2007-10-01 |
havoc | r_showtris/r_shownormals/r_showcollisionbrushes are... |
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2007-10-01 |
havoc | added support for arguire's strange protocols that... |
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2007-09-30 |
sajt | fix some errors |
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2007-09-30 |
havoc | implemented pvs support in water reflection rendering... |
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2007-09-30 |
havoc | fix a bug where map becomes invisible (just sky) when... |
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2007-09-30 |
divverent | use $(WINDRES) variable for win32, don't hardcode the... |
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2007-09-29 |
havoc | changed q1bsp loader to allow more than 32768 nodes... |
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2007-09-26 |
divverent | "" binds are removed binds (fix behaviour in conjunctio... |
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2007-09-26 |
havoc | implemented chase_overhead cvar |
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2007-09-26 |
havoc | changed SND_MAX_SPEED to 96000 and added corresponding... |
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2007-09-25 |
havoc | updated darkplaces.dev from m0rfar |
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2007-09-25 |
havoc | attempt to fix unintentionally forced gloss problems |
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2007-09-25 |
havoc | use even bigger primes actually |
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2007-09-25 |
havoc | use bigger prime numbers in calculating vertex hash... |
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2007-09-24 |
havoc | patch for nexuiz from m0rfar to colorize health/armor... |
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2007-09-24 |
havoc | changed COM_ParseToken_Simple to have a parsebackslash... |
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2007-09-24 |
havoc | fix a crash in levels without water |
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2007-09-24 |
havoc | fix incorrect casts in the default.glsl shader |
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2007-09-24 |
havoc | added GL_CullFace(GL_NONE); in sky rendering in an... |
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2007-09-24 |
havoc | correct a typo (-lws_32 should be -lws2_32) |
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2007-09-24 |
havoc | revised water shader, less refraction, more focus on... |
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2007-09-23 |
havoc | replace strcpy use with strlcpy in some commented out... |
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2007-09-23 |
havoc | disable double/float conversion warnings in matrixlib... |
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2007-09-23 |
havoc | changed -lwsock32 to -lws2_32 in windows builds |
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2007-09-23 |
havoc | added dinput.lib requirement in darkplaces.dsp |
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2007-09-23 |
havoc | moved resource.h and darkplaces.rc from Source Files... |
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2007-09-23 |
havoc | added sv_demo.[ch] to MSVS6 projects |
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2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
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2007-09-20 |
havoc | reduced default value of sv_clmovement_waitforinput... |
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2007-09-19 |
havoc | changed sv_demo.c to sv_demo.o in object file list |
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2007-09-19 |
havoc | limit r_bloom_colorexponent to 32 |
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2007-09-19 |
havoc | fix a typo in r_bloom_colorexponent which allowed it... |
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2007-09-16 |
dresk | Added optional CSQC function CSQC_Event_Sound with... |
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2007-09-09 |
divverent | sv_autodemo_perclient - record client-like demos on... |
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2007-09-09 |
divverent | For now, ground snd_restart and snd_unloadallsounds... |
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2007-09-08 |
dresk | Added optional float global sb_showscores to CSQC that... |
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2007-09-05 |
dresk | Added QC function drawcolorcodedstring (#326 CSQC,... |
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2007-09-04 |
havoc | made r_view.showdebug affect more r_show* features |
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2007-09-04 |
havoc | remove unused variable |
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2007-09-04 |
havoc | added r_view.showdebug flag, which is used to disable... |
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2007-09-04 |
havoc | remove a weird loop that was attempting to count the... |
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2007-09-03 |
havoc | WIN32: changed stricmp and strnicmp to have an undersco... |
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2007-09-03 |
havoc | added #ifndef MK_XBUTTON3 |
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2007-09-03 |
havoc | fix an array declaration that lacked extern |
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2007-09-02 |
divverent | ReplayGain support for OggVorbis files (mostly useful... |
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2007-09-02 |
havoc | doubled cl_maxidlefps, this cures sound stuttering... |
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2007-09-01 |
havoc | fix a bug in displaying ammo numbers, was a stupid... |
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2007-08-30 |
havoc | OGG_FreeSfx and WAV_FreeSfx no longer reference sfx_t |
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2007-08-30 |
havoc | eliminated channel_t reference in OGG_FetchEnd |
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2007-08-30 |
havoc | eliminated references to channel_t and sfx_t in OGG_Fet... |
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2007-08-30 |
havoc | turn off r_glsl if compilation of the lowest level... |
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2007-08-30 |
