2005-12-27 |
havoc | reworked rtlighting code to handle transparent water... |
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2005-12-27 |
havoc | changed basedir and gamedir handling slightly to elimin... |
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2005-12-27 |
molivier | Fixed CoreAudio sound module |
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2005-12-27 |
havoc | esteel's patch used C99 lazy variable declaration,... |
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2005-12-27 |
havoc | remove an unused variable |
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2005-12-27 |
havoc | fix sprite transparency bug introduced by the palette... |
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2005-12-27 |
havoc | reworked transparency in palettes, made palette_complet... |
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2005-12-27 |
havoc | changed a palette_complete, palette_alpha reference... |
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2005-12-27 |
havoc | removed a duplicate ; |
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2005-12-26 |
havoc | nexuiz team scoreboard patch from esteel |
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2005-12-17 |
havoc | changed Venim's dpmaster back to an IP |
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2005-12-17 |
havoc | added tChr's master server, changed Venim's back to... |
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2005-12-14 |
havoc | default r_useportalculling to 1, I don't know why it... |
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2005-12-05 |
black | Erm, remove the paramcount check from localcmd, so... |
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2005-11-30 |
havoc | video modes in menu now also set vid_pixelheight and... |
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2005-11-30 |
havoc | implemented vid_refreshrate cvar to specify display... |
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2005-11-29 |
havoc | 409 |
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2005-11-29 |
havoc | smoke trails are now half as bright, bullet impact... |
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2005-11-29 |
havoc | implemented cl_particles_quake cvar to use quake-style... |
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2005-11-29 |
havoc | disabled dlight from scrag and hellknight shots |
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2005-11-29 |
havoc | removed headphones stuff, now stereo is side speakers... |
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2005-11-28 |
havoc | fixed keynum_t issue, it was declared as an extern... |
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2005-11-28 |
havoc | changed buttonremap arrays to int instead of keynum_t... |
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2005-11-28 |
havoc | made K_MOUSE4/5 keys separate from K_MWHEELUP/DOWN... |
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2005-11-28 |
havoc | fix a typo |
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2005-11-28 |
havoc | added scr_screenshot_gamma to menu (I'm sure I did... |
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2005-11-27 |
havoc | 416 |
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2005-11-27 |
havoc | eliminated snd_inited and sound_started variables,... |
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2005-11-27 |
havoc | added minor documentation about logging features |
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2005-11-26 |
havoc | remove a piece of breakpoint code I forgot to remove... |
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2005-11-26 |
havoc | fix a typo in r_speeds display that incorrectly display... |
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2005-11-25 |
havoc | fix a sound conversion bug in mono output |
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2005-11-25 |
havoc | fix a warning |
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2005-11-25 |
havoc | sprites now use skinframe_t instead of their own textur... |
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2005-11-25 |
havoc | don't load images when running a dedicated server ... |
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2005-11-25 |
havoc | dynamically scale the meshqueue transparency sorting... |
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2005-11-25 |
havoc | changed strzone, stuffcmd, and localcmd to be able... |
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2005-11-25 |
havoc | ping command now works from server console |
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2005-11-25 |
havoc | cleaned up edict clearing when connecting or coming... |
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2005-11-25 |
havoc | added support for model scaling in bounding box calcula... |
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2005-11-25 |
havoc | SOLID_NOT is now linked into the areagrid, which fixed... |
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2005-11-25 |
havoc | changed serverlist to using color tags instead of shift... |
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2005-11-25 |
havoc | changed serverlist menu to use color tags instead of... |
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2005-11-25 |
havoc | allow typing characters above 126 |
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2005-11-25 |
havoc | use color tags for chat messages instead of 0x80 masking |
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2005-11-25 |
havoc | fixed up various bugs with cl_beams_relative, and reena... |
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2005-11-23 |
havoc | changed default bloom settings to faster performing... |
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2005-11-23 |
havoc | added a remaining < 1 check to centerprint display... |
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2005-11-23 |
havoc | fix bugs with crosshair_static 0 mode when the player... |
