2003-09-30 |
molivier | Fixed 2 potential buffer overflows in SearchInfostring |
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2003-09-29 |
molivier | The "position" field of the "qfile_t" structure was... |
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2003-09-22 |
havoc | Tomaz's new water effect has been added and looks very... |
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2003-09-22 |
havoc | fixed lightgrid out-of-bounds crash (for example when... |
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2003-09-22 |
havoc | empty lightgrid lump should now work |
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2003-09-22 |
havoc | disabled GF3 water shader when water is fogged, fixed... |
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2003-09-22 |
havoc | huge (16%) speed gain on surface rendering by eliminati... |
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2003-09-21 |
havoc | removed RSurf_LightCheck because nothing used it anymore |
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2003-09-21 |
havoc | r_dlightmap 0 mode removed (vertex dlights on lightmapp... |
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2003-09-21 |
havoc | engine now defaults to 44100hz sound |
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2003-09-21 |
havoc | removed r_shadows (glquake fake shadows) |
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2003-09-21 |
havoc | r_colorscale gone, v_overbrightbits (cvar which control... |
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2003-09-21 |
havoc | removed water lighting support |
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2003-09-21 |
havoc | now supports skyboxes in q3bsp (note: must use the... |
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2003-09-20 |
havoc | added GAME_ZYMOTIC |
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2003-09-20 |
havoc | finally managed to fix the r_shadow_portallight bug... |
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2003-09-19 |
havoc | Tomaz's awesome new GeForce3 water effect, thanks! |
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2003-09-19 |
havoc | recoded options menus, and replaced scr_2dresolution... |
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2003-09-19 |
havoc | migrated light bounding box generation from r_shadow... |
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2003-09-19 |
havoc | flip the X in normalmaps generated from heightmaps... |
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2003-09-19 |
havoc | added some SV_CheckVelocity calls to MOVETYPE_WALK... |
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2003-09-19 |
havoc | finished a lot of little todo items, mostly regarding... |
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2003-09-18 |
havoc | after an argument with Black it was decided that GAME_N... |
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2003-09-17 |
havoc | the new partial-update entity compression protocol... |
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2003-09-17 |
havoc | forgot to include this file in the previous commit... |
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2003-09-17 |
havoc | no longer opens gfx.wad until a lump is requested ... |
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2003-09-15 |
havoc | fixed empty texture lump handling in q1bsp loading |
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2003-09-15 |
havoc | made a commit debugging message only happen with develo... |
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2003-09-14 |
havoc | move developer_networkentities extern to protocol.h |
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2003-09-14 |
havoc | more Nexuiz hud stuff from BlackHC, minor style edits... |
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2003-09-14 |
havoc | added an item about corona shaders |
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2003-09-13 |
havoc | fixed log2i to use parentheses around n |
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2003-09-13 |
havoc | added bit2i and log2i (these return the base 2 exponent... |
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2003-09-13 |
havoc | fixed an R_InitSky warning regarding transpix being... |
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2003-09-13 |
havoc | more developer_networkentities messages |
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2003-09-13 |
havoc | renamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO... |
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2003-09-13 |
havoc | *** empty log message *** |
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2003-09-12 |
havoc | changed teu game dir to "baseteu" at request of teu... |
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2003-09-12 |
havoc | aitur fixed some important bugs in the error checks... |
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2003-09-08 |
havoc | *** empty log message *** |
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2003-09-08 |
havoc | *** empty log message *** |
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2003-09-04 |
havoc | a couple bugfixes in Nehahra demos menu regarding end... |
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2003-09-04 |
havoc | fix some glitches in the original commit |
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2003-09-04 |
havoc | patch from Andreas Kirsh to add Nexuiz hud |
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2003-09-04 |
havoc | the Connect failed error is now just a print |
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2003-09-04 |
havoc | fix a nasty crash with multiplayer servers (thanks... |
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2003-08-31 |
havoc | fixed a couple stupid bugs |
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2003-08-31 |
havoc | *** empty log message *** |
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2003-08-31 |
