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xonotic/xonotic-data.pk3dir.git
2020-01-22
terencehill
Make sure number of lives is an integer and <= 999
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2020-01-22
terencehill
Count active players only when needed
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2020-01-22
terencehill
LMS: fix newcomers not being able to join the game...
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2020-01-20
Mario
Merge branch 'Mario/rain_fix' into 'master'
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2020-01-20
Mario
Merge branch 'Mario/csqc_refdef' into 'master'
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2020-01-20
Mario
Merge branch 'Mario/intrusivelist_objects' into 'master'
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2020-01-19
Mario
Add a compiler flag to debug shotgun melee range
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2020-01-19
Mario
Update item sizes in other locations, to match the...
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2020-01-19
Mario
Merge branch 'bones_was_here/weaponbbox' into 'master'
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2020-01-19
Mario
Allow mappers to define the draw distance of the rain...
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2020-01-19
Mario
Increase rain draw distance to 1000 (also for drain)
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2020-01-19
Mario
Increase rain draw distance to 700, so drain functions
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2020-01-19
Mario
Fix rainsnow logic, thanks to Player_2
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2020-01-18
Mario
Merge branch 'master' into Mario/rain_fix
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2020-01-18
Mario
Replace some per-frame physics loops with intrusive...
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2020-01-18
Mario
Disable third person spectator change camera until...
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2020-01-18
bones_was_here
Increase height of weapon item bbox from 32 to 48
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2020-01-18
Martin Taibr
Merge branch 'martin-t/electro-denoobing' into 'master'
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2020-01-18
Martin Taibr
electro midaircombo_speed to preserve balance bug :P
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2020-01-18
Mario
Move weapon frame handling to the client side
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2020-01-17
Mario
Remove a macro only used once, clean up miscfunctions...
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2020-01-17
Mario
Remove/disable a couple of unused misc functions
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2020-01-17
Mario
Rename AmmoNameFromWeaponentity to GetAmmoName and...
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2020-01-16
Martin Taibr
more midair combo options: own/teammate/enemy
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2020-01-16
Martin Taibr
keep old midair combo behavior in all balances
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2020-01-16
Martin Taibr
fix read from deleted entity
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2020-01-15
Mario
Disable cl_useenginerefdef by default so that the QC...
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2020-01-15
Mario
Since the polygon drawing calls now explicitly state...
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2020-01-15
Mario
Fix g_maplist_votable_abstain description
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2020-01-15
Rudolf Polzer
Transifex autosync
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2020-01-14
Mario
Fix sv_doors_always_open definition in config
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2020-01-14
Mario
Add a function to skip certain target fields when using...
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2020-01-14
Mario
Add an option to disable flag waypoints in CTF on the...
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2020-01-14
Martin Taibr
add midaircombo_own to balance files
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2020-01-14
Mario
Update ticrate before calling player prediction code
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2020-01-14
Mario
Fix a division by 0
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2020-01-14
Mario
Update the saved fields as well if there's no tick...
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2020-01-14
Mario
Add Freeze Tag to the list of gamemodes that don't...
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2020-01-14
Mario
Fix raptor landing not taking the full time with very...
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2020-01-14
Mario
Do traces for shot origin when the racer is actually...
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2020-01-14
Mario
Use the effect entity instead of strings for vehicle...
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2020-01-14
Mario
Fix raptor cannon spamming attacks as fast as it can...
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2020-01-14
Mario
Merge branch 'martin-t/linkexplode' into 'master'
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2020-01-14
Martin Taibr
remove bal-wep-xpm
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2020-01-14
Martin Taibr
update hash
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2020-01-14
Mario
Merge branch 'terencehill/spectate_player' into 'master'
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2020-01-14
Martin Taibr
Merge branch 'master' into martin-t/linkexplode
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2020-01-14
Mario
Merge branch 'DefaultUser/mapinfo_without_weapons_in_ca...
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2020-01-14
Mario
Fix a NaN warning from Raptor flares
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2020-01-14
Rudolf Polzer
Transifex autosync
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2020-01-13
Mario
Add g_buffs_randomize_teamplay setting (on by default...
