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xonotic/xonotic-data.pk3dir.git
2016-01-28
Mario
Merge branch 'terencehill/cl_forceplayercolors_descript...
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2016-01-28
terencehill
More precise description of cl_forceplayercolors cvar
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2016-01-27
Mario
Merge branch 'terencehill/damagetext_cleanup' into...
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2016-01-27
terencehill
Make cl_damage* cvar descriptions untranslatable
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2016-01-27
terencehill
Improve 2 cvar descriptions
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2016-01-27
terencehill
Escape argument of cl_damagetext_format (it displayed...
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2016-01-26
Mario
Fix frozen dodging to always work
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2016-01-26
Mario
Revert to old loop method (seems to fix settemp)
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2016-01-23
Mario
Make inferno deal 30% of damage dealt during burn time...
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2016-01-23
Mario
Add default icons for teams 3 and 4 and neutral flag...
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2016-01-22
Mario
Remove flight buff
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2016-01-22
Mario
New buff: Luck (random chance to deal 3x damage)
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2016-01-18
Mario
Disable vote master system
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2016-01-17
Mario
Add a new notification for joining a specific team...
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2016-01-16
Mario
Don't draw team 0 if teamplay is active (potential...
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2016-01-16
Mario
Fix a crash and a warning with clones
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2016-01-16
Mario
Further reduce magnet buff's range, also fix it
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2016-01-16
Mario
Fix buff timer when exiting vehicle
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2016-01-16
Mario
Fix domination ready-restart disabling player movement
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2016-01-15
Rudolf Polzer
Transifex sync.
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2016-01-15
Rudolf Polzer
Fix the data source for the QC file lists.
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2016-01-15
Mario
Move assault winning condition function into the assaul...
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2016-01-15
Mario
Comment out a now unused cvar
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2016-01-15
Rudolf Polzer
Transifex sync.
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2016-01-15
Rudolf Polzer
Fix "make clean" on Debian (dash). Use cpp's file lists...
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2016-01-15
Mirio
g_spawn_furthest 1; g_monsters 0; g_turrets 0; g_vehicles 0
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2016-01-15
Mario
Disable disability buff (may be removed soon)
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2016-01-15
Mario
Merge branch 'packer/alias_movetospec' into 'master'
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2016-01-15
Mario
Lower range of magnet item pickups, and greatly reduce...
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2016-01-15
Mario
Fire inflicts no damage to inferno buff carriers, also...
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2016-01-15
Mario
Fix naming of a variable which broke inferno's damage...
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2016-01-15
Mario
Make the invisibility buff carrier even more invisible
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2016-01-15
Mario
DarkPlaces and GMQCC are names, not translatable
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2016-01-15
Mario
Replace medic's teamshoot healing ability with a nearby...
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2016-01-15
packer
add movetospec alias
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2016-01-15
TimePath
pk3 csprogs: fix logic error when switching to csprogs...
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2016-01-14
Mario
Hopefully temporarily fix player sounds issue
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2016-01-14
TimePath
Accept new serverbench outcome
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2016-01-14
Mario
Fix prediction of shotgun melee, but break nade slapping
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2016-01-12
TimePath
Revert fs_rescan on listen servers
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2016-01-11
Mario
Supress a warning
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2016-01-09
Mario
Fix it properly (hopefully)
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2016-01-09
Mario
Potential fix for a crash
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2016-01-09
Mario
Probable fix for the annoying player bending issue
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2016-01-09
TimePath
legacy networking: bring glowmod back, accidentally it
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2016-01-09
TimePath
Revert accidental comment modification
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2016-01-09
TimePath
qcsrc/tmp: relocate
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2016-01-09
TimePath
csqc_progname: reset when starting a listen server...
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2016-01-09
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csqc_progname: make reset optional
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2016-01-09
TimePath
Generic command: version
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2016-01-08
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csqc_progname: only reset if it matches the current...
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2016-01-08
TimePath
csprogs: more pk3 support
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2016-01-07
TimePath
Makefile: allow custom output directory
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2016-01-07
Mario
Purge self from CopyBody, fix a potential animation...
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2016-01-07
TimePath
Iter: improve findchain safety
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2016-01-07
TimePath
CI: run serverbench
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2016-01-07
TimePath
csprogs pk3 support
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2016-01-06
TimePath
Sound_fixpath: reduce server load
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2016-01-06
TimePath
Revert "Use old style sound names (fixes heavy server...
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2016-01-06
Mario
Use old style sound names (fixes heavy server lag when...
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2016-01-06
Mario
Re-enable for now, just incase it potentially breaks...
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2016-01-06
Mario
Don't call EXACTTRIGGER_TOUCH when it's not needed...
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2016-01-06
TimePath
CI: publish doxygen to github pages
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2016-01-06
Mario
Make sure smoke effects can't be spammed too much
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2016-01-06
Mario
Remove the CSQC model hook macros (we use a parameter...
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2016-01-06
Mario
Purge self from PlayerDies
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2016-01-06
Mario
Fix odd angles on respawn (hopefully)
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2016-01-06
TimePath
CI: remove build artifacts
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2016-01-06
TimePath
CI: disable pages publishing until gitlab allows pages...
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2016-01-05
Mario
Make item team setting use new loops
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2016-01-05
TimePath
CI: doxygen >/dev/null
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2016-01-05
TimePath
CI: artifact upload
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2016-01-04
Mario
Fix crash
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2016-01-04
Mario
Oops, fix vehicle entering
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2016-01-04
Mario
Merge branch 'terencehill/lms_itemtimes_fix' into ...
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2016-01-04
Mario
Merge branch 'terencehill/menu_fixes' into 'master'
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2016-01-04
Mario
Merge branch 'terencehill/menu_optimization' into ...
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2016-01-04
TimePath
Testing: improve macros
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2016-01-04
Mario
Check for IS_CLIENT (we don't need to be sure this...
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2016-01-04
Mario
Minor maths improvements
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2016-01-04
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TEST: improve macro
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2016-01-04
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gitlab-ci: fail if any test fails
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2016-01-04
Mario
Fix prediction of SOLID_NOT on triggers (also fixes...
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2016-01-04
Mario
Simplify maths for most vlen cases
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2016-01-04
TimePath
gitlab-ci: run unit tests
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2016-01-04
TimePath
Self: purge
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2016-01-04
TimePath
Add .gitlab-ci.yml
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2016-01-03
Mario
Remove self (we have the technology)
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2016-01-03
Mario
Don't remove self (probable cause of an annoying crash)
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2016-01-03
Mario
Hopefully fix a potential crash
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2016-01-03
Mario
Undo last commit (causes a segmentation fault)
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2016-01-03
Mario
Fix the only remaining cases of self in CSQC model lib
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2016-01-03
Mario
Bring back LAMBDA incase it actually does something...
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2016-01-03
Mario
Fix use of self in .draw
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2016-01-03
Mario
Don't depend on self for draw2d
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2016-01-03
Mario
Fix even more cases of self
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2016-01-03
Mario
Add a hack to fix the use of self in .predraw functions
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2016-01-03
Mario
Make sure it can't be null
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2016-01-03
Mario
Use the CSQC player for checking viewloc (possibly...
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2016-01-03
Mario
Rename some comments to be less annoying
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