havoc | now uses string buffers more sanely and supports multip... |
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2003-08-31 |
havoc | fix a crash related to MAX_EDICTS in "pr_fields" comman... |
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2003-08-30 |
havoc | reverted the massive svs.connectedclients change, now... |
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2003-08-29 |
havoc | *** empty log message *** |
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2003-08-29 |
havoc | now prints "Connection refused" if LHNET_Read gets... |
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2003-08-28 |
havoc | v_hwgamma is now saved to config (Andreas Kirsh suggest... |
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2003-08-28 |
havoc | thanks to Andreas Kirsh for a discussion about using... |
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2003-08-28 |
havoc | fixed Prydon Gate behavior regarding the start map... |
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2003-08-28 |
havoc | experimental (not terribly useful) support for r_shadow... |
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2003-08-27 |
havoc | removed used of PolygonOffset because it caused (extrem... |
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2003-08-27 |
havoc | fixed a crash with clusterindex -1 in GetPVS and FatPVS |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-08-25 |
molivier | Removed useless function M_PrintWhite, since M_Print... |
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2003-08-25 |
havoc | curves are now precomputed at load time, and all surfac... |
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2003-08-24 |
havoc | the quadratic spline patches in quake3 maps now work... |
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2003-08-24 |
havoc | no more uses of %g in printf as it tends to lose precis... |
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2003-08-23 |
havoc | *** empty log message *** |
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2003-08-23 |
havoc | fix severe bug that made chase_up continually increase... |
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2003-08-23 |
havoc | negate the dnormal instead of negating the dotproduct... |
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2003-08-23 |
havoc | diffusenormal lighting was backwards (thanks to Electro... |
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2003-08-23 |
havoc | don't call PlayerPreThink/PlayerPostThink on unspawned... |
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2003-08-23 |
havoc | fix a (very bad!) bug with -port cvar setting |
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2003-08-23 |
havoc | added error messages when opening sockets (reports... |
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2003-08-23 |
havoc | in the server setup menu, default to 8 players instead... |
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2003-08-23 |
havoc | fixed a couple warnings |
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2003-08-23 |
havoc | q3bsp is working, but no curves yet, and no realtime... |
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2003-08-22 |
havoc | fix handling of .alpha, .renderamt, .scale, and .glow_c... |
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2003-08-19 |
molivier | Someone forgot to increment the number of items in... |
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2003-08-19 |
havoc | adjusted up camera height for chase_stevie in GoodVsBad... |
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2003-08-19 |
havoc | forgot to commit these |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-18 |
havoc | *** empty log message *** |
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2003-08-14 |
havoc | sv_light.c is gone, updated project to remove it |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-13 |
havoc | more hackish cleanups of PVS stuff, now decompresses... |
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2003-08-13 |
havoc | *** empty log message *** |
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2003-08-13 |
havoc | I hope this fixes a md3 tag bug, but don't know |
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2003-08-11 |
havoc | moved SV_FatPVS to model code |
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2003-08-10 |
havoc | moved RecursiveLightPoint code to model_brush.c (model... |
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2003-08-10 |
havoc | *** empty log message *** |
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2003-08-10 |
havoc | Q3BSP collisions implemented (although not for patches... |
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2003-08-09 |
havoc | patch supplied by Toddd |
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2003-08-09 |
havoc | change GAME_BATTLEMECH gamedir to "base" (patch supplie... |
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2003-08-09 |
havoc | redesigned blood effects (now looks like droplets until... |
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2003-08-09 |
havoc | fixed loadgame bug with edict references to later edict... |
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2003-08-08 |
havoc | *** empty log message *** |
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2003-08-08 |
havoc | fixed compile errors |
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2003-08-08 |
havoc | sample implementation of QC replacement physics (alread... |
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2003-08-08 |
havoc | reverted noclip movement to quake behavior (commented... |
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2003-08-07 |
havoc | multiplayer-only games (Transfusion and so on) now... |
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2003-08-07 |
havoc | fix a warning |
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next |