitdiff | tree | snapshot |
2006-03-26 |
havoc | fixed bug that was preventing some deluxemapped q3bsp... |
commit | commitdiff | tree | snapshot |
2006-03-25 |
havoc | 448 |
commit | commitdiff | tree | snapshot |
2006-03-25 |
sajt | 452 |
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2006-03-25 |
sajt | cl_autodemo, when set to true, automatically records... |
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2006-03-25 |
sajt | 'Cruft' removal (removed GAME_FNIGGIUM) |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | fix some TraceBox calls that weren't updated like they... |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | fix EF_SELECTABLE flickering bug with prydon cursor |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | and a GL_DepthMask call |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | changed several DPrint's and developer cvar checks... |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | a GL_DepthTest call I forgot in the last commit |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | fixed bug that made light filter cubemaps not work... |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | corrected PFLAGS_FULLDYNAMIC pitch angle handling |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | fix bugs with bbox vs bbox traces (the collision box... |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | fixed really stupid bug in Matrix4x4_Normalize - it... |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | add back a cls.signon = 0 in the SpawnServer code that... |
commit | commitdiff | tree | snapshot |
2006-03-23 |
havoc | added more validation of clipnodes loaded from a q1bsp... |
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2006-03-22 |
havoc | another WIN32_LEAN_AND_MEAN patch from Willis, this... |
commit | commitdiff | tree | snapshot |
2006-03-22 |
havoc | implemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens... |
commit | commitdiff | tree | snapshot |
2006-03-22 |
havoc | changed collision code to report supercontents, surface... |
commit | commitdiff | tree | snapshot |
2006-03-21 |
havoc | 448 |
commit | commitdiff | tree | snapshot |
2006-03-21 |
havoc | fixed bug that made deluxemapping gloss appear even... |
commit | commitdiff | tree | snapshot |
2006-03-21 |
havoc | fix alpha blended textures in GLSL lighting path |
commit | commitdiff | tree | snapshot |
2006-03-21 |
havoc | changed all Draw_CachePic calls to precache the pic... |
commit | commitdiff | tree | snapshot |
2006-03-21 |
havoc | fix a crash that could occur if resizing the resize... |
commit | commitdiff | tree | snapshot |
2006-03-21 |
havoc | slight readability improvement to PointInfrontOfTriangle |
commit | commitdiff | tree | snapshot |
2006-03-21 |
havoc | removed detection of GL_NV_texture_shader extension... |
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2006-03-21 |
havoc | removed TEXF_FRAGMENT support from texture manager... |
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2006-03-21 |
molivier | Minor changes to get rid of functions deprecated in... |
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2006-03-21 |
havoc | modified Q1BSP loader to generate lightmap fragments... |
commit | commitdiff | tree | snapshot |
2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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