2007-04-15 |
divverent | adds a cvar r_picmipsprites that, when set to 0, makes... |
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2007-04-14 |
divverent | fix segfault sendcvar for non existing cvars introduced... |
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2007-04-14 |
havoc | changed default cl_autodemo_nameformat to put demos... |
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2007-04-14 |
havoc | removed all commandline checks for the option "-safe... |
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2007-04-13 |
havoc | saved a little more memory by not keeping around the... |
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2007-04-13 |
havoc | fix broken allocation code for skeletal models that... |
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2007-04-13 |
havoc | removed cl_nettimesyncmode 5 code, changed default... |
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2007-04-13 |
havoc | added cl_nettimesyncmode 5 (now the default), this... |
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2007-04-13 |
havoc | changed .viewzoom field to scale view frustum slopes... |
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2007-04-12 |
havoc | changed descriptions of r_ambient and r_fullbright... |
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2007-04-12 |
havoc | removed some unnecessary code in CL_TimeRefresh_f |
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2007-04-12 |
havoc | implemented two more checks for cls.timedemo to bypass... |
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2007-04-11 |
havoc | added cls.timedemo check in S_PaintAndSubmit to use... |
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2007-04-07 |
havoc | patch from div0 to fix nexuiz ctf flag icon code so... |
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2007-04-07 |
havoc | fixed a third instance of the length(CubeVector) attenu... |
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2007-04-07 |
havoc | the value of r_textshadow now controls the amount of... |
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2007-04-07 |
havoc | somehow forgot to save this file before committing... |
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2007-04-07 |
havoc | player model no longer shadows gun model |
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2007-04-07 |
havoc | added clearstencil parameter to R_Shadow_RenderMode_Ste... |
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2007-04-07 |
havoc | added GL_DepthRange function and MATERIALFLAG_SHORTDEPT... |
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2007-04-06 |
havoc | view models no longer receive stencil shadows (only... |
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2007-04-06 |
havoc | fix one more case of EF_NODEPTHTEST not being checked |
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2007-04-06 |
havoc | removed MATERIALFLAG_TRANSPARENT |
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2007-04-06 |
havoc | check vid_activewindow in several spammy prints that... |
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2007-04-06 |
havoc | added cl_nettimesyncmode 4, this is not the default... |
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2007-04-06 |
havoc | made the following changes to CL_NetworkTimeReceived: |
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2007-04-06 |
havoc | changed "new engine string" prints to also include... |
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2007-04-06 |
havoc | changed "sample frames missing" and similar warnings... |
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2007-04-06 |
havoc | fixed a bug where the loading plaque caused front buffe... |
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2007-04-06 |
havoc | cl_bobmodel_side and cl_bobmodel_up cvars now are scale... |
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2007-04-05 |
havoc | fix bug with cl_nolerp 1 that caused playdemo to play... |
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2007-04-05 |
havoc | fixed bug where dpmod weapons fired twice as often... |
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2007-04-05 |
havoc | fix another prediction issue (physics code was being... |
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2007-04-05 |
havoc | reworked predicted player physics to call PlayerPreThin... |
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2007-04-05 |
havoc | changed sv.time to realtime in name change time limit... |
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2007-04-05 |
havoc | eliminated most calls to Sys_DoubleTime (using realtime... |
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2007-04-05 |
havoc | fix severe timing issues regarding the global variable... |
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2007-04-05 |
havoc | fix bug with players not moving during the input timeou... |
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2007-04-04 |
havoc | fixed compile error in GLSL shader with the new texture... |
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2007-04-04 |
havoc | implemented vbo rendering of map, models, and compiled... |
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2007-04-04 |
havoc | added gl_vbo cvar to allow disabling of vbo rendering... |
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2007-04-04 |
havoc | now creates EBOs and VBOs containing static model geome... |
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2007-04-04 |
havoc | added bufferobject and bufferoffset parameters to all... |
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2007-04-04 |
havoc | the beginnings of VBO support in the rendering backend |
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2007-04-04 |
havoc | *** empty log message *** |
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2007-04-04 |
havoc | corrected showturtle cvar description (it said it was... |
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2007-04-04 |
havoc | fixed two timing flaws where cl.realframetime was used... |
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2007-04-03 |
havoc | fix bug in the previous movement patch where moves... |
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2007-04-03 |
havoc | changed PlayerPrethink/think/PlayerPostThink to occur... |
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2007-04-03 |
