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xonotic/xonotic-data.pk3dir.git
2023-01-20
Nick S
Merge remote-tracking branch 'origin/Juhu/strafehud...
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2023-01-20
Juhu
Add patch from Juhu/strafehud-features branch: "strafeh...
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2023-01-20
Juhu
Add patch from Juhu/strafehud-features branch: "strafeh...
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2023-01-20
Juhu
Add patch from Juhu/strafehud-features branch: "strafeh...
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2023-01-19
Nick S
Merge remote-tracking branch 'origin/master' into moros...
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2023-01-19
Nick S
Merge remote-tracking branch 'origin/Juhu/strafehud...
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2023-01-19
Rudolf Polzer
Transifex autosync
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2023-01-18
Juhu
Add patch from Juhu/strafehud-features branch: "strafeh...
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2023-01-18
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-18
Juhu
Add patch from Juhu/strafehud-features branch: "strafeh...
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2023-01-18
Rudolf Polzer
Transifex autosync
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2023-01-17
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-17
Nick S
Merge remote-tracking branch 'origin/Juhu/scoreboard...
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2023-01-17
Juhu
Merge branch 'master' into Juhu/scoreboard-strafe
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2023-01-17
Nick S
Merge remote-tracking branch 'origin/Juhu/scoreboard...
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2023-01-17
Nick S
Merge remote-tracking branch 'origin/Juhu/strafehud...
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2023-01-17
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-17
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-17
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-17
Rudolf Polzer
Transifex autosync
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2023-01-17
bones_was_here
Fix compilation unit test derp
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2023-01-17
bones_was_here
Use correct droptofloor distance for each Quake map...
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2023-01-16
terencehill
Add more name checks
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2023-01-16
terencehill
Fix #2798 "Armor shards stuck in ground on equinox_ligh...
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2023-01-15
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-15
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-15
Juhu
Add patch from Juhu/strafehud-features branch: "strafeh...
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2023-01-15
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-15
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-15
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-14
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-11
Juhu
small strafe efficiency code readability enhancement
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2023-01-11
Juhu
simplify strafe efficiency calculation code + misc...
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2023-01-11
Rudolf Polzer
Transifex autosync
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2023-01-10
Rudolf Polzer
Transifex autosync
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2023-01-09
Rudolf Polzer
Transifex autosync
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2023-01-08
Juhu
Add patch from Juhu/strafehud-fixes branch: "strafehud...
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2023-01-08
Rudolf Polzer
Transifex autosync
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2023-01-07
Rudolf Polzer
Transifex autosync
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2023-01-05
terencehill
Merge branch 'z411/ctf_notif_fix' into 'master'
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2023-01-05
z411
Fixed notification bug in 3-4 team CTF
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2023-01-05
LegendaryGuard
Merge branch 'terencehill/gibs_config' into 'master'
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2023-01-05
LegendaryGuard
Merge branch 'terencehill/weapon_decals_fix' into ...
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2023-01-05
terencehill
Merge branch 'LegendaryGuard/scale_weapon_models' into...
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2023-01-05
LegendaryGuard
Update and optimize Akordeon, Devastator, Fireball...
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2023-01-04
terencehill
Merge branch 'z411/pickup_panel' into 'master'
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2023-01-04
z411
Item Pickup panel
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2023-01-02
terencehill
Merge branch 'Mario/ammo_panel_alphabetical' into ...
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2023-01-02
Mario
Clean up ammo sorting in the HUD to not reference items...
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2023-01-02
bones_was_here
Merge branch 'Mario/no_engine_physics' into 'master'
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2023-01-01
terencehill
More whitespace fixes
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2023-01-01
terencehill
Display ammo types in the Items Stats panel in the...
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2023-01-01
Mario
Revert "Add brackets around the nested viewmodel draw...
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2023-01-01
Mario
Add brackets around the nested viewmodel draw call...
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2022-12-31
terencehill
Merge branch 'bones_was_here/gunoffset' into 'master'
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2022-12-31
terencehill
Merge branch 'Mario/simple_ammo_pickupevalfunc' into...
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2022-12-31
Mario
Clean up ammo_pickupevalfunc to not reference items...
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2022-12-31
bones_was_here
Merge branch 'z411/annce_queue' into 'master'
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2022-12-31
Mario
Update gameplay hash
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2022-12-31
Mario
Merge branch 'master' into Mario/no_engine_physics
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2022-12-30
terencehill
Merge branch 'Mario/undeprecate_weapon_cleanup' into...
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2022-12-30
Mario
Add a registry field for renamed weapons to define...
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2022-12-29
terencehill
Merge branch 'drjaska/fireball-bot-firing-flip-fix...
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2022-12-29
Dr. Jaska
flip bot_primary_fireballmooth boolean so bots are...
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2022-12-27
bones_was_here
trigger_hurt q3compat: always damage player at 20hz...
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2022-12-27
Rudolf Polzer
Transifex autosync
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2022-12-26
Rudolf Polzer
Transifex autosync
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2022-12-25
terencehill
Merge branch 'z411/gamemenu_cvar' into 'master'
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2022-12-25
z411
Add menu_gamemenu client cvar for the in-game menu
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2022-12-25
terencehill
Merge branch 'Goodspeed/Naitlee/ChineseLocalizationUpda...
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2022-12-25
Rudolf Polzer
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2022-12-25
terencehill
Merge branch 'Mario/minor_fixes' into 'master'
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2022-12-24
bones_was_here
Increase cl_casings_ticrate for better quality with...
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2022-12-24
bones_was_here
Use model size for casing bbox
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2022-12-24
bones_was_here
Delete casings that spawn in a solid to avoid glitchy...
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2022-12-24
bones_was_here
Reduce overhead when deleting casings
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2022-12-24
bones_was_here
Remove unused parameters of SpawnCasing()
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2022-12-24
bones_was_here
Significantly reduce the spin applied to casings
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2022-12-24
bones_was_here
Make bullet cases more bouncy than shell cases
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2022-12-24
bones_was_here
Save a byte on each casing message by omitting roll...
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2022-12-24
Naitlee
update translation names and coverage for Chinese
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2022-12-23
terencehill
Gibs: tweak settings to reduce exaggerated throw velocity
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2022-12-22
terencehill
Small cleanup
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2022-12-22
terencehill
Fix server icons of the first entries of each group...
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2022-12-22
terencehill
Fix #2784 "Serverlist icon tooltips are wrongly offset...
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2022-12-22
terencehill
Optimize damageeffects code: when a hitscan weapon...
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2022-12-22
Rudolf Polzer
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2022-12-21
LegendaryGuard
Fix #2783 (natural/napierian logarithm)
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2022-12-21
Rudolf Polzer
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2022-12-20
Rudolf Polzer
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2022-12-19
Rudolf Polzer
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2022-12-17
Rudolf Polzer
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2022-12-16
Rudolf Polzer
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2022-12-15
terencehill
Fix decals not appearing if a grenade explodes slighlty...
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2022-12-15
terencehill
Send force vector uncompressed to avoid missing decals...
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2022-12-15
Rudolf Polzer
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2022-12-14
Rudolf Polzer
Transifex autosync
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2022-12-13
Rudolf Polzer
Transifex autosync
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2022-12-13
bones_was_here
Check PVS before sending casings
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2022-12-13
bones_was_here
Some viewmodel_draw() optimisations
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