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xonotic/darkplaces.git
2007-02-14
havoc
added a check for level changes which blocks prediction...
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2007-02-14
havoc
some initial changes to support terrain texture blendin...
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2007-02-14
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added bounding of info->particleaccumulator so that...
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2007-02-14
havoc
fix bug that caused trails to not appear at the right...
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2007-02-12
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added cl_nettimesyncmode cvar to choose the method...
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2007-02-12
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sendcvar now quotes the resulting sentcvar value
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2007-02-12
havoc
removed cl.timenonlerp (reverted to using cl.time)
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2007-02-12
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changed particleaccumulator check to use >= 1 instead...
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2007-02-12
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fixed problems with network entity viewmodels not follo...
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2007-02-12
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minor cleaning
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2007-02-12
havoc
disabled saveconfig when doing -benchmark
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2007-02-11
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downloads of .cfg and dlcache/ files are now forbidden...
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2007-02-11
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reworked Image_HeightmapToNormalmap to use a somewhat...
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2007-02-11
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modified Mod_LoadSkinFrame to set base = r_texture_note...
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2007-02-11
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disabled cl.stairoffset adjustments when airborn
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2007-02-11
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some optimizations of CL_UpdateNetworkEntity to lower...
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2007-02-11
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fix gamedir error when connecting to quakeworld servers
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2007-02-11
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added an extern for r_bloom_brighten to fix menu.c...
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2007-02-10
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fixed r_bloom_brighten to use the correct range
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2007-02-10
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added r_bloom_brighten modification in graphics options...
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2007-02-10
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fix graphics options menu editing of bloom/scene bright...
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2007-02-10
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fix stupid bug in last patch that made entities not...
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2007-02-10
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fixed bug from lingering code that was resetting entity...
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2007-02-10
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fix a stupid bug in transparent water detection for...
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2007-02-09
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changed entity priority code again, it should have...
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2007-02-09
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reenabled exact portal culling of surface triangles...
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2007-02-09
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some minor state change optimizations on GL20 path...
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2007-02-09
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made r_shadow_frontsidecasting cvar disable the portal...
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2007-02-09
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added back portal culling to rtlights because svbsp...
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2007-02-09
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fix Q3BSP map loader's sky surface detection so that...
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2007-02-08
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removed CL_UpdateEntities call in CSQC rendering code
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2007-02-08
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added DP_QC_STRFTIME extension to menu vm (somehow...
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2007-02-08
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reworked entity priority handling in DP6/7 protocols...
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2007-02-08
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disabled use of certain prediction code when the server...
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2007-02-08
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lowered minimum maxpacketsize from 100 bytes to 50...
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2007-02-08
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added DP_QC_STRFTIME extension
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2007-02-07
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added a check for move->sequence that is more than...
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2007-02-06
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some slight cleanup of CL_LerpPoint, and now does a...
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2007-02-06
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tolerate clients living up to one frame in the future...
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2007-02-06
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no longer sends moves if time is not moving forward...
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2007-02-06
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fix very stupid typo in input merging when cl_movement...
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2007-02-05
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disabled debug print I forgot about
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2007-02-05
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redesigned input networking code (still same protocol...
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2007-02-05
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thanks to morfar for updating the Dev-C++ project file
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2007-02-05
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changed default sv_clmovement_minping from 100 to 0
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2007-02-05
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fixed double-jump bug in prediction when jumping up...
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2007-02-05
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fix q1bsp detection of stuck entities (needed some...
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2007-02-05
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removed an unneeded extern prototype
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2007-02-05
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removed an unneeded cl.movement_replay = true; line
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2007-02-04
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fix a couple printf format string warnings that only...
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2007-02-04
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refactored end code in Collision_Trace*BrushFloat funct...
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2007-02-04
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minor optimization of surface scanning
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2007-02-04
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added r_showsurfaces 2 mode which shorts triangle draw...
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2007-02-03
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revised sv_clmovement_waitforinput default from 2 to...
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2007-02-03
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added DP_SV_PRINT extension
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2007-02-03
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made CL_SetInfo check for more forbidden characters...
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2007-02-03
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moved DP_QC_UNLIMITEDTEMPSTRINGS in extensions list...
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2007-02-03
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added r_shadow_frontsidecasting cvar (default 1), this...
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2007-02-03
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optimized trimesh collision culling (this mostly affect...
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2007-02-03
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fix really stupid typo in previous patch that caused...
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2007-02-03
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fix bug in Collision_SnapCopyPoints that made it only...
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2007-02-03
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removed single-quoted string support in console parser...
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2007-02-03
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fixed two bugs that caused a constant state of "player...
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2007-02-03
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fixed bug in AVI RIFF chunk 1GB size limiting code...
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2007-02-02
havoc
moved interpolation of viewangles when playing back...
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2007-01-29
tomaz
Updated the workspaces to include svbsp.c and svbsp.h
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2007-01-29
havoc
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2007-01-29
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reverted r_bloom_colorsubtract and r_shadow_brighten...
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2007-01-29
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changed default r_shadow_gloss2intensity from 0.5 to...
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2007-01-29
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fix very stupid bug in svbsp calls that made only the...
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2007-01-29
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some minor optimizations, comment corrections, and...
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2007-01-29
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fix stupid bug in insertion of occluder triangles in...
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2007-01-28
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corrected OPTIONS_ITEMS and OPTIONS_GRAPHICS_ITEMS...
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2007-01-28
havoc
fix stupid bug (dynamic shadowing from models was check...
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2007-01-28
havoc
implemented Shadow Volume BSP based culling of lit...
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2007-01-28
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added MATERIALFLAG_NOSHADOW in an effort to clean up...
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2007-01-28
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patch from Tomaz adding a proper matrix inverter, it...
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2007-01-28
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added Debug_Polygon functions for testing, these are...
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2007-01-26
havoc
changed sbar stats (Monsters/Secrets/Time/map title...
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2007-01-25
havoc
fixed renderflags handling in CSQC_AddRenderEdict
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2007-01-25
havoc
clients who are downloading can now receive chat messag...
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2007-01-24
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disabled use of Portal_PortalThroughPortalPlanes on...
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2007-01-24
havoc
fixed bug where toggling r_shadow_realtime_world_compil...
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2007-01-24
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added BX_WAL_SUPPORT to extensions list and documented...
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2007-01-24
havoc
some cleanup of shader permutation handling
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2007-01-24
havoc
fix a few typos in comments
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2007-01-24
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replaced prvm_tempstringmemory cvar with automatic...
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2007-01-24
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redesigned tempstring system, now uses a fixed size...
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2007-01-24
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added r_hdr_range cvar (which just divides r_bloom_colo...
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2007-01-23
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another minor cleanup for static entities related to...
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2007-01-23
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fixed bug in CL_RelinkStaticEntities related to delayed...
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2007-01-23
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changed Cmd_StuffCmds_f to combine the entire set of...
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2007-01-23
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fix bug in GL_CullFace which was causing it to often...
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2007-01-23
havoc
504 (-7)
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2007-01-23
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changed the not-very-useful min/avg/max part of timedem...
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2007-01-23
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fixed bug in CSQC_AddRenderEdict (it was using the...
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2007-01-23
havoc
eliminated cl.csqc_entities array and related fields
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2007-01-23
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significant cleanup of CL_UpdateEntities, GL_UpdateNetw...
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2007-01-22
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fix a couple warnings (one of them more serious than...
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2007-01-22
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added support for single-quoted strings in COM_ParseTok...
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