]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2015-08-04 Severin MeyerRemove unused powerup icons from Luma theme (sourcefile...
2015-08-04 Severin MeyerAdd default buff HUD icons
2015-08-04 Severin MeyerAdd Luma buff HUD icons
2015-08-04 Severin MeyerRevise buff colors
2015-08-04 Severin MeyerRewrite the powerup panel to handle a variable number...
2015-08-04 Severin MeyerRevise buff shaders
2015-08-04 Severin MeyerRename buff shaders to match the buff netnames from...
2015-08-04 Severin MeyerRemove deprecated buff shaders
2015-08-04 MarioMerge branch 'master' into Mario/buff_updates
2015-08-03 MarioMerge branch 'matthiaskrgr/campingsimulator_2015' into...
2015-08-03 Matthias Krügercl_zoomfactor: max zoom: 16->30
2015-08-03 MarioMove new flag effects to the bottom of the file, to...
2015-08-02 MarioMerge branch 'sev/luma_revisions' into 'master'
2015-08-02 MarioMerge branch 'Mario/ctf_updates' into 'master'
2015-08-02 MarioFix capture and pass effects
2015-08-02 Severin MeyerMake noncurrent weapon icons in Luma slightly larger...
2015-08-02 Severin MeyerMerge branch 'master' into sev/luma_revisions
2015-08-02 TimePathMerge branch 'master' into Mario/ctf_updates
2015-08-02 TimePathCompact HUD_Mod_CTF
2015-08-02 MarioMerge branch 'Mario/weapon_stats' into 'master'
2015-08-02 MarioMerge branch 'sev/luma_hud_vehicles' into 'master'
2015-08-02 MarioMerge branch 'master' into sev/luma_hud_vehicles
2015-08-02 MarioMerge branch 'sev/hud_nades' into 'master'
2015-08-01 MarioMerge branch 'terencehill/vehicle_hud_fix' into 'master'
2015-08-01 terencehillFix HUD color when spectating a player in a vehicle...
2015-07-31 Severin MeyerFix the HUD panels to retain the teamcolor when enterin...
2015-07-31 Severin MeyerAdd weapon panel cvars to adjust the scale and alpha...
2015-07-31 Severin MeyerMake Luma weapon bg omnidirectional
2015-07-31 MarioMake doublerows broken, but not as much
2015-07-31 MarioOnly show available weapons in the accuracy scoreboard
2015-07-31 Severin MeyerSlightly raise pressedkey and physics HUD panel to...
2015-07-31 MarioApply some old updates
2015-07-31 MarioMerge branch 'master' into Mario/buff_updates
2015-07-30 Severin MeyerCorrect the format of one of the nade images
2015-07-30 MarioMerge branch 'sev/menu_icons_mipmap' into 'master'
2015-07-29 Rudolf PolzerMerge branch 'sev/hud_font_weights' into 'master'
2015-07-29 Severin MeyerMake vehicle crosshairs even more consistent
2015-07-28 Severin MeyerUse consistent names
2015-07-28 Severin MeyerUpdate HUD nade icons
2015-07-28 Severin MeyerUse common nade icons for both the ammo and notificatio...
2015-07-28 Severin MeyerUse tab indents
2015-07-28 Severin MeyerSome minor color adjustments for Luma vehicle HUD images
2015-07-27 Severin MeyerRevise some of the Luma HUD images and settings
2015-07-27 MirioMerge branch 'master' of ssh://gitlab.com/xonotic/xonot...
2015-07-27 MirioAdd Penguinum
2015-07-27 MarioMerge branch 'terencehill/ka_fixes' into 'master'
2015-07-27 MarioMerge branch 'master' into Mario/ctf_updates
2015-07-27 Severin MeyerAdjust color and brightness of legacy vehicle images...
