]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2023-01-02 AriosJentuMake pillars wider
2023-01-02 AriosJentuUpdate map - fix clips on teleport in devast room,...
2023-01-02 AriosJentuAdd some clips for disabling buguses
2023-01-02 AriosJentuFix hurt-trigger and some forgotten lava
2023-01-02 AriosJentuFix map glitches with water/lava, add tubes in opened...
2023-01-02 AriosJentuFix bug with clip on mortar zone
2023-01-02 AriosJentuMake some optimizations
2023-01-02 AriosJentuMake some design improvements
2023-01-02 AriosJentuUpdate map screen
2023-01-02 AriosJentuUpdate map for release, fix bugs
2023-01-02 AriosJentuUpdate map for next release
2023-01-02 AriosJentuAdd some details in devast's room
2023-01-02 AriosJentuImprove devast's room
2023-01-02 AriosJentuFix leaks
2023-01-02 AriosJentuMake impovements on devasts room
2023-01-02 AriosJentuAdd decorations outside
2023-01-02 AriosJentuUpdate hagar and mortar rooms
2023-01-02 AriosJentuDecorate hagar's room
2023-01-02 AriosJentuUpdate - add more details
2023-01-02 AriosJentuFix prt-compile bug
2023-01-02 AriosJentuUpdate map - add a lot of style improvements
2023-01-02 AriosJentuAdd some new details
2023-01-02 AriosJentuFix wall near machinegin
2023-01-02 AriosJentuAdd details on wall near machinegun, add decorative...
2023-01-02 AriosJentuAdd some details, fix places for hidding
2023-01-02 AriosJentuAdd some details on under-hole part
2023-01-02 AriosJentuFix hurt trigger
2023-01-02 AriosJentuFix forgotten lamps on jumppad near machinegun
2023-01-02 AriosJentuAdd clipping on pillar corridors, fix logos and lights...
2023-01-02 AriosJentuFix wall bugs
2023-01-02 AriosJentuFix prt leaks
2023-01-02 AriosJentuMake corridors on crylink wider, make a lot of brushes...
2023-01-02 AriosJentuFix caulk bug, fix visibility bug
2023-01-02 AriosJentuMake strength's platform smaller
2023-01-02 AriosJentuAdd clipping on some places, add water and make quad...
2023-01-02 AriosJentuUpdate map, add clipping blocks, remove some lights...
2023-01-02 MirioAdd map options
2023-01-02 AriosJentuFirst version map remake of Blood Run
2022-11-21 LegendaryGuardMerge branch 'LegendaryGuard/replace_map_screenshots...
2022-11-21 LegendaryGuardReplace map screenshots removing old Nexuiz assets...
2022-11-18 SpiKeMerge branch 'Mario/model_lod' into 'master'
2022-10-18 Spike29Small fix in the func_group entity description
2022-09-30 MarioAdd copies of the LOD models for a crate and jumppad...
2022-09-05 Spike29Solarium: fix a small visible caulk (on the outside...
2022-08-03 Spike29Implosion: Fix misaligned solar panel textures on the...
2022-06-30 LegendaryGuardMerge branch 'illwieckz/gtkradiant' into 'master' xonotic-v0.8.5
2022-06-30 LegendaryGuardMerge branch 'illwieckz/gitignore' into 'master'
2022-06-30 Thomas Debessedelete an old leftover gtkradiant build menu
2022-06-30 Thomas Debessegitignore more map compilation output and radiant autos...
2022-06-25 Spike29Space Elevator: fix misaligned textures on the central...
2022-06-25 Spike29Implosion: fix the red and blue trims symmetry above...
2022-06-25 Spike29Bromine: fix a z-fight in the Crylink room + align...
2022-06-17 SpiKeMerge branch 'Spike29/campaign_update' into 'master'
2022-06-17 SpiKeCampaign: Replace the Drain and Oilrig levels with...
2022-06-17 SpiKeMerge branch 'Mirio/opium' into 'master'
2022-06-17 MirioMirio/opium
2022-06-17 SpiKeMerge branch 'itsme/bromine' into 'master'
2022-06-17 packerBromine: TDM map with brown/rusty colored style
2022-06-17 SpiKeMerge branch 'Spike29/solarium' into 'master'
2022-06-17 SpiKeSolarium fixes and tweaks
2022-06-17 SpiKeMerge branch 'Spike29/silentsiege' into 'master'
2022-06-17 SpiKeSilentsiege cleanups
2022-06-17 SpiKeMerge branch 't0uYK8Ne/erbium' into 'master'
2022-06-17 t0uYK8Neerbium: fix various issues
2022-06-17 SpiKeMerge branch 'Mirio/space-elevator' into 'master'
2022-06-17 MirioMirio/space-elevator
2022-06-17 SpiKeMerge branch 'cortez/finalrage' into 'master'
2022-06-17 Miriocortez/finalrage
2022-06-17 SpiKeMerge branch 'Spike29/implosion' into 'master'
2022-06-17 SpiKeImplosion: A few tweaks to the catwalks below the map
2022-04-14 terencehillSmall campaign file fixup
2022-04-05 terencehillRestore leave-em-behind waypoints for CTS (existing... terencehill/leave_em_behind_waypoints
2022-04-01 Spike29Warfare: fix a misaligned exx/wall-pipe texture near...
2022-03-27 Spike29Glowplant: replace common/full_clip with common/weapclip
2022-02-26 Spike29Fix a visible caulk on the beam above the Vortex (only...
2022-02-19 SpiKeMerge branch 'bones_was_here/imagederp' into 'master'
2022-02-19 bones_was_hereWork around imagemagick regression that puts everything...
2022-01-26 SpiKeMerge branch 'bones_was_here/glossintensity' into ...
2022-01-17 bones_was_hereShaders: halve all dpglossintensitymod values
2021-12-09 MirioFix #197 and remove useless patch
2021-12-08 MirioFix #165
2021-12-08 MirioMerge branch 'Spike29/fuse' into 'master'
2021-12-08 SpiKeFix a z-fight on the column behind the Big armor, fixes...
2021-12-08 MirioFix #196
2021-12-08 MirioPush Stormkeep map version
2021-12-08 MirioMerge branch 'Spike29/glowplant' into 'master'
2021-12-08 SpiKeGlowplant: clip two fan ducts
2021-12-08 MirioMerge branch 'Spike29/stormkeep' into 'master'
2021-12-08 SpiKeClip a hiding spot in the Hagar room, fixes #194
2021-01-31 MirioAdd Cushion texture - thanks hotdog
2020-12-12 MirioMerge branch 'Spike29/campaign_duel' into 'master'
2020-12-12 Spike29Set game type to duel instead of dm for the Fuse level
2020-12-04 MarioMerge branch 'nonb' into 'master'
2020-12-03 WuzzyRemove nexball level from campaign
2020-12-02 MirioFix #172
2020-12-02 MirioFix #181
2020-12-02 MirioMerge branch 'bones_was_here/alphafunc_grates' into...
2020-08-23 MirioFuse: Fix z-fight
2020-05-30 bones_was_hereWorkaround for darkplaces#106 (blendfunc sorting)
2020-05-27 MarioAdd keys for the new spawnflags in trigger_viewlocation
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