2011-04-03 |
havoc | changed default r_viewscale_fpsscaling_min from 0.25... |
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2011-04-03 |
havoc | changed default r_viewscale_fpsscaling_target from... |
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2011-04-03 |
havoc | reworked r_viewscale_fpsscaling to use the time of... |
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2011-04-03 |
havoc | added r_viewscale_fpsscaling and various cvars for... |
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2011-04-03 |
havoc | r_viewscale now works (with or without r_viewfbo),... |
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2011-04-03 |
havoc | fixed viewsize issues with r_viewfbo |
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2011-04-03 |
havoc | added r_viewfbo and r_viewscale cvars - the former... |
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2011-04-03 |
eihrul | fix flipped scissor coordinates in dpsoftrast render... |
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2011-04-03 |
havoc | slight optimization to 2D rendering - if triangle wslop... |
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2011-04-02 |
havoc | enable SSE2 instructions when compiling dpsoftrast.c |
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2011-04-01 |
havoc | fix compilation when SSE2_PRESENT, also fix compilation... |
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2011-04-01 |
eihrul | fix the 0.5-fix |
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2011-04-01 |
divverent | dpsoftrast: fix off-by-0.5 in GL_NEAREST |
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2011-04-01 |
divverent | fix texture filtering accuracy bugs in the C variant... |
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2011-04-01 |
divverent | possibly fix offset calc for infobar |
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2011-04-01 |
havoc | WGL client can now use DPSOFTRAST, added thread_win... |
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2011-04-01 |
eihrul | fix Vertex_BoundY params |
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2011-04-01 |
eihrul | fb validation fix |
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2011-04-01 |
havoc | enable gloss texture loading in GLES2 path |
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2011-04-01 |
havoc | don't crash on NULL texture upload in dpsoftrast |
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2011-04-01 |
havoc | upload NULL textures as NULL textures, rather than... |
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2011-04-01 |
divverent | sys_linux, sys_sdl: support options -noterminal and... |
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2011-04-01 |
divverent | fix the alpha bug in dpsoftrast.c |
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2011-04-01 |
divverent | a fix for dpsoftrast refractions by eihrul |
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2011-04-01 |
divverent | start implementing REFRACTION |
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2011-03-30 |
divverent | dpsoftrast: support r_shadow_glossexact |
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2011-03-30 |
divverent | dpsoftrast: speed up deluxemapping a bit; support tange... |
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2011-03-30 |
havoc | r_shadow_deferred now checks for r_shadow_gloss 0 and... |
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2011-03-30 |
havoc | fix bouncegrid intensity so it reacts to r_hdr_scenebri... |
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2011-03-30 |
havoc | hush some unrecognized SDL event type warnings |
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2011-03-30 |
havoc | added joy_axiskeyevents_deadzone cvar which makes the... |
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2011-03-30 |
havoc | make sure collision cache parameter struct is the same... |
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2011-03-30 |
havoc | r_shadow_bouncegrid_particleintensity changed from... |
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2011-03-30 |
havoc | fix some warnings |
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2011-03-30 |
havoc | restore the active rtlights check in bouncegrid |
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2011-03-30 |
havoc | remove check for active rtlights in bouncegrid because... |
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2011-03-30 |
havoc | better detection of active rtlights in bouncegrid code |
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2011-03-30 |
havoc | do not use light scissoring on deferred lighting mode... |
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2011-03-30 |
havoc | disallow r_shadow_bouncegrid on renderpaths that do... |
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2011-03-30 |
havoc | added r_shadow_bouncegrid_static cvar which makes a... |
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2011-03-30 |
divverent | fix a crash in RSurf_DrawBatch_GL11_MakeFogColor |
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2011-03-30 |
divverent | last commit was a bad fix - fix it correctly, preventin... |
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2011-03-30 |
divverent | fix a compile error in refractions |
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2011-03-30 |
vortex | GLSL shader: make dp_waterscroll work with dp_reflect... |
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2011-03-26 |
divverent | fix another dp_shadow2D call |
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2011-03-26 |
havoc | fix some GLSL warnings |
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2011-03-26 |
vortex vortex... | UNMERGE |
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2011-03-25 |
divverent | speed up packet loss handling by changing EntityFrame5_... |
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2011-03-25 |
havoc | prevent crashes on BIH code |
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2011-03-25 |
havoc | BIH building and recursion no longer directly links... |
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2011-03-25 |
havoc | changed default r_useportalculling from 1 to 2, this... |
