]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2011-12-02 divverentfix a typo... why didn't compiler error
2011-12-02 divverenteffectinfo: lightcorona <alphascale> <sizescale> (defau...
2011-12-02 divverentCSQC: propagate automatic RENDER_EXTERIORMODEL inherite...
2011-12-01 eihrulcheck for valid socket in Con_Rcon_Redirect_Flush
2011-11-30 havocadded r_shadow_shadowmapping_useshadowsampler cvar...
2011-11-30 havocfix GLSL compile errors caused by use of * 64 rather...
2011-11-30 havocbind to GL_ARB_framebuffer_object functions correctly...
2011-11-30 havocsince motorsep put steelstorm2 after steelstorm, change...
2011-11-30 motorsep+ Added Steel Storm 2 and Tomes of Mephistopheles games
2011-11-26 divverentfix lightmapscale logic for sRGB lightmaps to actually...
2011-11-26 divverentfix a stupid typo in pausable checking code
2011-11-26 divverentrunstandardplayerphysics: also implement the no-args...
2011-11-26 divverentmore bugfix
2011-11-26 divverentmake dpdefs capable to compile Xonotic
2011-11-26 divverentwe need max with ...
2011-11-26 divverentdpdefs: lots of improvements
2011-11-26 divverentremove dpmod stuff here
2011-11-26 divverentmove VF_MAINVIEW and VF_MINFPS_QUALITY to DP's extensio...
2011-11-25 divverentfix another bug with HDR bloom
2011-11-25 divverentfix r_bloom_colorexponent with fbo (fixed version doesn...
2011-11-25 divverentfix typo
2011-11-25 divverentfix a bug in handling "accept" for crypto connections
2011-11-25 divverentintroduce a lightmap scale for models, and use this...
2011-11-23 divverentcrypto: some simplifications; also apply policies prope...
2011-11-19 divverentsupport viewentity to be shared; DP_CSQC_V_CALCREFDEF
2011-11-18 divverentmake locksession a bit more robust by calling FS_Create...
2011-11-17 divverentdocument DP_CSQC_MINFPS_QUALITY
2011-11-17 divverentexpose r_refdef.view.quality to CSQC R_SetView VF_MINFP...
2011-11-15 divverentnew effectinfo keywords: relativeoriginoffset, relative...
2011-11-15 divverentactually USE surfaceparms parsed from the shaders ...
2011-11-14 divverentfix another bug in grounded V_CalcRefDef
2011-11-14 divverenthopefully fix the r_stereo bug
2011-11-14 divverentground R_CalcRefdef when the player entity is shared
2011-11-14 divverentmatch FTEQW more closely in runstandardplayerphysics
2011-11-14 divverentCSQC: track client-side entities for sounds issued...
2011-11-14 divverentfactor V_CalcRefdef into two functions
2011-11-13 divverentalways set movement_velocity even for unpredicted moves
2011-11-13 havocfix C++ compile error (missing cast)
2011-11-12 divverentsupport pmove_flags (the actual flag values may be...
2011-11-12 divverentwe don't need ALL those fields I marked with ???
2011-11-12 divverentan attempt to do CL_runplayerphysics, not working prope...
2011-11-12 divverentmake it possible to unset effects for CSQC entities
2011-11-12 divverent-benchmarkruns: show a report of min/median/max of...
2011-11-12 divverentcomplexanimation now beginning to be suitable for SVQC use
2011-11-10 havocremoved a model->numframes <= 1 check which broke anima...
2011-11-09 havocdon't call ODE dWorldQuickStep with 0 step time
2011-11-09 havocadded r_transparent_sortsurfacesbynearest cvar (default...
2011-11-09 havocdefault r_usedepthtextures to 1 until issues are resolv...
2011-11-09 vortexDDS with DXT1a: was not correctly detected if r_texture...
2011-11-08 divverent1. make the first CSQC rendered view the "main" view...
2011-11-08 havocallow time-based traileffectnum effects by passing...
2011-11-08 havocremove physics_ode_worldstep cvar, it is now always...
2011-11-08 havocfix compile error (missing variable)
2011-11-08 divverentfix compile error regarding vid_sRGB declaration
2011-11-08 divverentsRGB fallback: properly convert r_hdr_scenebrightness
2011-11-08 divverentexplain that with pausable 0, the server admin still...
2011-11-08 divverentallow listen server owner to pause the game (this also...
2011-11-06 divverentchange framegroups parsing so the final EOL is optional
2011-11-06 divverentfix two checks to not crash when showtex is used withou...
2011-11-06 divverentfix showtex
2011-11-05 divverentfix OBJ models not getting any lighting
2011-11-05 divverentrefactoring to avoid doing the same mistake again ...
2011-11-05 divverentsync _DrawQ_Setup to R_ResetViewRendering2D (they match...
2011-11-05 divverenteat unsupported tokens from framegroups file
2011-11-05 divverentframegroups parsing: make 5th arg animation name, not...
2011-11-04 havocfix crash in CL_ModelIndexList_f
2011-11-03 divverentfix segfault in prvm_printfunction
2011-11-02 divverentfix accuracy issue in timerefresh
2011-11-02 havocsupport GL_ARB_framebuffer_object, with GL_EXT_framebuf...
2011-11-02 divverentmark 5 permutation bits eligible for moving to static...
2011-11-02 divverentwin32: add two includes to make sure the constants...
2011-11-02 divverentfix some typos
2011-11-01 divverentCrypto_LoadKeys: make the caller responsible for the...
2011-11-01 divverentlock the thread mutex while altering crypto key stuff
2011-11-01 divverentCommand line: -sessionid, cvars: locksession, (R/O...
2011-11-01 havocfix an issue with glStencilFuncSeparate being misused...
2011-11-01 divverentimpact handling: instead of detecting teleports by...
2011-11-01 divverentspeed up leaktest a bit
2011-11-01 divverentremove debug print
2011-11-01 divverentmore parsing fix
2011-11-01 divverentfix a parsing issue for framegroups files
2011-11-01 divverentfix compile of VM_Warning changes
2011-11-01 divverentVM_Warning should appear even if developer is 0.
2011-11-01 divverentturn "z value discarded" into VM_Warnings so one can...
2011-11-01 havocfix compile errors and warnings in MSVC
2011-11-01 havocalways use RGBA16F format for deferred rendering regard...
2011-10-31 havocadded R_LoadTextureRenderbuffer for creating renderbuff...
2011-10-31 havocfix a bug that broke cl_maxphysicsframesperserverframe
2011-10-31 havocchanged sv_fixedframeratesingleplayer logic a bit ...
2011-10-31 havochit q1bsp sky as a solid in surface traceline
2011-10-31 havocundo the SUPERCONTENTS_SKY change, it should not be...
2011-10-31 havocremoved r_shadow_deferred_8bitrange cvar
2011-10-31 havocfix r_shadow_deferred total breakage from r11146
2011-10-31 havocfix dpmod shell casings spinning on the floor by disabl...
2011-10-31 havoccleaned up SV_Physics_Toss code to be more maintainable
2011-10-31 havocadded support for GL_EXT_packed_depth_stencil, this...
2011-10-30 havocfix compile error on OSX
2011-10-30 havocfix two more C++ compile errors
2011-10-30 havocfix C++ compile error
2011-10-30 havocfix compile errors in D3D renderer (missing vabuf variable)
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