2024-05-02 |
bones_was_here | Misc gamedir-related fixes |
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2024-05-02 |
bones_was_here | fs: recognise mods by -game cmdline args, deduplicate... |
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2024-04-26 |
bones_was_here | physics: fix and refactor unsticking |
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2024-04-21 |
James O'Neill | Merge PR 'Use the text from modinfo.txt as the mod... |
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2024-04-21 |
bones_was_here | fs: use current working dir as basedir if not otherwise... |
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2024-04-21 |
James O'Neill | Accept "ctrl" + "=" for increasing console text size... |
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2024-04-21 |
James O'Neill | Merge PR 'Compare Q1BSP sky textures properly when... |
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2024-04-21 |
James O'Neill | Merge PR 'Add support for a "give a" command to give... |
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2024-04-21 |
bones_was_here | menu: update video settings |
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2024-04-21 |
bones_was_here | vid: overhaul modesetting |
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2024-04-21 |
bones_was_here | vid: remove cvar vid_userefreshrate |
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2024-04-21 |
bones_was_here | vid: clean up some globals |
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2024-04-21 |
bones_was_here | vid: refactor VID_Mode() calling |
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2024-04-21 |
bones_was_here | vid: consolidate mode structures |
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2024-04-21 |
bones_was_here | vid: refactor modesetting fallbacks |
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2024-04-14 |
bones_was_here | build: minor adjustments |
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2024-04-12 |
James O'Neill | Merge PR 'Make particles solid squares when cl_particle... |
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2024-04-11 |
bones_was_here | build: get Visual Studio 2019 to compile |
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2024-04-11 |
bones_was_here | vid: apply vid_width and vid_height cvar changes immedi... |
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2024-04-11 |
bones_was_here | vid: [Windows] enable vid_ignore_taskbar by default |
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2024-04-11 |
bones_was_here | vid: misc updates to comments, console prints, func... |
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2024-04-11 |
bones_was_here | vid: don't overwrite vid_width and vid_height when... |
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2024-04-11 |
bones_was_here | vid: enable vid_resizable by default |
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2024-04-11 |
bones_was_here | vid: [Windows] don't r_restart for window resize events |
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2024-04-11 |
bones_was_here | vid: [Windows] fix disabling of OS DPI scaling |
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2024-04-11 |
bones_was_here | sys: [Linux] remove/replace obsolete timing and sleep... |
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2024-04-11 |
bones_was_here | sys: [Windows] use more precise timing and sleeping |
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2024-04-11 |
bones_was_here | sys: [Windows] fix spinning instead of sleeping |
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2024-04-07 |
bones_was_here | PRVM: minimise impact of GC on benchmark results |
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2024-04-06 |
bones_was_here | Fix CSQC garbage collection crash, support GC in CSQC_S... |
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2024-04-04 |
bones_was_here | Remove CF_ARCHIVE bit from r_q1bsp_lightmap_updates_enabled |
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2024-04-04 |
bones_was_here | Implement CSQC_SIMPLE aka hud-only CSQC, improve compat... |
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2024-04-02 |
bones_was_here | README.md: various doc adjustments |
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2024-04-02 |
bones_was_here | menuqc: declare localcmd() and deduplicate it |
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2024-04-01 |
bones_was_here | Clarify documentation of gamedirs, add to README.md |
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2024-04-01 |
bones_was_here | Revert "fs: save files in the correct place when gamedi... |
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2024-04-01 |
James O'Neill | Fix r_glsl_dumpshader segfault |
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2024-04-01 |
bones_was_here | PRVM: fix null ptr deref in VM_getkeybind() |
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2024-03-12 |
bones_was_here | vid_vsync: work around Wayland-specific init bug |
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2024-03-11 |
bones_was_here | NudgeOutOfSolid: fix moving entities out of the world... |
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2024-03-11 |
bones_was_here | map command: recognise Q3BSP variants IBSP47 and IBSP48 |
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2024-03-11 |
bones_was_here | Underwater sound filter: an optimisation from terencehill |
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2024-03-10 |
bones_was_here | Merge PR 'Muffle sounds when the player is under water' |
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2024-03-10 |
bones_was_here | Underwater sound filter: simplify code, improve cvar... |
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2024-03-10 |
James O'Neill | Underwater sound filter: fix warning and code style... |
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2024-03-10 |
Daft Mugi | Add underwater sound filter |
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2024-03-08 |
bones_was_here | README.md: add a section about downloading and running DP |
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2024-03-08 |
bones_was_here | Merge PR 'Use Github actions to compile Linux builds' |
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2024-03-08 |
James O'Neill | New Github workflow file |
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2024-03-07 |
bones_was_here | sys: allow the platform to handle crashes after DP... |