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2011-03-25 |
divverent | make the endless loop run in 3 milliseconds (fixes... |
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2011-03-25 |
havoc | enable another AABB overlap check, this time on point... |
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2011-03-25 |
havoc | increased bih traceline speed by nearly 50% by enabling... |
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2011-03-25 |
havoc | added mod_collision_bih_childrengrouping cvar (default... |
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2011-03-25 |
vortex | Add R_LightPoint which is fast version of R_CompleteLig... |
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2011-03-25 |
divverent | fix PRVM error and warning backtrace display |
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2011-03-25 |
divverent | we need one more glsl 130 compat ifdef... |
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2011-03-25 |
vortex | GLSL shader: make dp_waterscroll work with dp_reflect... |
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2011-03-25 |
havoc | fix some disabled code so that it could compile again |
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2011-03-25 |
eihrul | swap out some _mm_stream_ps usage |
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2011-03-20 |
havoc | fix an array index out of bounds error on |
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2011-03-20 |
Rudolf Polzer | remove CRLFs added by last commit |
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2011-03-20 |
vortex | Add "Both Alphas" technique for VertexTextureBlend... |
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2011-03-20 |
vortex | Added JAM video decoder plugin, used by Blood Omnicide |
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2011-03-20 |
vortex | dynamically grow maxtempentities |
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2011-03-20 |
havoc | fix a crash on r_restart related to collision caching |
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2011-03-20 |
havoc | slight speedup to collision_cache by using individual... |
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2011-03-20 |
havoc | redesigned most of collision_cache code, cleaner and... |
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2011-03-20 |
havoc | significant speed gain on collision_cache 1 by tweaking... |
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2011-03-20 |
havoc | fix two C++ errors |
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2011-03-20 |
havoc | cache collision trace results from frame to frame |
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2011-03-20 |
divverent | fix GL20TU list for deluxemapping |
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2011-03-20 |
divverent | deluxemapping support for dpsoftrast |
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2011-03-20 |
eihrul | saturated bloom subtract |
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2011-03-20 |
eihrul | fix post-process shader using invalid texcoord array |
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2011-03-20 |
eihrul | fix row order of screen to texture copies |
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2011-03-20 |
eihrul | fix some redundant shuffles |
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2011-03-20 |
havoc | make it easier to benchmark steelstorm by stopping... |
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2011-03-20 |
havoc | default vid_netwmfullscreen to 0 again because it doesn... |
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2011-03-20 |
havoc | added r_usesurfaceculling cvar which defaults on, this... |
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2011-03-20 |
vortex | add "r_fog_clear" cvar which allows to disable framebuf... |
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2011-03-19 |
havoc | use vid_netwmfullscreen 1 by default (yes I know auto... |
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2011-03-19 |
divverent | fix a syntax error in the non-glsl13 case |
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2011-03-19 |
vortex | Add "originscale" parameter to r_editlights (may be... |
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2011-03-19 |
vortex | add -maxtempents switch to increase starting 256/4000... |
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2011-03-19 |
divverent | define GLSL version explicitly to work around a problem... |
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2011-03-19 |
divverent | fix a possible glsl compile error (no idea why it didn... |
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2011-03-19 |
divverent | turn "assignment to world" from dprint into warning... |
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2011-03-19 |
divverent | new con_closeontoggleconsole logic: |
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2011-03-17 |
havoc | change default r_shadow_deferred_8bitrange to 4 to... |
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2011-03-17 |
havoc | fixes for GLSL syntax errors in the deferred geometry... |
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2011-03-17 |
havoc | avoid a crash when creating model decals if RSurf_Activ... |
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2011-03-17 |
havoc | added r_shadow_bouncegrid_directionalshading cvar,... |
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2011-03-17 |
havoc | improved vid_touchscreen - it now adapts to screen... |
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2011-03-13 |
divverent | add cvars r_glsl_offsetmapping_steps and r_glsl_offsetm... |
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2011-03-13 |
divverent | huge glsl change: avoid #defining reserved keywords |
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2011-03-13 |
divverent | fix some warnings in the shader |
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2011-03-13 |
divverent | properly detect glsl 1.3 support |
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2011-03-13 |
divverent | better support non-GLSL130 in offsetmapping |
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next |