2003-03-28 |
havoc | no longer dynamically loads portions of wsock32.dll... |
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2003-03-28 |
havoc | forgot to remove #include "net_wipx.h" |
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2003-03-28 |
havoc | removed winsock ipx support |
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2003-03-27 |
havoc | Fix for win32 dedicated servers (oh it still doesn... |
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2003-03-27 |
havoc | Elric's pk3 support (no support for compressed files... |
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2003-03-27 |
havoc | Elric added BuffBigLong, BuffBigShort, BuffLittleLong... |
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2003-03-27 |
havoc | added FRIK_FILE (aka QSG_FILE) extension, this brings... |
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2003-03-27 |
havoc | added Math_atov function (ascii to vector), tries to... |
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2003-03-27 |
havoc | create directories when opening any file for writing... |
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2003-03-22 |
havoc | got rid of R_NewMap, directly calls R_Modules_NewMap... |
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2003-03-22 |
havoc | fix decals bug introduced by transition to matrix use |
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2003-03-21 |
havoc | added more SV_CheckVelocity calls on players for safety... |
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2003-03-21 |
havoc | Thanks to IceDagger for pointing out this important... |
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2003-03-21 |
havoc | This is a patch from Elric greatly cleaning up the... |
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2003-03-15 |
havoc | varray_* rewritten to remove padding (varray_vertex3f... |
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2003-03-15 |
havoc | added loading of .ent files if found (overriding entiti... |
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2003-03-13 |
molivier | Makefiles cleanups: r_explosion.o was declared twice... |
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2003-03-12 |
havoc | fix for 16bit textures looking awful (bug in the alpha... |
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2003-03-10 |
molivier | Fixed a MSVC6 warning in matrixlib. Added a "Public... |
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2003-03-09 |
havoc | Vic informed me of the AGP settings (0-0.25, 0-0.25... |
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2003-03-09 |
havoc | GL_NV_vertex_array_range support added, but disabled... |
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2003-03-09 |
havoc | changed R_Mesh_ system (again), now uses R_Mesh_GetSpac... |
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2003-03-09 |
havoc | Mod_FindNonSolidLocation now takes a radius and can... |
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2003-03-07 |
havoc | menu.c - changed M_DrawSlider to take a value and a... |
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2003-03-07 |
havoc | unfinished beginnings of support for voodoo1/voodoo2... |
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2003-03-07 |
havoc | now uses TEXF_FORCELINEAR on lightmaps |
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2003-03-07 |
havoc | added TEXF_FORCENEAREST and TEXF_FORCELINEAR flags |
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2003-03-07 |
havoc | got rid of AreaNode stuff, now only has AreaGrid (had... |
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2003-03-07 |
havoc | added gl_delayfinish cvar (default off, used to always... |
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2003-03-07 |
havoc | added invpow (arbitrary logarithm, finds a power that... |
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2003-03-07 |
havoc | added DrawQ_SuperPic, fixed severe bug in DrawQ_Mesh... |
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2003-03-07 |
havoc | view.c, cl_parse.c, cl_main.c, gl_rmain.c - trying... |
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2003-03-07 |
havoc | added Matrix4x4_OriginFromMatrix, and Matrix4x4_ScaleFr... |
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2003-03-05 |
havoc | got an email about this being out of date, fixed |
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2003-03-02 |
havoc | changed gloss behavior, now darkens light intensity... |
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2003-03-02 |
havoc | fix external model skins (they weren't rendering) |
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2003-03-02 |
havoc | changed lots of printf to Con_Printf |
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2003-02-28 |
havoc | fix improper handling of overbright pixels when saving... |
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2003-02-28 |
havoc | lights now have an orientation (this isn't editable... |
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2003-02-28 |
havoc | some added structures in in preparation for another... |
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2003-02-28 |
havoc | fix chthon lightning (ugh, how did I manage to use... |
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2003-02-27 |
havoc | changed TEXF_CLAMP to use GL_CLAMP_TO_EDGE (GL_EXT_text... |
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2003-02-26 |
havoc | adjustable r_shadow_projectdistance for testing (trying... |
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2003-02-26 |
havoc | Too fine an AREA_GRID seems to be dropping performance... |
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2003-02-21 |
havoc | added new method of culling irrelevant entity collision... |
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2003-02-21 |
havoc | added VectorMultiply (not used by anything, but for... |
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2003-02-21 |
havoc | disable step interpolation unless entity is MOVETYPE_STEP |
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2003-02-20 |
havoc | optional polygon collisions, not ready for practical... |
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2003-02-20 |
havoc | added #include "portals.h" |
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2003-02-20 |
havoc | some minor cleanup of PartialIPAddress (and some commen... |
