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xonotic/darkplaces.git
2021-05-14
cloudwalk
host: Clean it up. Give some functions new names and...
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2021-05-10
cloudwalk
Update a few cl_* cvar descriptions
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2021-05-09
havoc
Fix a possible divide by zero in Mod_PSKMODEL_Load.
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2021-05-09
havoc
Fix some warnings in MSVC++2019. Add SDL2-nuget packag...
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2021-05-09
cloudwalk
Optimize FS_FileExtension
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2021-05-09
cloudwalk
Revert "gl_draw, model_shared: Refactor vertex adding...
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2021-04-20
cloudwalk
cmd: Merge cmd_client and cmd_server into cmd_local...
97/merge
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2021-04-20
cloudwalk
menu: Partially implement MQC built-in #352 (registerco...
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2021-04-20
cloudwalk
prvm: Deduplicate console command handler
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2021-04-20
cloudwalk
cmd: Use per-interpreter hooks to handle commands,...
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2021-04-17
cloudwalk
sys: Don't bother doing Host_Shutdown on Sys_Error
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2021-04-13
cloudwalk
cl_main: Slight refactor
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2021-04-13
cloudwalk
com_list: Move all functions to the header and inline...
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2021-04-13
cloudwalk
host: Move Host_GetConsoleCommands and rename it for...
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2021-04-13
cloudwalk
curl: Rename Curl_Run to Curl_Frame. Fix typo in comment
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2021-04-13
cloudwalk
host, netconn: Use cvar callbacks on (cl_)port to reduc...
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2021-04-13
cloudwalk
host: Refactor Host_Frame; simplify control flow.
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2021-04-12
divverent
Fix a use of FALSE in some JPEG code.
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2021-04-11
cloudwalk
image: Sanitize paths on *all* images rather than image...
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2021-04-11
cloudwalk
host: Make delta non-static in Host_Sleep
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2021-04-11
cloudwalk
cl_parse: Implement 7th mode for cl_nettimesyncboundmod...
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2021-04-11
cloudwalk
cl_input: Don't floor cl.cmd.frametime to the nearest...
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2021-04-11
cloudwalk
client: Improve input packet timing (netfps)
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2021-04-11
cloudwalk
cl_parse: Clarify a few cvar descriptions
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2021-04-11
cloudwalk
cl_parse: Further optimize CL_NetworkTimeReceived
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2021-04-11
cloudwalk
cl_parse: Refactor cl_nettimesyncboundmode check into...
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2021-04-11
cloudwalk
sv_main: Let the other players know if a connected...
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2021-04-11
cloudwalk
render: Refactor R_CullBox to simplify it.
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2021-03-30
cloudwalk
sv_user: Check if frametime is positive
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2021-03-30
cloudwalk
sv_user: Don't bound moveframetime to a multiple of...
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2021-03-29
cloudwalk
cl_screen: Finish frames even if we're minimized, if...
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2021-03-29
cloudwalk
protocol: Make receivetime a float since it's derived...
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2021-03-29
cloudwalk
sv_user: Use sv.time directly, to limit reported time...
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2021-03-29
cloudwalk
Revert "Tell clients to reconnect before loading the...
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2021-03-29
cloudwalk
server: Remove unused/broken ping smoothing feature
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2021-03-29
cloudwalk
sv_user: Don't detect heavy movement loss right after...
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2021-03-29
cloudwalk
server: Limit moveframetime to a multiple of sv.frametime
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2021-03-29
cloudwalk
sv_user: Remove redundant return/unreachable code
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2021-03-09
cloudwalk
cmd: Dynamically allocate the command interpreters
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2021-03-06
cloudwalk
sys: Simplify Sys_LoadLibrary. Implement Sys_LoadDepend...
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2021-03-06
cloudwalk
sys: Rename Sys_UnloadLibrary to Sys_FreeLibrary for...
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2021-02-04
cloudwalk
cl_particles: Fix rain splash particles falling through...
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2021-02-04
cloudwalk
sys_win: Remove pointless cls.state sets since we're...
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2021-01-24
cloudwalk
keys: Fix intermittent buffer overflow when pasting...
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2021-01-06
cloudwalk
model_shared: Avoid Mod_MakeSortedSurfaces if dedicated...
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2021-01-06
cloudwalk
model_shared: Clarify comments
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2021-01-06
cloudwalk
model_brush: Rename some Q1BSP functions that are actua...
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2021-01-01
cloudwalk
model_brush: More work on VBSP. Still crashes.
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2021-01-01
cloudwalk
model_brush: Very early implementation of VBSP loader...
