]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2010-12-28 PlasmaSheepfinished trim for one section of hall
2010-12-28 PlasmaSheepStarted hallway
2010-10-05 Rudolf Polzerfix my shader messup, sorry
2010-10-05 Rudolf PolzerMerge branch 'master' into plasmasheep/lsp
2010-10-05 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-05 Rudolf Polzerfix shader converter, and make it prevent a messup...
2010-10-05 Rudolf Polzerg-23: try -samplesize 4 again. Maybe it's no longer...
2010-10-04 rpolzerstormkeep shall be recompiled too
2010-10-04 rpolzeruse -randomsamples on g-23
2010-10-03 Rudolf PolzerMerge branch 'savagex/g-23-relight' of ssh://git.xonoti...
2010-10-03 Maik Mertenintroduce a normally culled variant of exx floor-grate0...
2010-10-03 Rudolf Polzer-filter it is, then
2010-10-03 Rudolf Polzer-super 2 fails too on the deluxemap
2010-10-02 Rudolf Polzerif -samplesize 4 won't work, try another way to waste...
2010-10-02 Rudolf Polzerrevert to a working g-23
2010-10-02 Rudolf Polzerg-23: more samples ;)
2010-10-02 Rudolf Polzerlet there be bounce
2010-10-02 Rudolf PolzerMerge remote branch 'origin/savagex/g-23-relight'
2010-10-02 Maik Mertenintroduce variants of the extragalactics-planets sky...
2010-10-02 Rudolf PolzerMerge remote branch 'origin/savagex/g-23-relight'
2010-10-02 Maik Mertenrework some lighting in the outer parts of the map
2010-10-02 Maik Mertenmore fancy lighting
2010-10-02 Rudolf Polzerproceduralx textures by morphed
2010-10-02 Maik Mertenfirst round of relighting g-23
2010-10-02 Rudolf PolzerMerge remote branch 'origin/fruitiex/effect_e8circle'
2010-10-02 FruitieXrespawn ring effect from the e8 set (could use some...
2010-10-02 Rudolf Polzerremove some unused textures
2010-10-02 Rudolf Polzerremove unused shaders
2010-10-02 Rudolf Polzeradd basepurple to facility114x
2010-10-01 Rudolf Polzerupdate converter
2010-10-01 Rudolf Polzeralso fix *BITMAP in the ase files
2010-10-01 Rudolf Polzerimport desertfactory assets
2010-09-29 Rudolf Polzerex2x needs a quarter of its offsetmapping scale to...
2010-09-29 Rudolf PolzerSquashed commit of the following:
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/narmorx'
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/containers'
2010-09-28 Jakob MGBetter .def entry
2010-09-28 Rudolf PolzerMerge commit 'c87167c'
2010-09-28 Rudolf Polzerthese textures are all 'crete and stuff. Get rid of...
2010-09-28 Rudolf PolzerMerge branch 'master' into morphed/narmorx
2010-09-27 Rudolf Polzerexx: ungloss the 'crete
2010-09-27 PlasmaSheepSolved a grate problem
2010-09-27 PlasmaSheepDon't need this for now
2010-09-27 PlasmaSheepTrying symmetry
2010-09-26 Jakob MGOrganice and add shader for the "narmorx" textureset
2010-09-25 MorphedLevel designers without imagination, fear no more ...
2010-09-25 Morphedits a barrel
2010-09-25 Rudolf Polzerdocument the new fields
2010-09-25 Morphednew texture set, photos by narvik86, changed into textu...
2010-09-25 Rudolf Polzerlet's help the autoscreenshot maker a bit
2010-09-25 Rudolf Polzerstormkeep: make the warpzone stop eating projectiles
2010-09-25 Rudolf Polzerfix an accidental overtype
2010-09-25 Rudolf Polzerhide lightning textures from radiant
2010-09-25 Rudolf Polzeradapt to shader naming convention
2010-09-25 Rudolf Polzersplit up xonotic-fx.shader
2010-09-25 Rudolf PolzerMerge branch 'master' into cbrutail/shaders_fx_xonotic2
2010-09-25 Rudolf Polzershader-audit: convert to lower case
2010-09-25 Rudolf PolzerMerge branch 'master' into cbrutail/shaders_fx_xonotic2
2010-09-25 Rudolf Polzeradjust for the rename
2010-09-25 Rudolf Polzeralso rename the model (is nicer)
2010-09-25 Rudolf Polzermoving warpzone shaders to effects_warpzone part II
2010-09-25 Rudolf Polzermoving warpzone shaders to effects_warpzone
2010-09-25 Rudolf Polzeralso make liquids_* generic
2010-09-25 Rudolf Polzeralso allow effects_* as purpose named textures
2010-09-25 Rudolf PolzerREALLY return exit status
2010-09-25 Rudolf Polzerstill output stuff!
2010-09-25 Rudolf Polzershader-audit: return a status
2010-09-25 Rudolf PolzerI wanna see LSP... so let's make an options file for it
2010-09-25 Rudolf PolzerMerge branch 'master' into plasmasheep/lsp
2010-09-24 Rudolf Polzerstormkeep: use cdtrack 5 for now ("stairs")
2010-09-24 Rudolf Polzeradd some clip brushes to the jumppads to prevent accide...
2010-09-24 Rudolf Polzerstormkeep: add keyhunt support
2010-09-24 Rudolf PolzerLET THERE BE STORMKEEP
2010-09-21 Rudolf Polzerexperimental water shader changes by Calinou (more...
2010-09-19 PlasmaSheepSolving the same goddam problem over and over.
2010-09-19 PlasmaSheepremoved mystery lights
2010-09-19 Rudolf Polzerbetter triggering for warpzones/teleports
2010-09-17 Rudolf Polzerg-23.map.options: update : )
2010-09-17 Rudolf Polzershader-audit: do not complain
2010-09-13 Rudolf Polzerturn off all preview models in entities.def as these...
2010-09-12 Rudolf Polzerfix typos in the script
2010-09-12 Rudolf Polzeradd a shader name converter script for eX->exx, trak4...
2010-09-12 Rudolf Polzerfix typo in exosystem2 shader file
2010-09-12 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-09-12 Rudolf Polzeradd a high-elevation version of exosystem2 by savagex
2010-09-12 Rudolf Polzera new cubemapped water shader
2010-09-11 Rudolf Polzerfix the last fix :) lower deviance is better
2010-09-11 Rudolf Polzerlet's fight some gloss artifacts on g-23
2010-09-11 MooKowMade some small tweaks. Should fix a few things, make...
2010-09-10 PlasmaSheepFixed documentation
2010-09-10 Rudolf Polzeradd missing panel_metal01b texture in exx
2010-09-09 PlasmaSheepwhy was this deleted
2010-09-09 PlasmaSheepCOlumn, lights
2010-09-09 PlasmaSheepMissing shader file
2010-09-09 PlasmaSheepBetter columns
2010-09-08 PlasmaSheepskybox
2010-09-08 PlasmaSheepcolumns
2010-09-07 PlasmaSheepAlmost finished columns
2010-09-06 PlasmaSheepBegan underhang
2010-09-06 PlasmaSheepdoors
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