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2005-11-23 |
havoc | removing uses of entity_render_t->origin in the client |
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2005-11-23 |
havoc | implemented 7.1 audio, only works with SDL (attempted... |
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2005-11-23 |
havoc | *** empty log message *** |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-22 |
havoc | fixed backwards q3bsp model lighting and backwards... |
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2005-11-22 |
havoc | added r_shownormals |
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2005-11-21 |
havoc | clear the client->weaponmodel cache on level change |
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2005-11-20 |
molivier | Fixed black screen when using fullscreen mode on Mac... |
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2005-11-19 |
havoc | disable sbar in GAME_NETHERWORLD (it draws it using qc) |
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2005-11-17 |
havoc | made gl_max_size cvar only affect TEXF_PICMIP textures... |
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2005-11-13 |
havoc | changed DNS name cache expiration time to 12 hours |
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2005-11-13 |
havoc | corrected dpmaster.deathmask.net IP address comment... |
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2005-11-13 |
havoc | added Matrix4x4_Normalize |
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2005-11-13 |
havoc | expire internal DNS name cache entries after 5 minutes... |
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2005-11-13 |
havoc | updated ip address comment for dpmaster.deathmask.net |
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2005-11-11 |
havoc | increased max cachepics from 256 to 1024 at VorteX... |
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2005-11-10 |
havoc | condensed CL_EntityParticles code |
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2005-11-08 |
black | Moved the cmd preprocessor call from ExecuteString... |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-07 |
havoc | cleaned up all Con_Printf calls that were missing a \n |
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2005-11-07 |
havoc | fix a bug in loading colormap.lmp to determine number... |
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2005-11-07 |
havoc | fixed a bug in the r_lockpvs cvar silently added in... |
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2005-11-07 |
havoc | got rid of unused r_vismarklights cvar |
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2005-11-07 |
havoc | cleaned up R_WorldVisibility code some more and added... |
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2005-11-07 |
havoc | removed .tga/.lmp extensions from all Pic names in... |
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2005-11-07 |
havoc | fix rendering issues with light crosshairs and the... |
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2005-11-07 |
havoc | cleanup of Cmd_PreprocessString and removal of a commen... |
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2005-11-06 |
havoc | fix stupid crash |
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2005-11-06 |
black | Merged the $ handling into one preprocessor function. |
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2005-11-05 |
havoc | eliminated fs_filesize global, now File_LoadFile and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-11-04 |
havoc | eliminated use of node bounding box when recursing... |
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2005-11-04 |
havoc | minor optimizations to GLSL path layer checking |
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2005-11-01 |
havoc | made timing even more reliable (now sleeps only as... |
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2005-11-01 |
havoc | fix dedicated server timing, now sleeps less than the... |
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2005-10-30 |
havoc | fix another crash on level change caused by NetConn_Ser... |
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2005-10-29 |
havoc | fix server physics crash on level change from reading... |
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2005-10-29 |
havoc | rewrote much of the voodoo/tnt rtlight path, now suppor... |
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2005-10-29 |
havoc | converted vertex fogging to use a fogtable array which... |
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2005-10-29 |
havoc | merged two sprite functions into the main callback... |
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2005-10-29 |
havoc | migrated r_lerpsprites cvar check to r_lerpanim, r_lerp... |
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2005-10-28 |
havoc | tweaked GLSL lighting shader to get a bit more performa... |
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2005-10-27 |
havoc | the beginnings of texture fog support (to cure the... |
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2005-10-27 |
havoc | remove a debugging message related to ammo > 200 in... |
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2005-10-26 |
havoc | fix free/malloc problems from a partial switch to Z_Fre... |
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2005-10-26 |
havoc | new zymotic hud |
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2005-10-26 |
havoc | replaced CL_PointQ1Contents with longer calls to conten... |
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2005-10-26 |
havoc | split SV_Physics_Entity into SV_Physics_Entity and... |
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2005-10-26 |
havoc | fix stupid bug introduced by merging CL_DecayLights... |
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2005-10-26 |
havoc | optimized SV_WriteClientdataToMessage by caching weapon... |
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next |