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2020-12-31
cloudwalk
console: Readd code accidentally removed
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2020-12-31
cloudwalk
model_vbsp: Move magic header define to its appropriate...
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2020-12-31
cloudwalk
model_shared: Fix gcc warning
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2020-12-31
cloudwalk
Add missing include guards. Formatting improvement
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2020-12-31
cloudwalk
fs: Create header for Source engine VPK format
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2020-12-31
cloudwalk
model: Create header for Half-Life MDL format
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2020-12-31
cloudwalk
model: Recognize Valve BSP format. Add file format...
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2020-12-29
havoc
Fix crash in q3bsp loading on submodels where it was...
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2020-12-23
cloudwalk
com_game: Add GAME_BATTLEMETAL
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2020-12-21
cloudwalk
shader_glsl: Don't use the r_colorfringe codepath if...
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2020-12-21
cloudwalk
sv_ccmds: Comment fix
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2020-12-20
cloudwalk
model_shared: Fix compile warning and error with gcc
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2020-12-20
cloudwalk
cvar: Check if cvar is NULL before adding callback...
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2020-12-20
cloudwalk
model_brush: Remove commented out code
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2020-12-19
havoc
Replaced some model fields and changed their purpose...
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2020-12-19
havoc
Fix a few warnings in VS2019.
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2020-12-18
cloudwalk
cl_input: Implement CheckJump function. Rename ambiguou...
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2020-12-16
cloudwalk
Revert "shader_glsl: Don't apply the fringe effect...
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2020-12-16
cloudwalk
shader_glsl: Don't apply the fringe effect if it's...
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2020-12-16
cloudwalk
cl_input: Simplify wishspeed calculation to use VectorN...
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2020-12-16
cloudwalk
mathlib: Simplify VectorNormalizeLength to use existing...
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2020-12-16
cloudwalk
sys: Remove unnecessary curly braces from a commented...
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2020-12-16
cloudwalk
gl: Fix r_lockpvs behaving like r_lockvisibility. Minor...
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2020-12-03
cloudwalk
gl_rmain: Fix skybox fog disappearing with certain...
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2020-11-30
cloudwalk
clvm_cmds, sv_main: Whitespace and cvar description fix
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2020-11-30
cloudwalk
gl_textures: Remove redundant check. glt->bufferpixels...
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2020-11-30
cloudwalk
gl_rmain: Comments and style fix (no pun intended...)
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2020-11-30
cloudwalk
cl_demo: Fix demo loop playback bugs. Should behave...
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2020-11-30
cloudwalk
cl_parse: Only print if server actually disconnected
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2020-11-30
cloudwalk
gl_textures: Fix warning
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2020-11-30
havoc
Refactored lightmap update handling and added cvars...
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2020-11-30
havoc
Remove inline keyword on List_* functions, inline in...
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2020-11-30
havoc
Add missing code modules to vs2019 project.
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2020-11-29
cloudwalk
gl_textures: Totally disable the partial update codepat...
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2020-11-28
cloudwalk
prvm_edict: Spelling
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2020-11-28
cloudwalk
prvm_execprogram: Polish pass over error messages
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2020-11-28
cloudwalk
prvm_execprogram: Compare against numglobals instead...
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2020-11-28
cloudwalk
pr_comp: Slightly improve commenting. Use explicit...
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2020-11-28
cloudwalk
pr_comp: Add the rest of FTEQW's opcodes
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2020-11-28
cloudwalk
csprogs: Pass menu/focus state as a third parameter...
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2020-11-28
cloudwalk
prvm_edict: Add warning for attempting to load FTEQW...
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2020-11-28
cloudwalk
pr_comp: Fix typo in comments
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2020-11-14
cloudwalk
gl_draw, model_shared: Refactor vertex adding. Add...
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2020-11-09
cloudwalk
Revert "cmd: Merge cmd_server and cmd_client into cmd_l...
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2020-11-09
cloudwalk
gl_textures: Optimize the gl_nopartialtextureupdates...
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2020-11-08
cloudwalk
prvm_edict: Link all edicts to the world when loaded...
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2020-11-08
cloudwalk
image: Check if file exists first to allow early out...
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2020-11-08
cloudwalk
gl_rmain: Duplicate the lightmap update code to avoid...
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2020-11-08
cloudwalk
gl_rmain: Render anything RENDER_VIEWMODEL when in...
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2020-11-08
cloudwalk
com_list: Implement the rest of the linked list API...
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2020-11-08
cloudwalk
cvar: When saving init state, simply make a copy of...
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