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2024-03-07 |
bones_was_here | Work around incomplete C11 support in Microsoft's stddef.h |
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2024-03-07 |
bones_was_here | Make the Sys_Error() message more informative |
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2024-03-02 |
Cloudwalk | Revert renamings from 591877ee0c64958303dcbb4f2af3d343a... |
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2024-03-01 |
bones_was_here | Merge PR 'Force C syntax for qc and qh files on Github' |
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2024-03-01 |
James O'Neill | Force C syntax for qc and qh files on Github |
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2024-02-26 |
bones_was_here | sys: prevent loops in signal handlers |
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2024-02-26 |
bones_was_here | README: add some build notes |
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2024-02-26 |
bones_was_here | rcon: return the error message when authentication... |
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2024-02-26 |
bones_was_here | CLVM: remove more cruft |
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2024-02-26 |
bones_was_here | CLVM: remove cruft |
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2024-02-26 |
bones_was_here | PRVM: update program loading messages |
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2024-02-26 |
bones_was_here | PRVM: refactor error handling |
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2024-02-26 |
bones_was_here | PRVM: don't break csqc when menuqc has a problem |
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2024-02-25 |
bones_was_here | MVM: fix endless loop when a command causes an error |
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2024-02-09 |
bones_was_here | Fix changing of player name during a game |
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2024-02-09 |
bones_was_here | Fix two memory allocation issues |
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2024-02-09 |
bones_was_here | CLVM: set mapname global correctly (matching SVVM) |
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2024-02-09 |
bones_was_here | changelevel: start a map even if none is running |
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2024-02-09 |
bones_was_here | server: always use correct case for map names |
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2024-02-07 |
bones_was_here | rcon: rewrite variable expansion support, related fixes |
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2024-02-07 |
bones_was_here | snd: fix a hard-to-repro segfault when joining a server |
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2024-02-07 |
bones_was_here | SVVM: Fix segfault during shutdown, improve previous... |
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2024-02-06 |
bones_was_here | Remove a bit of cruft left in Cvar_RestoreInitState() |
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2024-02-06 |
bones_was_here | Xonotic: don't hide config problems during startup |
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2024-02-06 |
bones_was_here | Elvis has left the building |
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2024-02-06 |
bones_was_here | PRVM: clarify tempstring messages |
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2024-02-06 |
bones_was_here | SVVM: fully shut down when stopping a server to avoid... |
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2024-02-06 |
bones_was_here | fs: fix Quake expansions getting unloaded when adding... |
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2024-02-06 |
bones_was_here | fs: save files in the correct place when gamedir(s... |
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2024-02-06 |
bones_was_here | sv_cheats: fix two segfaults when setting it to 0 |
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2024-02-05 |
bones_was_here | cvar: fix many bugs in gamedir, loadconfig, unset,... |
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2024-02-05 |
bones_was_here | render: merge R_View_UpdateWithScissor() and R_View_Upd... |
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2024-01-30 |
bones_was_here | Fix some mingw warnings |
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2024-01-30 |
bones_was_here | Work around Microsoft's broken vsnprintf implementation |
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2024-01-29 |
bones_was_here | meshentities: don't pass a NULL ptr to memset |
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2024-01-29 |
bones_was_here | ZYM: fix misaligned memory access |
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2024-01-29 |
bones_was_here | PSK/PSA: fix misaligned memory access |
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2024-01-29 |
bones_was_here | Q2BSP: fix misaligned memory access |
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2024-01-29 |
bones_was_here | Q1BSP: fix misaligned memory access |
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2024-01-29 |
bones_was_here | sprite: fix misaligned memory access while loading |
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2024-01-29 |
bones_was_here | DPM: fix misaligned memory access |
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2024-01-29 |
bones_was_here | MD3: fix misaligned memory access |
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2024-01-29 |
bones_was_here | IQM: fix misaligned memory access while loading |
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2024-01-29 |
bones_was_here | IQM: fix misaligned memory access |
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2024-01-29 |
bones_was_here | Update and micro-optimise memory allocation |
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2024-01-29 |
bones_was_here | PRVM: Fix a hack in LNO file loading |
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2024-01-29 |
bones_was_here | Fix signed int overflows and tidy nearby documentation |
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2024-01-29 |
bones_was_here | r_shadow: work around a realtime world light crash |
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2024-01-28 |
bones_was_here | Makefile: optimise debug builds somewhat |
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2024-01-28 |
bones_was_here | sys: refactor the clean shutdown process |
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