2005-10-26 |
havoc | optimized SV_WriteClientdataToMessage by caching weapon... |
commit | commitdiff | tree | snapshot |
2005-10-26 |
havoc | reverted bsp recursion changes (back to the BoxOnPlaneS... |
commit | commitdiff | tree | snapshot |
2005-10-25 |
havoc | updated IP address comment for Willis's dpmaster.deathm... |
commit | commitdiff | tree | snapshot |
2005-10-24 |
havoc | fix a use of cs.specialvisibilityradius before it was... |
commit | commitdiff | tree | snapshot |
2005-10-24 |
havoc | moved d_lightstylevalue into r_refdef.lightstyle |
commit | commitdiff | tree | snapshot |
2005-10-24 |
havoc | fixed a flaw in Mod_Q1BSP_RecursiveRecalcNodeBBox,... |
commit | commitdiff | tree | snapshot |
2005-10-24 |
havoc | slightly optimized Mod_ForName to make less calls to... |
commit | commitdiff | tree | snapshot |
2005-10-24 |
havoc | made an optimized SV_ClipMoveToWorld function to save... |
commit | commitdiff | tree | snapshot |
2005-10-24 |
havoc | #ifdef 0'd out BoxOnPlaneSide_Separate as it is not... |
commit | commitdiff | tree | snapshot |
2005-10-23 |
havoc | don't send empty lightstyles during signon |
commit | commitdiff | tree | snapshot |
2005-10-23 |
havoc | fixed a bug that was making "Model %s not found" warnin... |
commit | commitdiff | tree | snapshot |
2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
commit | commitdiff | tree | snapshot |
2005-10-23 |
havoc | changed network entity pvs checking to cache the cluste... |
commit | commitdiff | tree | snapshot |
2005-10-23 |
havoc | rewrote r_speeds stats code, now uses renderstats globa... |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | fix another g++ conversion error |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | added explicit casts for agl functions when calling... |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | fix another float->enum conversion error with g++ 4 |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | fixed two Con_Printf format strings with the wrong... |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | fix an anonymous struct error with g++ 4 |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | fix a float->enum conversion error with g++ 4 |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | fix a float->enum conversion error with g++ on big... |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | fix an int->enum conversion error with g++ on big endia... |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | added struct name to imageformats to cure an error... |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | added a struct name to envmapinfo to stop a g++ 4 error... |
commit | commitdiff | tree | snapshot |
2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
commit | commitdiff | tree | snapshot |
2005-10-20 |
havoc | fix one more signedness warning |
commit | commitdiff | tree | snapshot |
2005-10-20 |
havoc | gcc 4.0 signedness warning fixes and uninitialized... |
commit | commitdiff | tree | snapshot |
2005-10-17 |
havoc | added very preliminary zymotic hud |
commit | commitdiff | tree | snapshot |
2005-10-15 |
havoc | fix typo |
commit | commitdiff | tree | snapshot |
2005-10-15 |
havoc | don't try to compile GL_NV_half_float shaders if the... |
commit | commitdiff | tree | snapshot |
2005-10-14 |
havoc | removed Lights Per Model setting from effects options... |
commit | commitdiff | tree | snapshot |
2005-10-13 |
havoc | work around for empty key/value pairs in nehahra neh1m8... |
commit | commitdiff | tree | snapshot |
2005-10-11 |
havoc | fix a stupid bug with the runes display on the hud... |
commit | commitdiff | tree | snapshot |
2005-10-11 |
havoc | changed the unused line/sphere collision code to use... |
commit | commitdiff | tree | snapshot |
2005-10-11 |
havoc | updated a comment about the nehahra pmodel command... |
commit | commitdiff | tree | snapshot |
2005-10-07 |
havoc | fix a stupid bug in line/sphere collision code (was... |
commit | commitdiff | tree | snapshot |
2005-10-06 |
havoc | ok this did not cause memory corruption because of... |
commit | commitdiff | tree | snapshot |
2005-10-06 |
havoc | fix a very stupid bug in Mod_AllocSurfMesh that causes... |
commit | commitdiff | tree | snapshot |
2005-09-24 |
havoc | fix recursive error (and sometimes segfault) when a... |
commit | commitdiff | tree | snapshot |
2005-09-23 |
havoc | make glsl work on ATI's newer drivers (which don't... |
commit | commitdiff | tree | snapshot |
2005-09-18 |
molivier | - SFXs no longer allocate mempools, they use the sound... |
commit | commitdiff | tree | snapshot |
2005-09-18 |
molivier | Made Mem_PrintStats also print the real allocated size... |
commit | commitdiff | tree | snapshot |
2005-09-13 |
havoc | moved scr_screenshot_name declaration from cl_screen... |
commit | commitdiff | tree | snapshot |
2005-09-11 |
havoc | changed R_TimeReport to call glFinish to improve the... |
commit | commitdiff | tree | snapshot |
2005-09-11 |
havoc | fix a crash on vertex lighting q1bsp/hlbsp surfaces... |
commit | commitdiff | tree | snapshot |
2005-09-11 |
havoc | rewrote colormapping handling to store colormap_pantsco... |
commit | commitdiff | tree | snapshot |
2005-09-11 |
havoc | use a better check for bmodels when clearing stainmaps... |
commit | commitdiff | tree | snapshot |
2005-09-11 |
havoc | fix Sajt's bug in q1bsp/hlbsp hullsizes (off by one... |
commit | commitdiff | tree | snapshot |
2005-09-11 |
havoc | fix a stupid typo in the vertex shader |
commit | commitdiff | tree | snapshot |
2005-09-11 |
molivier | - Updated Zlib definitions to version 1.2.3. The only... |