2015-07-27 Severin MeyerRemove null.tga and instead test for empty string
2015-07-27 MarioMerge branch 'Mario/qc_physics_prehax' into 'master'
2015-07-27 Severin MeyerAdd and revise a few Luma images
2015-07-26 Severin MeyerUse old behaviour as default
2015-07-26 Severin MeyerDo not hardcode dirty fix for aliased gametype icons...
2015-07-26 Severin MeyerRemove GFX_SERVERLIST_ICON. There is no reason why...
2015-07-26 Severin MeyerDraw menu serverlist icons consistently without mipmap...
2015-07-25 Severin MeyerIntegrate the vehicle HUD images into the existing...
2015-07-24 Severin MeyerGive vehicle crosshairs more consistent and self-explan...
2015-07-24 Severin MeyerThere was no need for custom booleans, the same can...
2015-07-24 Severin MeyerUse the same gunner crosshair for both the bumblebee...
2015-07-24 Severin MeyerSmall fix for the bumblebee gunner HUD
2015-07-23 Severin MeyerUse existing cvars for the vehicle HUD, add new cvars...
2015-07-23 Severin MeyerRevise vehicle HUD images and make small updates to...
2015-07-23 Severin MeyerRevise vehicle crosshairs
2015-07-21 Severin MeyerBugfix: Properly initialize vehicle_energy, otherwise...
2015-07-21 Severin MeyerDelete unused and add new vehicle image files
2015-07-21 Severin MeyerRewrite vehicle HUD code: Use common HUD drawing functi...
2015-07-21 Severin MeyerMake the vehicle stats more consistent. Use ammo2 to...
2015-07-16 MarioMerge branch 'sev/luma_menu_revisions' into 'master'
2015-07-15 Severin MeyerRevise Luma nexball icon
2015-07-15 Severin MeyerMake colorbutton frame slightly darker
2015-07-15 terencehillKeepaway: synchronize game start with ball respawn...
2015-07-15 Severin MeyerMake ingame menu background slightly less opaque
2015-07-15 Severin MeyerUpdate skinvalues of Luma and Luminos
2015-07-15 terencehillFix ka bot logic bug where it was rated route to either...
2015-07-15 Severin MeyerIn the skinlist, set the default tag automatically
2015-07-15 MarioMerge branch 'master' into Mario/qc_physics_prehax
2015-07-12 MarioMerge branch 'Penguinum/Antiwall' into 'master'
2015-07-12 MarioMake TimePath happy
2015-07-12 MarioMake bit usage a little clearer
2015-07-12 MarioMerge branch 'master' into Penguinum/Antiwall
2015-07-12 MarioApply some minor updates from recent code cleanups
2015-07-11 MirioForgot L0
2015-07-11 MirioUpdate credits for new maps
2015-07-11 MarioMerge branch 'Melanosuchus/gametype_vote' into 'master'
2015-07-11 MarioRe-arrange gametypes in the menu
2015-07-11 Mattia BasagliaKeep the same spacing even if an entry doesn't have...
2015-07-11 MarioMerge branch 'TimePath/itemsys_fix'
2015-07-10 Mattia BasagliaClean up the function drawing the gametype vote entries
2015-07-10 Severin MeyerAdjust font weight for some of the HUD text
2015-07-10 TimePathFix an oversight in the item system
2015-07-10 Mattia BasagliaUse a fallback name on the client if the custom vote...
2015-07-09 MirioUpdate credits
2015-07-09 Mattia BasagliaSet up duel for inclusion in the gametype voting screen...
2015-07-09 Mattia BasagliaDisplay name and description of customized vote options
2015-07-09 Mattia BasagliaSend name and description for customized vote options
2015-07-09 MarioMerge branch 'terencehill/shuffleteams_fix' into 'master'
2015-07-09 MarioMerge branch 'Mario/physics' into 'master'
2015-07-09 Mattia BasagliaTurn mapvote availability into a flag
2015-07-09 MarioBoolerize Physics_Valid
2015-07-09 MarioFix hardcoded constant values for cvar_type
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