]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2010-10-01 Rudolf Polzertrak5 -> trak5x
2010-10-01 Rudolf Polzerfix some model references
2010-10-01 Rudolf PolzerMerge branch 'master' into divVerent/abandoned-by-kuniu
2010-10-01 Rudolf Polzerreplace some wrong textures (only very few)
2010-10-01 Rudolf Polzerabandoned: update by kuniu
2010-10-01 Rudolf Polzerreplace some more nex textures by xon ones
2010-10-01 Rudolf Polzerupdate converter
2010-10-01 Rudolf Polzeralso fix *BITMAP in the ase files
2010-10-01 Rudolf Polzerimport desertfactory assets
2010-09-30 Rudolf Polzertrak5 -> trak5x
2010-09-29 Rudolf PolzerMerge branch 'master' into divVerent/abandoned-by-kuniu
2010-09-29 Rudolf Polzerex2x needs a quarter of its offsetmapping scale to...
2010-09-29 Rudolf Polzeradd abandoned_b4 (source http://ompldr.org/vNWx0cw...
2010-09-29 Rudolf PolzerSquashed commit of the following:
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/narmorx'
2010-09-29 Rudolf PolzerMerge remote branch 'origin/morphed/containers'
2010-09-28 Jakob MGBetter .def entry
2010-09-28 Rudolf PolzerMerge commit 'c87167c'
2010-09-28 Rudolf Polzerthese textures are all 'crete and stuff. Get rid of...
2010-09-28 Rudolf PolzerMerge branch 'master' into morphed/narmorx
2010-09-27 Rudolf Polzerexx: ungloss the 'crete
2010-09-26 Jakob MGOrganice and add shader for the "narmorx" textureset
2010-09-25 MorphedLevel designers without imagination, fear no more ...
2010-09-25 Morphedits a barrel
2010-09-25 Rudolf Polzerdocument the new fields
2010-09-25 Morphednew texture set, photos by narvik86, changed into textu...
2010-09-25 Rudolf Polzerlet's help the autoscreenshot maker a bit
2010-09-25 Rudolf Polzerstormkeep: make the warpzone stop eating projectiles
2010-09-25 Rudolf Polzerfix an accidental overtype
2010-09-25 Rudolf Polzerhide lightning textures from radiant
2010-09-25 Rudolf Polzeradapt to shader naming convention
2010-09-25 Rudolf Polzersplit up xonotic-fx.shader
2010-09-25 Rudolf PolzerMerge branch 'master' into cbrutail/shaders_fx_xonotic2
2010-09-25 Rudolf Polzershader-audit: convert to lower case
2010-09-25 Rudolf PolzerMerge branch 'master' into cbrutail/shaders_fx_xonotic2
2010-09-25 Rudolf Polzeradjust for the rename
2010-09-25 Rudolf Polzeralso rename the model (is nicer)
2010-09-25 Rudolf Polzermoving warpzone shaders to effects_warpzone part II
2010-09-25 Rudolf Polzermoving warpzone shaders to effects_warpzone
2010-09-25 Rudolf Polzeralso make liquids_* generic
2010-09-25 Rudolf Polzeralso allow effects_* as purpose named textures
2010-09-25 Rudolf PolzerREALLY return exit status
2010-09-25 Rudolf Polzerstill output stuff!
2010-09-25 Rudolf Polzershader-audit: return a status
2010-09-24 Rudolf Polzerstormkeep: use cdtrack 5 for now ("stairs")
2010-09-24 Rudolf Polzeradd some clip brushes to the jumppads to prevent accide...
2010-09-24 Rudolf Polzerstormkeep: add keyhunt support
2010-09-24 Rudolf PolzerLET THERE BE STORMKEEP
2010-09-21 Rudolf Polzerexperimental water shader changes by Calinou (more...
2010-09-19 Rudolf Polzerbetter triggering for warpzones/teleports
2010-09-17 Rudolf Polzerg-23.map.options: update : )
2010-09-17 Rudolf Polzershader-audit: do not complain
2010-09-13 Rudolf Polzerturn off all preview models in entities.def as these...
2010-09-12 Rudolf Polzerfix typos in the script
2010-09-12 Rudolf Polzeradd a shader name converter script for eX->exx, trak4...
2010-09-12 Rudolf Polzerfix typo in exosystem2 shader file
2010-09-12 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-09-12 Rudolf Polzeradd a high-elevation version of exosystem2 by savagex
2010-09-12 Rudolf Polzera new cubemapped water shader
2010-09-11 Rudolf Polzerfix the last fix :) lower deviance is better
2010-09-11 Rudolf Polzerlet's fight some gloss artifacts on g-23
2010-09-11 MooKowMade some small tweaks. Should fix a few things, make...
2010-09-10 PlasmaSheepFixed documentation
2010-09-10 Rudolf Polzeradd missing panel_metal01b texture in exx
2010-09-06 Rudolf Polzeradd that VISCULLING flag
2010-09-03 Rudolf Polzerfix a shader dupe
2010-08-31 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mookow/shaderlist'
2010-08-24 MooKowUpdating the shaderlist... you are welcome
2010-08-24 Rudolf Polzershader-audit: fix a typo
2010-08-24 Rudolf PolzerMerge remote branch 'origin/fruitiex/warpzone'
2010-08-24 Rudolf PolzerMerge remote branch 'origin/fruitiex/lightshaders'
2010-08-24 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/facil...
2010-08-24 Sahil SinghalMerge remote branch 'origin/master' into diabolik/facil...
2010-08-24 Sahil SinghalFinish misc and wall.
2010-08-24 Sahil SinghalCeiling and trim. Need to finish wall and misc.
2010-08-24 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mookow/map...
2010-08-24 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/techp...
2010-08-24 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/facil...
2010-08-24 Sahil SinghalActually add the red textures though.
2010-08-24 Sahil SinghalAdd some red variations for team maps.
2010-08-23 Rudolf Polzerembed heightmaps into the normalmap files (AUTOGENERATE...
2010-08-23 Sahil SinghalFacility114 Inverted by Dib. Original by Oblivion.
2010-08-21 MooKowMore tiny tweaks. Why are people so picky? :P
2010-08-21 Sahil SinghalAdd green and yellow variations. Ready for merge.
2010-08-21 Sahil SinghalMerge remote branch 'origin/master' into diabolik/techpanel
2010-08-21 Sahil SinghalGloss maps for techpanelx.
2010-08-20 Rudolf PolzerSquashed commit of the following:
2010-08-20 Sahil SinghalAdd another blue texture.
2010-08-20 Rudolf PolzerRevert "also allow _bump", because DDS-converted _bump...
2010-08-20 Rudolf Polzeralso allow _bump
2010-08-19 Sahil SinghalMerge remote branch 'origin/master' into diabolik/techpanel
2010-08-19 Sahil SinghalGive color suffix to red textures. Add blue versions...
2010-08-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mookow/map...
2010-08-19 Sahil Singhaltechpanelx by theShadow. Does not have gloss maps yet...
2010-08-17 Rudolf Polzerstart using skylight instead of stupid surfacelight...
2010-08-16 Rudolf Polzerremove the xonotic-maps.pk3dir prefix (or it will not...
2010-08-16 MooKowOk, I updated ALL of the models to run from xonotic...
2010-08-14 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mookow/map...
2010-08-14 MooKowThe models now link to xonotic-maps.pk3dir instead...
2010-08-13 MooKowYeah, I changed it. To parasti: I moved the weapons...
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