havoc | save 24bit tga if alpha channel is entirely 255 |
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2007-08-29 |
havoc | make snd_null.c work again (added snd_mutewhenidle) |
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2007-08-29 |
havoc | fix intermission display on recorded singleplayer demos... |
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2007-08-27 |
havoc | implemented q3 shader keyword polygonoffset |
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2007-08-27 |
havoc | implemented snd_mutewhenidle cvar, defaults to 1, to... |
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2007-08-27 |
havoc | added a developer 1000 print for every key event receiv... |
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2007-08-27 |
havoc | added cl_maxidlefps cvar to control the fps limiting... |
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2007-08-27 |
havoc | cleaned up qw-related todo items and added some newly... |
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2007-08-26 |
dresk | Added pointsound QC function to CL and SV VMs (extensio... |
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2007-08-26 |
divverent | new sprite types SPR_LABEL and SPR_LABEL_SCALE |
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2007-08-24 |
havoc | changed reporting of compressed RGB textures to use... |
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2007-08-24 |
havoc | no longer compresses embedded textures (in q1 and hl... |
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2007-08-24 |
havoc | added gl_texturecompression to the video options menu |
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2007-08-23 |
havoc | improved r_texturestats output to count compressed... |
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2007-08-23 |
havoc | implemented support for GL_ARB_texture_compression... |
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2007-08-22 |
divverent | add to cvar expansion: new variant $3- for all argument... |
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2007-08-18 |
havoc | improved COM_ParseToken functions to continue parsing... |
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2007-08-18 |
havoc | git-svn-id: svn://svn.icculus.org/twilight/trunk/darkpl... |
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2007-08-16 |
dresk | Added SSQC Function "SV_OnEntityNoSpawnFunction" which... |
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2007-08-13 |
dresk | Added CSQC globals dmg_take, dmg_save and dmg_origin... |
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2007-08-12 |
havoc | fix bug in csqc sound builtin where it multiplied volum... |
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2007-08-12 |
havoc | added cl_gameplayfix_soundsmovewithentities cvar so... |
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2007-08-11 |
havoc | added a FIXME comment about r_glsl 1 not working proper... |
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2007-08-11 |
havoc | fix brightness of fullbright entities in r_glsl 1 mode... |
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2007-08-10 |
dresk | Added support for assigning coop and deathmatch global... |
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2007-08-10 |
divverent | allow shirt/pants/scoreboard colors to be pulled from... |
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2007-08-10 |
havoc | allow view warping when underwater with gl_polyblend 0 |
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2007-08-10 |
dresk | Added "pl" to the list of available keys to the CSQC... |
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2007-08-09 |
havoc | display 4 digit ammo in inventory bar in quake hud |
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2007-08-09 |
havoc | fix a clientside bug with CL_ValidateState altering... |
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2007-08-09 |
havoc | don't crash if r_listmaptextures or r_replacemaptexture... |
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2007-08-08 |
havoc | added /LARGEADDRESSAWARE in two more MSVS projects |
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2007-08-08 |
havoc | added large address aware flags in Dev-C++ and MSVS6... |
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2007-08-08 |
havoc | added --large-address-aware flag in windows builds |
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2007-08-03 |
havoc | fix a typo that caused incorrect prioritization of... |
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2007-08-02 |
havoc | fix an error in the last patch |
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2007-08-02 |
havoc | revert tolerances patch in RecursiveHullCheck, toleranc... |
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2007-07-28 |
divverent | fix and simplify strpad so that it actually works |
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2007-07-28 |
divverent | make str2chr return 0 when used on an index outside... |
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2007-07-28 |
divverent | KrimZon's FTE_STRINGS port, please test! |
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2007-07-27 |
dresk | Reverted addition of float global intermission to clpro... |
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2007-07-24 |
dresk | Added the global float "intermission" to CSQC defs... |
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2007-07-24 |
dresk | Added the map name (ie. "The Grisly Grotto") to the... |
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2007-07-24 |
havoc | hush a warning in Fantasy Quake (SOLID_BSP on a sprite... |
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2007-07-19 |
havoc | fix problem with guardian not waking up in dissolution... |
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2007-07-17 |
havoc | changed SCR_BeginLoadingPlaque to not call S_StopAllSou... |
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2007-07-16 |
havoc | don't draw score info in viewsize 120 |
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2007-07-15 |
divverent | make -dinput support BUTTON4 and the wheel |
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2007-07-15 |
divverent | fix typo in r_glsl_dumpshader message |
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