havoc | added detection of VBO extension |
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2007-03-31 |
havoc | patch from div0 to fix the fixangle logic (my fix appar... |
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2007-03-31 |
havoc | patch from div0 that improves mac keyboard support... |
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2007-03-30 |
havoc | added back bullet impact sparks due to complaints |
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2007-03-30 |
havoc | slight improvement to the new bullet smoke |
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2007-03-30 |
havoc | make timedemo and -benchmark use srand(0) to get more... |
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2007-03-30 |
havoc | disabled cl_beams_instantaimhack by default, and disabl... |
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2007-03-30 |
havoc | removed restrictions on r_fullbright and r_ambient... |
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2007-03-30 |
havoc | fix the corona view distance culling checks, had the... |
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2007-03-30 |
havoc | changed cl_particles_quake mode to use size 1.5 for... |
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2007-03-30 |
havoc | fix bug that caused blood stainmaps to not appear when... |
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2007-03-30 |
havoc | cleaned up R_DrawCoronas code to be more readable/maint... |
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2007-03-30 |
havoc | fix bug which caused CL_Move to not see any network... |
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2007-03-30 |
havoc | fixed specularscale calculation |
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2007-03-29 |
havoc | fix warning |
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2007-03-29 |
havoc | changed Sys_Sleep functions to take microseconds instea... |
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2007-03-29 |
havoc | added DP_QC_TOKENIZEBYSEPARATOR extension |
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2007-03-29 |
havoc | added r_shadow_usenormalmap cvar which allows you to... |
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2007-03-29 |
havoc | added NetConn_SleepMicroseconds function, and LHNET_Sle... |
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2007-03-29 |
havoc | cl_bob* cvars are now saved |
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2007-03-28 |
havoc | stop demo playback on connect command but do not disconnect |
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2007-03-27 |
havoc | added .float disableclientprediction field for qc to... |
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2007-03-27 |
havoc | remove unused variable |
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2007-03-27 |
havoc | made scr_printspeed 0 also disable slow printing |
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2007-03-27 |
havoc | changed default value of scr_printspeed from 8 to 10000... |
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2007-03-27 |
havoc | patch from div0 to make svc_finale text show up immedia... |
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2007-03-26 |
havoc | remove unnecessary calculations of absmin/absmax in... |
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2007-03-26 |
havoc | slight optimization to CSQC_AddRenderEdict - don't... |
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2007-03-26 |
havoc | fix bug in the last commit |
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2007-03-26 |
havoc | patch from div0 to fix issues with libcurl on old nexui... |
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2007-03-25 |
havoc | eliminated dependency on quakedef.h, this file now... |
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2007-03-24 |
havoc | changed default value of cl_netinputpacketlosstolerance... |
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2007-03-24 |
havoc | as requested by div0, sprint to world now behaves like... |
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2007-03-24 |
havoc | moved clearing of self.fixangle to SV_Physics_ClientEnt... |
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2007-03-19 |
havoc | added glFinish() call to loading screen (which uses... |
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2007-03-19 |
havoc | added leaf culling using the shadow-caster frustum... |
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2007-03-18 |
havoc | changed bestweapon command to match the one in proquake... |
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2007-03-18 |
havoc | added iplog support (iplog_list command, iplog_name... |
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2007-03-18 |
havoc | added cl_movement_minping cvar, default 50, this shuts... |
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2007-03-17 |
havoc | changed some prints to dprints |
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2007-03-17 |
havoc | reenabled vid_grabkeyboard by default until the focus... |
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2007-03-17 |
havoc | play a different sound (sound/misc/talk2.wav) for team... |
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2007-03-16 |
havoc | cl_autodemo and cl_autodemo_nameformat are now saved... |
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2007-03-16 |
havoc | fixed cl_autodemo |
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2007-03-16 |
havoc | fixed bug where every name/color/playermodel/playerskin... |
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2007-03-16 |
havoc | corrected name of gl_ext_separatestencil server (it... |
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2007-03-16 |
havoc | reenabled keyboard grab when fullscreen - this is just... |
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2007-03-16 |
havoc | fix a double typo (thanks Willis) |
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2007-03-15 |
havoc | fix an error |
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2007-03-15 |
havoc | disabled cl_movement prediction when cls.servermovesequ... |
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2007-03-15 |
havoc | rewrote stringlist stuff, now uses a (dynamically resiz... |
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