]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2020-01-23 havocAdd the missing cmd_userdefined_all and cmd_userdefined...
2020-01-23 havocMove tracking of aliases and csqc function overrides...
2020-01-23 havocRemove old decal system, cl_decals_newsystem has been...
2020-01-23 havocRedesigned TaskQueue to have a queue and distributor...
2020-01-23 havocMove the taskqueue_state.numthreads update so that...
2020-01-23 havocLower the default value of taskqueue_maxthreads from...
2020-01-22 havocFix one typo on rcon_secure_maxdiff - added CVAR_SAVE...
2020-01-22 havocChanged loading screen to continue during a connection...
2020-01-22 havocChange default value of scr_loadingscreen_background...
2020-01-22 havocFix drawflag handling in Mod_Mesh_GetTexture by duplica...
2020-01-22 havocGet rid of texture_t->currentlayers, this is a legacy...
2020-01-22 havocSet RENDER_NOSELFSHADOW on the MESH_UI entity to avoid...
2020-01-22 havocDisable combining of surfaces in R_PolygonBegin, it...
2020-01-22 havoccvars are now instanced in &cvars_all as a tracking...
2020-01-21 havocSplit the global cmd interpreter into 4 separate ones...
2020-01-18 havocAdd the needed functions for TaskQueue in thread_null...
2020-01-18 havocAdded appropriate prototypes to taskqueue.h, added...
2020-01-18 havocForgot to call TaskQueue_Init during startup, woops.
2020-01-18 havocAdded taskqueue.[ch].
2020-01-18 havocSplit out TaskQueue into its own taskqueue.[ch] module...
2020-01-17 havocR_CanSeeBox no longer uses collision_cache for the...
2020-01-17 havocOverhauled r_shadow_bouncegrid, it performs much faster...
2020-01-15 havocRemoved r_shadow_bouncegrid_bounceanglediffuse function...
2020-01-15 havocOverhauled bouncegrid light splatting for performance...
2020-01-15 havocFix UI rendering to not use the bouncegrid texture...
2020-01-15 havocFix texture binding issues that were breaking r_shadow_...
2020-01-15 havocFix a few warnings.
2020-01-09 havocCorrect names in credits and make them more consistent.
2020-01-09 havocCorrect names in credits and make them more consistent.
2020-01-09 havocCorrected names in credits to be more accurate and...
2020-01-07 havocFix PRVM_ValueString and PRVM_UglyValueString to check...
2019-12-31 divverentExplicitly request the desired GL profile type.
2019-12-31 divverentFixed compile warnings - Corrected formatting of 'if...
2019-09-20 divverentFix issue with noise during startup
2019-09-13 divverentTravis: Force XInput and XRandR support.
2019-08-23 divverentUpdate Xonotic's SDL version to 2.0.10
2019-05-26 motorsep+ Compiling fix
2019-05-26 havocImplement SDL2 AUDIO_F32 format and use it as the defau...
2019-05-26 havocRemove a few unused locals.
2019-02-04 divverentRemove code for r_equalize_entities*.
2019-02-04 divverentRemove code for r_fakelight.
2019-02-03 divverentAvoid passing NULLs to glBufferSubData.
2019-02-02 divverentFix engine not starting on Windows if linked against...
2019-01-09 divverentFix setinfo.
2018-10-19 divverentDo not build VBOs on a dedicated server.
2018-10-19 divverentRemove unused APIs from cdaudio.h.
2018-10-19 divverentMake CDAudio_Play_byName static.
2018-10-19 divverentRemove the CONFIG_CD macro, and enable faketracks uncon...
2018-10-17 divverentRemove GLX build from the travis build script.
2018-09-09 havocRemove a duplicate definition of GLDEBUGPROCARB.
2018-09-09 havocRemove a duplicate definition of qglGetPointerv.
2018-09-09 havocAdd CONFIG_CAPTURE_VIDEO in VS projects, this was someh...
2018-09-09 havocAdded vid_conwidthauto cvar which updates vid_conwidth...
2018-09-09 havocAdd GL_ExtensionSupported in vid_null.c because vid_sha...
2018-09-09 havocGo back to defining GL enums ourselves rather than...
2018-09-08 havocDon't apply r_showtris and such to the HUD and other...
2018-08-12 havocUse GL3.2 Core Profile context.
2018-08-12 havocA bit more cleanup.
2018-08-12 havocRefactored VID_CheckExtensions and GL_Init to GL_Setup.
2018-08-12 havocUse SDL_opengl.h and SDL_opengl_ext.h headers instead...
2018-08-05 havocRemove a lot of OpenGL extension checks.
2018-08-05 havocChange a comment and a description to remove mentions...
2018-08-05 havocUpload the VBOs for Mod_Mesh models (such as the UI...
2018-08-05 havocFix UI corruption caused by poor handling of missing...
2018-07-31 havocFix gl_debug code which was broken as I didn't copy...
2018-07-31 havocRemove some unused stuff related to glDrawRangeElements.
2018-07-29 havocMake the VBO handling in RSurf_PrepareVerticesForBatch...
2018-07-29 havocFix a console dprint about shader compilation that...
2018-07-29 havocDisable the code path that compiles geometry shaders...
2018-07-29 havocRemove some old fixed-function state tracking that...
2018-07-29 havocAssume that GL_EXT_blend_subtract is supported.
2018-07-29 havocAssume that GL_ARB_texture_compression is supported.
2018-07-29 havocAdd gl_debug cvar, if enabled the GL context will have...
2018-07-29 havocRemove gl_dither cvar, it isn't supported in GL3.2...
2018-07-01 havocOne last edit for the UI rendering with materials change.
2018-07-01 havocUse the model renderer on the UI - this means q3shaders...
2018-06-30 havocChange MAX_TEXTUREUNITS from 16 to 32 - this fixes...
2018-06-17 havocFix a printf bug in Draw_CachePic so it passes path...
2018-06-16 havocRemove cl-release and similar targets from makefile...
2018-05-22 havocAdd more debugging prints in Draw_CachePic, most of...
2018-05-22 havocClean up GL extensions a bit to only have the stuff...
2018-05-22 havocRename RENDERPATH_GL20 to RENDERPATH_GL32.
2018-05-22 havocAdd more CHECKGLERROR calls, and clean up a few obsolet...
2018-05-22 havocRemove unused gl20_texunit enum since all of the non...
2018-05-22 havocRemove use of glPolygonStipple - it will need to be...
2018-05-20 havocJust assume GL_ARB_texture_non_power_of_two and a numbe...
2018-05-20 havocRemove unused light attention textures (2D and 3D)...
2018-05-20 havocBugfix: Don't use OpenGL 3.2 core context just yet...
2018-05-20 havocRemove support for libSDL1.2 which has been deprecated...
2018-05-20 havocRemove some unused parameters on R_SetupShader_Generic.
2018-05-20 havocvid_bitsperpixel is now locked to 32.
2018-05-13 havocRemoved per-platform clients (wgl/glx/agl) - now only...
2018-05-06 havocRemove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav...
2018-05-05 havocFix more Mod_ValidateElements sequencing issues - alway...
2018-05-05 havocmake precache_pic not use the fallback image
2018-05-05 havocFix a bug in MD3 model loading that caused warnings...
2018-05-04 havocSimplify Mod_ShadowMesh_* functions - removed support...
2018-05-02 havocRemove Mod_CreateCollisionMesh and reduce the exposed...
2018-05-02 havocRemove model->surfmesh.shadowmesh which was a vertex...
2018-05-02 havocRemove shadowvolume rendering entirely, now shadowmaps...
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