commit | commitdiff | tree | snapshot |
2005-09-10 |
sajt | After the swarm of angry mail I received from owners... |
commit | commitdiff | tree | snapshot |
2005-09-10 |
sajt | Removed the evil evil prototype |
commit | commitdiff | tree | snapshot |
2005-09-10 |
havoc | removed a lot of texture_t fields that were used by... |
commit | commitdiff | tree | snapshot |
2005-09-10 |
havoc | removed old surface renderer |
commit | commitdiff | tree | snapshot |
2005-09-10 |
sajt | The MCBSP header has been fixed but it will still crash... |
commit | commitdiff | tree | snapshot |
2005-09-10 |
sajt | Rename dhullinfo_t to hullinfo_t, fix byte->qbyte.... |
commit | commitdiff | tree | snapshot |
2005-09-10 |
sajt | MCBSP version 2 loading in the engine.. Some very ugly... |
commit | commitdiff | tree | snapshot |
2005-09-09 |
havoc | new surface renderer, builds a layer list in R_UpdateTe... |
commit | commitdiff | tree | snapshot |
2005-09-09 |
havoc | fix a bug that made the world render colormapped (no... |
commit | commitdiff | tree | snapshot |
2005-09-09 |
molivier | Mac OS X OpenGL and input module, using Carbon and... |
commit | commitdiff | tree | snapshot |
2005-09-08 |
havoc | removed detail texturing (it only worked in q1bsp and... |
commit | commitdiff | tree | snapshot |
2005-09-08 |
havoc | removed distortion textures formerly used by GF3 water... |
commit | commitdiff | tree | snapshot |
2005-09-08 |
havoc | removed GF3 water shader (entirely), it probably won... |
commit | commitdiff | tree | snapshot |
2005-09-08 |
havoc | moved waterscrollmatrix handling into texture->currente... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
havoc | changed Mod_Q3BSP_LoadEffects to allow brushindex ... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
havoc | migrated surface list iteration into the RenderLighting... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
havoc | fix a few very small mistakes by Black and Elric: preco... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
havoc | fix a crash in Cmd_ExecuteAlias when $* is used with... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
molivier | Added CoreAudio (Mac OS X) sound driver. Changed /... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
havoc | split model->DrawShadowVolume into CompileShadowVolume... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
molivier | Fixed the SDL video driver on Mac OS X (crash when... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
havoc | removed r_shadow_realtime_world_compilelight cvar and... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
havoc | migrated a lot of error handling out of R_Shadow_Render... |
commit | commitdiff | tree | snapshot |
2005-09-07 |
sajt | Dot crosshair is now a tad bigger (and centred properly) |
commit | commitdiff | tree | snapshot |
2005-09-06 |
sajt | 396 again |
commit | commitdiff | tree | snapshot |
2005-09-06 |
sajt | New MCBSP format, used for my mod. It differs from... |
commit | commitdiff | tree | snapshot |
2005-09-06 |
havoc | now has two precision error workaround cases rather... |
commit | commitdiff | tree | snapshot |
2005-09-06 |
havoc | don't remove onground flag when riding a pusher, this... |
commit | commitdiff | tree | snapshot |
2005-09-06 |
havoc | removed (int) casts added by Sajt's last commit, as... |
commit | commitdiff | tree | snapshot |
2005-09-06 |
sajt | The broken pushers are PARTLY fixed. They will now... |
commit | commitdiff | tree | snapshot |
2005-09-02 |
havoc | fix a bug that called player thinks during a level... |
commit | commitdiff | tree | snapshot |
2005-09-02 |
havoc | fix a memory leak in one error case in LoadTGA and... |
commit | commitdiff | tree | snapshot |
2005-09-01 |
sajt | No longer gives fail message when skybox loads properly... |
commit | commitdiff | tree | snapshot |
2005-08-31 |
havoc | initialize red to false (fixes an uninitialized variabl... |
commit | commitdiff | tree | snapshot |
2005-08-31 |
havoc | change GAME_ZYMOTIC default data dir to basezym |
commit | commitdiff | tree | snapshot |
2005-08-30 |
sajt | Another MSVC error fixed |
commit | commitdiff | tree | snapshot |
2005-08-30 |
havoc | modified Mod_ValidateElements to fix broken elements... |
commit | commitdiff | tree | snapshot |
2005-08-30 |
havoc | make compile on MSVC |
commit | commitdiff | tree | snapshot |
2005-08-30 |
havoc | added PSK model support (UnrealTournament 2003/2004... |
commit | commitdiff | tree | snapshot |
2005-08-29 |
havoc | rollback that shadowmesh fix, I was thinking about... |
commit | commitdiff | tree | snapshot |
2005-08-29 |
havoc | forgot one part of the shadowmesh fix |
commit | commitdiff | tree | snapshot |
2005-08-29 |
havoc | fix the quake logo shadow in e1m5 (ALL surfaces were... |
commit | commitdiff | tree | snapshot |
2005-08-28 |
havoc | some cleaning of the model headers, and added bufferend... |
commit | commitdiff | tree | snapshot |
2005-08-28 |
havoc | added .dpm model support |
commit | commitdiff | tree | snapshot |
2005-08-28 |
tomaz | Added multiplayer maps to -did2 mode |
commit | commitdiff | tree | snapshot |
2005-08-28 |
tomaz | Added -did2 mode ( Defeat In Detail 2 ) |
commit | commitdiff | tree | snapshot |
2005-08-25 |
havoc | changed scr_screenshot_jpeg default to 1 (note this... |
commit | commitdiff | tree | snapshot |
2005-08-25 |
sajt | Get client velocity from cl.velocity rather than cl... |
commit | commitdiff | tree | snapshot |
2005-08-24 |
sajt | Apparently this shuts 'assignment in conditional' warni... |
commit | commitdiff | tree | snapshot |
next |