]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2019-06-01 Spike29weapon_laser -> weapon_blaster
2019-02-03 Spike29Fix turret stuck inside a brush
2019-02-02 Spike29Add visual details on the turret room
2019-02-02 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-12-19 terencehillUpdate space-elevator.waypoints.hardwired
2018-11-07 MirioMerge branch 'Spike29/entities.ent_typo' into 'master'
2018-11-06 SpiKeFix a minor typo in entities.ent (bruch -> brush) 131/head
2018-10-31 MirioMerge branch 'packer/vorix' into 'master'
2018-10-31 MirioMerge branch 'Spike29/solarium_fix' into 'master'
2018-10-31 SpiKeMinor fixes on Solarium
2018-10-28 MirioMerge branch 'Spike29/solarium' into 'master'
2018-10-28 SpiKeSolarium: fix a visible caulk (part of #155)
2018-10-28 packerpush version number 128/head
2018-10-28 packerimprove hints, more detail brushes
2018-10-23 MirioGeoplanetary: Fix jumppads, some patches and tunnel...
2018-10-23 MirioErbium: Change clips into wepclips on stairs
2018-10-23 MirioStormkeep: Fix misaligned texture
2018-10-23 MirioStormkeep: Fix misaligned texture
2018-10-20 Martin TaibrMerge branch 'Spike29/space-elevator_fix154' into ...
2018-10-20 SpiKeAdd two missing patches below the map, fix #154
2018-10-19 Spike29Tweak mapinfo (remove timelimit and hide the map from...
2018-10-17 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-10-17 MarioHide drain from the menu
2018-10-16 MarioActually add the missing orange lod texture for jumppad
2018-10-16 MarioFix an inconsistency with jumppad LOD skins
2018-10-15 Spike29Reset health to 100 after the blaster room too
2018-10-15 Spike29Add visual details in the shotgun room
2018-10-14 Spike29Revert 'Add 'health 100' key to target_remove_all_items...
2018-10-14 Spike29Add a sound when the shotgun slap button is activated
2018-10-14 Spike29Tweak the turret room
2018-10-14 Spike29Add a 6th zombie in the shooting range
2018-10-13 Spike29Add 'health 100' key to target_remove_all_items
2018-10-07 Spike29Set health to 100 when entering the turret room
2018-10-07 Spike29Replace the func_door with a func_button in the shotgun...
2018-10-07 Spike29Simplify the exit room, the door system was broken
2018-10-06 Spike29Remove 2 unused entities
2018-10-06 Spike29Add a shotgun secondary (shotgun slap) practice part
2018-10-06 Spike29New exit room: reach the door before a turret kills...
2018-10-06 Spike29Replace the glass with a force field in the shooting...
2018-09-29 Spike29Remove the 'dontaccumulatedmg' spawnflag on buttons 124/head
2018-09-24 Spike29Clarify the blaster jump text intructions
2018-09-23 Spike29Shorten the crouch/jump room
2018-09-23 Spike29Add a room for shotgun practice (needs polishing)
2018-09-21 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-09-21 MirioPush atelier file again, so comments get removed
2018-09-19 Spike29Add more 'well done' triggers
2018-09-19 MirioMerge branch 'Spike29/atelier_texture_fix' into 'master'
2018-09-19 SpiKeMisaligned texture fix on Atelier
2018-09-18 Spike29New import
2018-09-18 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-09-18 MarioFix a missing closing bracket in erbium's shader
2018-09-16 Spike29Put more weapons on the shooting range
2018-09-15 Spike29Small texture cleanups
2018-09-15 Spike29Add more checkpoints in rooms where you might kill...
2018-09-15 Spike29Fix a target2 name
2018-09-15 Spike29Initial import
2018-09-11 terencehillMake work timelimit
2018-09-11 terencehillUse settemp_for_type, for some reason settemp doesn...
2018-09-10 terencehill_hudsetup map: no bots, infinite timelimit
2018-09-10 MarioRevert "Add the trans surface parameter to nodrawnonsolid"
2018-09-09 MarioAdd the trans surface parameter to nodrawnonsolid
2018-08-27 terencehillWaypoints: add timestamps, optimize by reducing number...
2018-08-17 terencehillRemove leading space in a campaign level description
2018-07-12 MirioMerge branch 'Spike29/finalrage_lightfix' into 'master'
2018-07-12 SpiKeFinalrage: fix an unlinked light target
2018-06-16 MirioUpdate vorix.map.options
2018-06-16 MirioMerge branch 'vorix-fix' into 'master'
2018-06-16 packer-fix error 121/head
2018-06-15 MirioFix some inconsistency with barrels
2018-06-15 MirioImplement #150
2018-06-11 MirioAdd lodmodels to jumppads. Also update to new entity...
2018-06-11 MirioCompile Dance again
2018-06-07 MirioDance: Fix wrong texture
2018-06-07 MirioDance: Fix wrong texture
2018-04-27 MirioMerge branch 'DefaultUser/document_trigger_reverse...
2018-04-27 FreddyDocument trigger_reverse field in entity descriptions 120/head
2018-04-25 terencehillMerge branch 'terencehill/bot_waypoints' into 'master'
2018-04-25 MirioChange old weapon names to new
2018-04-25 MirioFix more conflicts
2018-04-25 MirioFix merge conflict DefaultUser/doors
2018-04-22 MarioMerge branch 'martin-t/cvar-warn' into 'master'
2018-04-22 Martin Taibrwarn devs about adding new cvars to campaign 119/head
2018-04-16 MirioMerge branch 'Lyberta/NewItemNames' into 'master'
2018-04-15 FreddyImprove "movedir" description for func_sparks and func_...
2018-04-11 terencehillUpdate waypoints to version 1.01 with symmetry information
2018-03-22 MirioRemove stuff outside the map to improve performance
2018-03-18 MirioGeoplanetary: Remove clips from pillars
2018-03-18 MirioCourtfun: Fix some clipping
2018-03-18 MirioDance: Fix missing texture
2018-03-17 Freddyupdate description for trigger_music
2018-03-13 Freddytrigger_push: note about velocity
2018-03-12 FreddyImprove trigger_impulse description
2018-03-12 Freddymisc_laser: remove mention of colormod
2018-03-12 Freddyimprove trigger_heal description, add target_heal
2018-03-12 Freddytrigger_gravity: support relays, minor improvements...
2018-03-11 Freddytrigger_counter: document hidden feature
2018-03-11 Freddytarget_speaker: GLOBAL is deprecated
2018-03-11 FreddyAdd target_kill and target_levelwarp to entities.ent
2018-03-11 Freddyextend trigger_changelevel definitions
2018-03-10 FreddyUpdate entities.ent for misc_laser
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