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xonotic/xonotic-data.pk3dir.git
2016-12-22
Martin Taibr
remove unknown format strings
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2016-12-22
Martin Taibr
enable damagetext while updating the format
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2016-12-11
Martin Taibr
bound() instead of ifs
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2016-11-24
Martin Taibr
scale damagetext more cleanly
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2016-11-19
Martin Taibr
size based on amount of damage
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2016-11-17
Martin Taibr
fix unzoning
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2016-11-17
Martin Taibr
remember the damagetext
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2016-11-17
Martin Taibr
cvar in cfg
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2016-11-17
Martin Taibr
damagetext: hide redundant
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2016-11-16
terencehill
Fix "bot_cmd X pause" command not working (broken since...
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2016-11-16
Mario
Fix invasion
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2016-11-15
terencehill
Make sure bots don't move to removed goals such as...
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2016-11-15
Rudolf Polzer
Oops, for some reason I lost these changes. Here they...
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2016-11-15
Mario
Fix key hunt notifications reporting the owner's team...
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2016-11-15
Rudolf Polzer
Merge branch 'divVerent/anticheat-playerstats'
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2016-11-15
Mario
Add a button for dodging (not documented in menu yet)
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2016-11-14
Rudolf Polzer
Report anticheat data to playerstats; remove unused...
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2016-11-14
terencehill
Avoid a glitch when a dropped weapon starts bobbing...
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2016-11-12
terencehill
Fix g_spawnshield_blockdamage not working
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2016-11-12
terencehill
Damagetext: remove {health(ph)} and {total(p)}, add...
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2016-11-12
Mario
Add a physics set for overkill
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2016-11-11
terencehill
Improve sv_itemstime description
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2016-11-11
terencehill
Improve code readability
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2016-11-11
terencehill
Damagetext: add {health(ph)}: shows potential_health...
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2016-11-11
Mario
Merge branch 'DefaultUser/m_itemid' into 'master'
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2016-11-10
terencehill
Make use of constants for damagetext bitflags
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2016-11-10
terencehill
Optimize damagetext networking
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2016-11-10
Freddy
Add .m_respawnsound for GameItems
386/head
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2016-11-10
Freddy
.m_glow is only needed in GAMEQC
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2016-11-10
terencehill
Simplify
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2016-11-10
Mario
Merge branch 'terencehill/ca_shownames_fix' into 'master'
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2016-11-10
Mario
Merge branch 'DefaultUser/more_damagetext' into 'master'
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2016-11-10
Mario
Merge branch 'martin-t/msnt' into 'master'
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2016-11-08
Mario
Merge branch 'DefaultUser/func_train_random_target...
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2016-11-08
Mario
Merge branch 'master' into DefaultUser/func_train_rando...
385/head
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2016-11-07
Mario
Remove mode prefix from some of the server list categories
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2016-11-07
terencehill
Show no title in the uid2name dialog. It fixes #1836
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2016-11-07
Mario
Turn off standard weaponarena in weapon arena modes...
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2016-11-07
terencehill
Simplify conditions
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2016-11-07
Mario
Don't count weapons available in the map as hidden
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2016-11-06
terencehill
CA: fix name tags getting displayed above eliminated...
388/head
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2016-11-06
Martin Taibr
Merge branch 'master' into martin-t/msnt
383/head
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2016-11-06
Martin Taibr
entity array
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2016-11-06
Mario
Move nade timer handling out of offhand code (offhand...
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2016-11-05
Freddy
Change the way item glow is handled
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2016-11-05
Freddy
Don't apply ITS_POWERUP to all powerups
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2016-11-05
Mario
Update hash for hagar fix
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2016-11-05
Freddy
Use .instanceOfPowerup
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2016-11-04
Mario
Fix hagar loading and switching weapons
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2016-11-03
Martin Taibr
test only 10 teammates
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2016-11-02
Martin Taibr
less bad FOREACH_CLIENT_RANDOM
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2016-11-02
Freddy
Add .future_target field for func_train
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2016-11-02
Mario
Hack to fix tuba alternative instruments
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2016-11-02
Freddy
Remove a "="
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2016-11-02
Mario
func_breakable: Always check for updates, not just...
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2016-11-01
Freddy
Also let the first target of func_train be random
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2016-11-01
Freddy
Random entity selection only for the target field for...
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2016-11-01
Freddy
Make func_train respect its target's "target_random...
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2016-10-30
terencehill
Merge branch 'martin-t/damagetext' into 'master'
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2016-10-30
Martin Taibr
add cl_damagetext_accumulate_alpha_rel to default config
384/head
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2016-10-30
Martin Taibr
fix default
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2016-10-30
Martin Taibr
cleanup
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2016-10-29
Martin Taibr
remove msnt_deathloc, fix spot selection
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2016-10-29
Martin Taibr
i could do something like this but it looks ugly
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2016-10-28
Martin Taibr
don't test all spots when a good one is found early
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2016-10-28
Martin Taibr
comment
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2016-10-28
Martin Taibr
Merge branch 'master' into martin-t/msnt
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2016-10-28
Freddy
Also change docstring for cl_damagetext_format in defau...
382/head
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2016-10-28
Martin Taibr
remove redundant test
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2016-10-28
Martin Taibr
iterate through clients in random order
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2016-10-28
Mario
Lower monster think delay (fixes choppy zombies)
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2016-10-27
Mario
Merge branch 'Mario/xonoticless_fix' into 'master'
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2016-10-27
Mario
Fix wall dodging working on the skybox
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2016-10-25
Mario
Fix compilation test
381/head
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2016-10-24
Mario
Merge branch 'master' into Mario/xonoticless_fix
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2016-10-24
Mario
Clear clients from the intrusive lists on disconnect
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2016-10-24
Mario
Merge branch 'Mario/intrusive_3' into 'master'
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2016-10-24
Freddy
Damagetext: change {real_damage} to {potential_health}
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2016-10-23
Mario
Merge branch 'Mario/intrusive_2' into 'master'
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2016-10-23
terencehill
VehicleSpawn --> VehicleInit
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2016-10-23
terencehill
Revert "Rename VehicleSpawn mutator hook to VehicleInit...
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2016-10-23
terencehill
Remove 2 unnecessary function references
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2016-10-23
Mario
Make it compile with XONOTIC, too
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2016-10-23
Mario
Make it compile without XONOTIC defined
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2016-10-22
Mario
Merge branch 'DefaultUser/forceplayercolors_menu_update...
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2016-10-22
Freddy
add new option for cl_forceplayercolor to the menu
379/head
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2016-10-22
Freddy
Damagetext: Add {real_damage}
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2016-10-22
Freddy
Extend docstring for cl_damagetext_format
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2016-10-22
Freddy
Damagetext: add possibility to show potential damage
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2016-10-22
Mario
Kill off one of the biggest baddest findchain loops
380/head
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2016-10-22
Mario
Tweak a few things
363/head
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2016-10-22
Mario
Merge branch 'master' into Mario/intrusive_2
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2016-10-22
Mario
Fix compile
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2016-10-22
Mario
Add wall jump mutator
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2016-10-22
Mario
Merge branch 'martin-t/damagetext' into 'master'
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2016-10-21
Freddy
Add a break
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2016-10-21
Freddy
Replace m_itemid with itemdef in some functions in...
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2016-10-21
Mario
Spawner: Spawn nothing if it's set to an invalid monster
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2016-10-21
Mario
Update hash
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2016-10-21
Rudolf Polzer
Fix source comments in physicsX.cfg.
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