]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
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2011-10-22 divverenta harmless sRGB simplification, more to be done later
2011-10-22 havocdon't crash when .clientcamera is set on a botclient
2011-10-21 divverentuse the correct sRGB conversion for the gamma ramps
2011-10-21 divverentfix another typo in sRGB conversion
2011-10-21 divverentmake sRGB conversions match entirely with GL_EXT_textur...
2011-10-21 divverentoption: mod_q3bsp_sRGBlightmaps (experimental)
2011-10-21 divverentvid_sRGB_fallback: now 3 is unconditional, and 2 also...
2011-10-20 divverentmake the sRGB fallback cvar controlled (and off by...
2011-10-20 divverentfix parts of the sRGB emulation
2011-10-20 divverentsRGB: also handle sRGB for loading DDS textures
2011-10-20 divverentsRGB: also convert vertex colors
2011-10-20 divverentrename the function
2011-10-20 divverentconvert lightmaps to sRGB for nice sRGB support
2011-10-19 divverentfix a compile error in recent bloom changes
2011-10-18 eihrulmake R_SetupView take view size from fbo textures if...
2011-10-18 eihrulfix fbo var name bug in R_DrawModelShadowMaps
2011-10-18 divverentfix one C++ compile error. It looks like we have no...
2011-10-18 divverentmove these declarations to where they belong
2011-10-18 eihrulfix R_DrawModelShadows/R_DrawModelShadowMaps prototypes...
2011-10-17 havocfix more crashes to do with animscenes being NULL on...
2011-10-17 havocadded sv_disablenotify cvar (default 1) to suppress...
2011-10-17 havocadded sv_threaded cvar, the server can now be moved...
2011-10-17 havocreworked collision cache to only be used by bouncegrid...
2011-10-17 havocallow terminal input on sdl client as well (glx client...
2011-10-17 havocinit/shutdown thread system in dedicated server as...
2011-10-17 divverentnew cvar: cl_maxphysicsframesperserverframe
2011-10-16 havocfix byte color handling in iqm loader
2011-10-16 divverentproperly detect vid.samples value if overridden by...
2011-10-16 havocif vid_samples is > 1 then do not use fbo view or water...
2011-10-16 havocfix motionblur with r_viewfbo 2 or 3
2011-10-16 divverentfor now, turn off FBO if multisampling as their combina...
2011-10-16 havocadded r_water_fbo cvar to enable fbo rendering of water...
2011-10-16 havocremoved cvars r_hdr and r_hdr_range - now the only...
2011-10-16 havocoverhauling a lot of functions to allow fbo rendering
2011-10-16 havocrenamed r_bloomstate to r_fb because it contains frameb...
2011-10-16 havocoops, missed this
2011-10-16 havocadded cvar r_water_hideplayer with 3 possible values...
2011-10-15 divverentcurl: change how failure/success is decided to prevent...
2011-10-15 havocfix crashes in viewthing code
2011-10-15 havocfix two crashes that divVerent found and fixed but...
2011-10-14 divverentfix warning
2011-10-14 divverentadd missing fabs
2011-10-14 divverentfix decay calculation in snd_softclip
2011-10-14 divverentsnd_maxchannelvolume and snd_softclip
2011-10-14 divverentalso support ReplayGain if peak is not defined
2011-10-14 havocremoved OffscreenGecko support because it is not maintained
2011-10-14 havocremoved scr_zoomwindow feature to simplify code
2011-10-14 havocfix bugs with CSQC clearscene function - it now restore...
2011-10-14 havocadded getproperty and getpropertyvec
2011-10-14 havocuse PRVM_serverfunction when looking up SV_ChangeTeam,
2011-10-14 havocfix crashes with last patch to model loaders
2011-10-14 havocallow iqm models without geometry
2011-10-12 havocmoved surface culling code to a separate function,...
2011-10-12 havocadded sv_areadebug cvar which disables the use of the...
2011-10-12 havocadded r_hdr_irisadaptation_radius which determines...
2011-10-12 havocdisplay scene brightness (r_refdef.view.colorscale...
2011-10-12 havocremoved S_StartSound_StartPosition function because...
2011-10-12 havocadded cvar sv_gameplayfix_bugfixedcheckwatertransition...
2011-10-10 divverentcl_movement: hit CSQC entities if solid (rationale...
2011-10-09 divverentadd cvars: snd_attenuation_exponent, snd_attenuation_de...
2011-10-09 divverentimprove logic for silent sound cutoff based on output...
2011-10-08 divverentadd a TODO comment about sound falloff curve, needs...
2011-10-08 divverentsound mixing: PROPERLY detect silent sounds. Old code...
2011-10-04 divverentserver list: allow more AND and OR masks (except in...
2011-10-04 divverentif the two mtimes are identical, also use the max inter...
2011-10-04 divverentby default, skip start of the sound, don't delay (to...
2011-10-04 divverentprovide cvars to change identical sound randomization
2011-10-04 divverentsound: when randomizing sound start times, check pitch...
2011-10-02 divverentfix warnings I caused in a previous commit
2011-10-01 divverentfix broken English
2011-10-01 divverentCSQC_Event_Sound: pass pitch shift info; actually apply...
2011-10-01 divverentimplement digest_hex()
2011-10-01 divverentdocument DP_QC_DIGEST
2011-10-01 divverentmove crc16()
2011-10-01 eihrulfix crash when compiling shadowmaps for certain Q3BSP...
2011-09-30 divverentoops, I hadn't document DP_QC_I18N back then... sorry...
2011-09-30 eihrulbetter fix for skeletal no-bones case
2011-09-30 eihrulhandle no-bones case for skeletal animation
2011-09-28 havocround the pitchchange setting to the nearest value
2011-09-28 havocfix another bug with sound pitchspeed parameter
2011-09-28 havocwrite SND_SPEEDUSHORT4000 correctly
2011-09-26 havocMac:
2011-09-26 havocdetect if items2 field was declared in the quakec rathe...
2011-09-26 havocfix two warnings (both were bad but unlikely to cause...
2011-09-26 divverentDDS: properly count miplevels for 1x1 textures too...
2011-09-25 vortexDP_PHYSICS_ODE: new SOLID_PHYSICS_CYLINDER. New "massof...
2011-09-24 divverentexport DP_SND_SOUND7_WIP2 (pitch shifting) to checkexte...
2011-09-24 vortexCSQC Getlight - added globals:
2011-09-23 havocif MATERIALFLAG_CUSTOMBLEND, clear MATERIALFLAG_ADD and
2011-09-21 divverentprevent recursive invocation of loading screen
2011-09-19 divverentvideo capture: add the missing 32768.0f factor
2011-09-18 divverentcvar saving robustness
2011-09-18 havocfix watershader on entities
2011-09-17 havocavoid crashes on watershader surfaces in models that...
2011-09-16 havoctighten the tolerances on water plane merging
2011-09-16 havoctransform surface vertices to worldspace before calcula...
2011-09-16 havocfix issues with watershader on models, also now support...
2011-09-16 havocadded scr_screenshot_timestamp cvar which defaults...
2011-09-16 havocadded network protocol for sound speed
2011-09-16 havocfixed multiple crashes and infinite loops in sound...
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