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2003-02-20 |
havoc | now counts (very approximate) cost of builtin functions... |
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2003-02-20 |
havoc | simplified "connect local" a bit |
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2003-02-20 |
havoc | optional portal based determination of lit surfaces... |
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2003-02-17 |
havoc | no longer adopt colors from server updates (this means... |
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2003-02-17 |
havoc | improved Com_HexDumpToConsole, it now prints properly... |
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2003-02-14 |
havoc | optimized some functions like SV_WallFriction and SV_Fl... |
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2003-02-14 |
havoc | fix some bugs with r_fullbright, no lights, and other... |
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2003-02-14 |
havoc | added con_notify cvar, which controls how many console... |
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2003-02-14 |
havoc | added VectorBlend and Matrix4x4_Blend |
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2003-02-14 |
havoc | don't crash on NULL model in entity culling |
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2003-02-12 |
havoc | restructured LDFLAGS a bit to make sure libraries come... |
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2003-02-12 |
havoc | get rid of yet another entity_frame_t on the stack... |
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2003-02-11 |
havoc | fix two more stack overflows on win32 (in one case... |
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2003-02-11 |
havoc | another stack overflow fixed, this one more on the... |
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2003-02-11 |
havoc | fixed another stack overflow on win32, apparently a... |
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2003-02-10 |
havoc | fix win32 stack overflows in CL_ParseServerInfo, it... |
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2003-02-10 |
havoc | added cl_noplayershadow cvar to allow disabling player... |
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2003-02-10 |
havoc | almost lost this very important part of the MAX_EDICTS... |
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2003-02-10 |
havoc | MAX_EDICTS has changed to 32768. Yes this is madness... |
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2003-02-01 |
havoc | makefile to use for cross compiling mingw builds |
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2003-02-01 |
havoc | fixed targa quake sky loading |
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2003-01-31 |
havoc | chthon lightning no longer uses beam polygons |
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2003-01-31 |
havoc | limited pitch range to that of quake |
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2003-01-28 |
havoc | corrected comment again, indicating that the offset... |
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2003-01-28 |
havoc | corrected numbering of polygons in comment (oops) |
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2003-01-28 |
havoc | added a lot of comments to lightning beam code |
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2003-01-27 |
warp | The gcc 2.95 problem was in fact OP_STORE_V doing nasty... |
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2003-01-27 |
havoc | fixed some very ewww bugs (a few .c files made their... |
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2003-01-27 |
havoc | corrected rtlights loading of cubemapname (stupid typo) |
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2003-01-27 |
havoc | lightning beams have been replaced with a polygon effec... |
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2003-01-23 |
havoc | entity shadow casting is now optional per entity (EF_NO... |
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2003-01-23 |
havoc | added resolutions 320x240, 400x300, 1152x864, 1280x1024... |
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2003-01-22 |
havoc | reduced intensity and radius of teleport flash |
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2003-01-22 |
havoc | removed allsolid check from droptofloor |
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2003-01-22 |
havoc | turned off mipmapping on attenuation texture |
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2003-01-16 |
havoc | works with NULL worldmodel |
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2003-01-15 |
havoc | changed a debugging notice about texture loading |
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2003-01-15 |
havoc | now checks for NULL worldmodel |
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2003-01-15 |
havoc | now prints image size (was printing garbage before) |
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2003-01-15 |
havoc | tiny cleanup to RotatePointAroundVector (uses a VectorC... |
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2003-01-15 |
havoc | fixed bumpmapping! now looks correct |
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2003-01-15 |
havoc | expanded string table offset table from 1024 to 65536... |
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2003-01-15 |
havoc | added developer_memory cvar (default off) to decide... |
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2003-01-15 |
havoc | now checks if worldmodel is NULL again, some comment... |
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2003-01-15 |
havoc | cleanup of precache messages and assorted comments |
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2003-01-06 |
molivier | E4M9 was added to the Transfusion map list |
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2002-12-24 |
havoc | loadimagepixels is a little cleaner now (yes made clean... |
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2002-12-24 |
havoc | detect bogus texture upload attempts and print the... |
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2002-12-22 |
havoc | unified model skinframe loaders used for mdl, md2,... |
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2002-12-11 |
molivier | Some stupid Linux machines (i.e. Mandrake) seem to... |
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next |