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2020-01-12
Freddy
CA doesn't require weapons on maps
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2020-01-12
Mario
Adjust DeFrag compatibility's player size adjustment...
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2020-01-12
Mario
Make crosshair_chase_playeralpha a cvar
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2020-01-12
Mario
Automatically detect .arena files instead of adding...
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2020-01-12
Mario
Restore Vortex balance to Xonotic defaults in the Testi...
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2020-01-12
Mario
Merge branch 'martin-t/solpen-nerf' into 'master'
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2020-01-12
Martin Taibr
update hash
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2020-01-12
Martin Taibr
linear solpen falloff again
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2020-01-11
terencehill
Revert "Make sure g_campaign is always reset to 0 on...
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2020-01-10
Martin Taibr
WIP: electro: allow midair combos to only affect enemy...
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2020-01-10
Martin Taibr
Merge branch 'mirceakitsune/campaign_leadlimit' into...
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2020-01-10
Mircea Kitsune
Allow campaign levels to specify leadlimit
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2020-01-10
Mario
Update the view smoothing cvars to Xonotic values in...
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2020-01-10
Mario
Set a default value for cl_stairsmoothspeed in code...
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2020-01-09
Mario
Rename sv_vq3compat to sv_q3defragcompat to clarify...
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2020-01-09
Mario
Automatically detect .defi files and enable VQ3 compat...
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2020-01-09
Mario
Merge branch 'illwieckz/ge128' into 'master'
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2020-01-09
Thomas Debesse
DarkPlaces does not support alphaFunc GT0 and uses...
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2020-01-08
Martin Taibr
add link to translation guide on wiki
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2020-01-08
Mario
Merge branch 'martin-t/weaponorder' into 'master'
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2020-01-08
Mario
Merge branch 'is_not_beaten' into 'master'
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2020-01-07
terencehill
Make sure g_campaign is always reset to 0 on disconnect...
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2020-01-07
Mario
Make uses of R_BeginPolygon explicit as to whether...
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2020-01-07
Mario
Make the slick flag usable outside of applygravity
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2020-01-07
Mario
Merge branch 'terencehill/frametime_checks' into 'master'
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2020-01-06
Mario
Fix off-hand grappling hook firing from the center...
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2020-01-06
Mario
Don't copy trace globals when performing touch with...
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2020-01-06
Mario
Tweak unsticking to match the engine a bit closer,...
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2020-01-06
Mario
Update cl_viewmodel_alpha description
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2020-01-06
Mario
Merge branch 'Mario/weapon_opacity_menu' into 'master'
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2020-01-06
Mario
Merge branch Mario/weapon_opacity_menu (S merge request)
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2020-01-06
Mario
Hopefully fix compilation units
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2020-01-06
Mario
Fix crouching not being applied while in bloodloss
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2020-01-06
Mario
Fix glitchy jumping while bloodloss is in effect
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2020-01-06
Mario
Disable bloodloss when the match has ended, fixes cases...
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2020-01-06
Mario
Remove crosshair_hittest_showimpact from the menu and...
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2020-01-06
Mario
Reset weapon alignment on respawn and when dual wieldin...
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2020-01-04
Martin Taibr
Merge branch 'mirceakitsune/campaign_gametype_icon...
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2020-01-03
Martin Taibr
Merge branch 'mirceakitsune/campaign_difficulty' into...
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2020-01-03
Mircea Kitsune
Better campaign difficulty customization
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2020-01-02
Mario
Don't use the IS_DEAD macro in CSQC Player code (not...
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2020-01-02
Rudolf Polzer
Use cp instead of ln to create the csprogs pk3.
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2020-01-01
terencehill
More frametime checks
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2020-01-01
terencehill
Check frametime before executing code that does nothing...
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2020-01-01
Martin Taibr
fix mutator descriptions in menu
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2020-01-01
Martin Taibr
document what _ is
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2020-01-01
Martin Taibr
improve some mutator descriptions, higher touchexplode...
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2020-01-01
Martin Taibr
Merge branch 'mutator' into 'master'
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2019-12-31
Mario
Merge branch 'Mario/qc_camstuff' into 'master'
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