2017-04-08 |
Rudolf Polzer | ::stable-branch::reset=f6d8bf009aadd637cd9d7444a564ad1b... |
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2017-03-31 |
divverent | Travis build script: bump the min OS X version. xonotic-v0.8.2 |
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2017-03-31 |
divverent | Travis build script: bump the min OS X version. |
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2017-03-18 |
havoc | Added a bug reported by kristus (tcmod rotate breaking... |
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2017-03-08 |
divverent | Use SDL 2.0.5 for Xonotic builds. |
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2017-03-08 |
divverent | Use SDL 2.0.5 for Xonotic builds. |
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2017-03-07 |
divverent | r_coronas_occlusionquery: don't try using a GL20-requir... |
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2017-03-07 |
divverent | Chat: accept K_KP_ENTER to end chat entry too. |
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2017-03-07 |
havoc | added separate cl_nopred cvar to use when playing on... |
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2017-03-07 |
havoc | Remove a confusing part of the description of r_shadow_... |
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2017-03-07 |
havoc | Change darkplaces email address to darkplacesengine... |
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2017-03-07 |
havoc | Added an implementation of Lehmer random number generat... |
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2017-03-07 |
havoc | Added developer_memorylargerthanmb cvar which prints... |
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2017-03-07 |
divverent | r_coronas_occlusionquery: don't try using a GL20-requir... |
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2017-03-07 |
divverent | Chat: accept K_KP_ENTER to end chat entry too. |
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2017-01-14 |
havoc | added separate cl_nopred cvar to use when playing on... |
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2017-01-11 |
havoc | increase MAX_CHANNELS to support quakemash |
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2017-01-11 |
divverent | Travis changes for Xonotic: |
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2017-01-11 |
divverent | Travis changes for Xonotic: |
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2017-01-07 |
havoc | increase MAX_CHANNELS to support quakemash |
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2017-01-03 |
havoc | Fix some crashes affecting dedicated quake servers... |
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2017-01-02 |
havoc | Remove a confusing part of the description of r_shadow_... |
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2017-01-02 |
havoc | Fix rogue mission pack (Dissolution of Eternity) plasma... |
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2017-01-02 |
havoc | change shadowmapping atlas from 4096x4096 to 8192x8192... |
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2017-01-02 |
havoc | Change darkplaces email address to darkplacesengine... |
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2016-12-10 |
havoc | Disable the __int128 code path for lehmer 128bit RNG... |
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2016-12-10 |
havoc | only use __int128 math on x86_64 |
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2016-12-10 |
havoc | Fix bug in loading additional skins after the ones... |
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2016-12-02 |
vic | Use tighter bounds for bouncegrid texture |
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2016-11-29 |
havoc | Fix infinite loop that occurred in R_FrameData_Alloc... |
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2016-11-29 |
havoc | Fix one trace I missed when adding skipsupercontentsmas... |
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2016-11-29 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
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2016-11-29 |
havoc | Added a MessageBox call in Sys_Error on Windows, matchi... |
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2016-11-29 |
havoc | Enable /LARGEADDRESSAWARE on win32 builds in MSVS2015... |
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2016-11-29 |
havoc | Added cl_bob_limit cvar which limits the maximum rage... |
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2016-11-29 |
havoc | Fix Q2BSP texture loading, Q2BSP contents issues, and... |
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2016-11-29 |
havoc | Added MSVC++ 2015 projects. |
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2016-11-29 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2016-11-29 |
havoc | Fix a typo in a field name. |
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2016-11-29 |
havoc | Added r_shadow_bouncegrid_lightpathsize which is an... |
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2016-11-29 |
havoc | implemented r_shadow_bouncegrid_blur, this tremendously... |
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2016-11-29 |
havoc | Refactored r_shadow_bouncegrid light splatting code... |
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2016-11-29 |
havoc | Refactored r_shadow_bouncegrid code into several functi... |
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2016-11-29 |
havoc | Fix a serious bug with r_shadow_bouncegrid_static where... |
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2016-11-29 |
divverent | keys: do not send the text event of the toggleconsole... |
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2016-11-29 |
divverent | keys: do not send the text event of the toggleconsole... |
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2016-11-29 |
havoc | Rewrote bouncegrid path splatting, it now has a cone... |
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2016-11-28 |
havoc | Remove redundant call to R_MakeResizeBufferBigger,... |
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2016-11-28 |
havoc | Fix __int128 based implementation of mul128, needed... |
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2016-11-28 |
havoc | Fix severe bugs in mul128 implementation which was... |
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2016-11-27 |
havoc | Significant rework of bouncegrid photon distribution... |
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2016-11-27 |
havoc | Changed bouncegrid to use its own buffers (Mem_Alloc... |
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2016-11-27 |
havoc | Added an implementation of Lehmer random number generat... |
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2016-11-27 |
havoc | Fix one trace I missed when adding skipsupercontentsmas... |
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2016-11-27 |
havoc | Don't allocate resize buffer for texture upload if... |
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2016-11-27 |
havoc | Fix infinite loop that occurred in R_FrameData_Alloc... |
commit | commitdiff | tree | snapshot |
2016-11-27 |
havoc | Add skipsupercontentsmask parameter to all the collisio... |
commit | commitdiff | tree | snapshot |
2016-11-27 |
havoc | Added a MessageBox call in Sys_Error on Windows, matchi... |
commit | commitdiff | tree | snapshot |
2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which prints... |
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2016-11-27 |
havoc | Rollback last change which was meant to be many smaller... |
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2016-11-27 |
havoc | Added developer_memorylargerthanmb cvar which dprints... |
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2016-11-27 |
havoc | Enable /LARGEADDRESSAWARE on win32 builds in MSVS2015... |
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2016-10-11 |
havoc | Fix another bug in R_Shadow_PrepareLights_AddSceneLight... |
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2016-10-11 |
havoc | Fix bad memory overrun bug in R_Shadow_PrepareLights_Ad... |
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2016-10-11 |
havoc | Added cl_bob_limit cvar which limits the maximum rage... |
commit | commitdiff | tree | snapshot |
2016-09-14 |
havoc | Overhauled quake3 shader loading such that it now produ... |
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2016-09-12 |
havoc | Fix Q2BSP texture loading, Q2BSP contents issues, and... |
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2016-09-12 |
havoc | Changed naming of glsl/default.glsl and hlsl/default... |
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2016-09-11 |
havoc | Enable shadowmapping on transparent surfaces. |
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2016-09-11 |
havoc | Overhauled shadowmap rendering to use an atlas texture... |
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2016-09-10 |
havoc | Added MSVC++ 2015 projects. |
commit | commitdiff | tree | snapshot |
2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
commit | commitdiff | tree | snapshot |
2016-08-28 |
havoc | Fix a typo in a field name. |
commit | commitdiff | tree | snapshot |
2016-08-28 |
havoc | Added r_shadow_bouncegrid_lightpathsize which is an... |
commit | commitdiff | tree | snapshot |
2016-08-27 |
havoc | implemented r_shadow_bouncegrid_blur, this tremendously... |
commit | commitdiff | tree | snapshot |
2016-08-27 |
havoc | Refactored r_shadow_bouncegrid light splatting code... |
commit | commitdiff | tree | snapshot |
2016-08-27 |
havoc | Refactored r_shadow_bouncegrid code into several functi... |
commit | commitdiff | tree | snapshot |
2016-08-27 |
havoc | Fix a serious bug with r_shadow_bouncegrid_static where... |
commit | commitdiff | tree | snapshot |
2016-08-18 |
divverent | Support alpha textures in Quake if the name starts... |
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2016-08-18 |
divverent | Add user defined movetypes extension |
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2016-08-18 |
divverent | Don't run MOVETYPE_NOCLIP physics asynchronously |
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2016-08-18 |
divverent | OOPS. Enable USE_RWOPS only on Android. |
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2016-08-18 |
divverent | Stop using bytes >= 128 in format strings. They break... |
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2016-08-18 |
divverent | Fix the show-keyboard logic for non-Steel Storm by... |
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2016-08-18 |
divverent | Make the touch outline feature actually work. |
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2016-08-18 |
divverent | Add DP_FS_USERDIR macro consistent to DP_FS_BASEDIR. |
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2016-08-18 |
divverent | File system: Android assets support. |
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2016-08-18 |
havoc | Add another bug entry |
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2016-08-18 |
havoc | Refactor DP_MACHINE logic in makefile and makefile... |
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2016-08-18 |
havoc | Fix an error detected by -Wnarrowing (~0 narrowing... |
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2016-08-18 |
havoc | Added a couple todo items related to pq_fullpitch |
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2016-08-18 |
havoc | Added a couple bugs |
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2016-08-18 |
divverent | Add a cvar net_sourceaddresscheck (default 1) to ignore... |
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2016-08-18 |
divverent | Support alpha textures in Quake if the name starts... |
commit | commitdiff | tree | snapshot |
2016-08-18 |
divverent | Add user defined movetypes extension |
commit | commitdiff | tree | snapshot |
2016-07-30 |
divverent | Don't run MOVETYPE_NOCLIP physics asynchronously |
commit | commitdiff | tree | snapshot |
2016-07-20 |
divverent | OOPS. Enable USE_RWOPS only on Android. |
commit | commitdiff | tree | snapshot |
2016-07-20 |
divverent | Stop using bytes >= 128 in format strings. They break... |
commit | commitdiff | tree | snapshot |
2016-07-20 |
divverent | Fix the show-keyboard logic for non-Steel Storm by... |
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2016-07-20 |
divverent | Make the touch outline feature actually work. |
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