2011-07-20 |
MirceaKitsune | Update maplist |
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2011-07-20 |
MirceaKitsune | Toxic radar and waypoints cache |
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2011-07-20 |
MirceaKitsune | Port Toxic, another Nexuiz map |
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2011-07-20 |
MirceaKitsune | Forgotten maplist update |
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2011-07-20 |
MirceaKitsune | Strength radar, and a shader the map uses. Also update... |
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2011-07-20 |
MirceaKitsune | Why were those Ruiner lightmaps not on GIT? |
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2011-07-20 |
MirceaKitsune | Port the Nexuiz map, Strength. |
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2011-07-19 |
MirceaKitsune | Fix a bug with forced reloading |
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2011-07-19 |
MirceaKitsune | Rework the buttons yet again. Both grabber modes is... |
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2011-07-19 |
MirceaKitsune | Properly resize the weapon settings window |
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2011-07-19 |
MirceaKitsune | Document the firing button change |
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2011-07-19 |
MirceaKitsune | Make grabber radius a little smaller now |
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2011-07-19 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/firing_buttons |
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2011-07-19 |
MirceaKitsune | Make g_healthsize_vore_pos much smaller to reduce the... |
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2011-07-19 |
MirceaKitsune | Ah... keep primary fire for stomach kicks though |
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2011-07-19 |
MirceaKitsune | Teach bots to use the new firing button |
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2011-07-19 |
MirceaKitsune | Move vore swallowing to the alt fire button, which... |
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2011-07-19 |
MirceaKitsune | Allow grabber secondary to be toggled |
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2011-07-19 |
MirceaKitsune | No alt fire if hooked or firing the hook |
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2011-07-19 |
MirceaKitsune | We don't need to dim the crosshair this much when unarm... |
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2011-07-19 |
MirceaKitsune | Fix a menu bug |
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2011-07-19 |
MirceaKitsune | Better default crosshairs |
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2011-07-19 |
MirceaKitsune | Add menu selectors for all crosshairs |
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2011-07-19 |
MirceaKitsune | Crosshair style based on weapon and firing type |
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2011-07-19 |
MirceaKitsune | Grabber firing type now depends on distance, rather... |
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2011-07-19 |
MirceaKitsune | Create a crosshair style stat |
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2011-07-19 |
MirceaKitsune | Make a menu change which will be needed for multiple... |
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2011-07-18 |
MirceaKitsune | Limit the stomach board to 9 entries due to the HUD... |
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2011-07-18 |
MirceaKitsune | Remove the % symbol from the capacity indicator. It... |
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2011-07-18 |
MirceaKitsune | Better balance settings and other tweaks |
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2011-07-18 |
MirceaKitsune | Make stomach capacity twice brighter than health /... |
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2011-07-18 |
MirceaKitsune | Document the new feature |
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2011-07-18 |
MirceaKitsune | Fix a typo causing bad values to show |
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2011-07-18 |
MirceaKitsune | Remove forgotten debug print |
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2011-07-18 |
MirceaKitsune | Better neighboring prey limit |
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2011-07-18 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/quantity_stoma... |
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2011-07-18 |
MirceaKitsune | Make kick damage a little bit lower |
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2011-07-18 |
MirceaKitsune | Fix a bug that caused the stomach load to be filtered... |
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2011-07-18 |
MirceaKitsune | Don't show capacity when there's no prey and healthsize... |
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2011-07-18 |
MirceaKitsune | Revert change I made to the text coloring function... |
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2011-07-18 |
MirceaKitsune | Value based color for the stomach board capacity indicator |
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2011-07-18 |
MirceaKitsune | Fix extra space in my last commit |
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2011-07-18 |
MirceaKitsune | More descriptive swallow message when out of prey capacity |
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2011-07-18 |
MirceaKitsune | Draw text bigger when showing only the capacity |
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2011-07-18 |
MirceaKitsune | Do not show 0/ when there's no prey |
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2011-07-18 |
MirceaKitsune | Add a percent symbol to the stomach board |
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2011-07-18 |
MirceaKitsune | Better sbar font size with the new indicator |
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2011-07-18 |
MirceaKitsune | Make prey pop out of the predator if the pred becomes... |
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2011-07-18 |
MirceaKitsune | Properly prevent swallowing more players than your... |
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2011-07-18 |
MirceaKitsune | Randomize the position of prey in the stomach, now... |
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2011-07-18 |
MirceaKitsune | Fix distributed digestion |
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2011-07-18 |
MirceaKitsune | Adapt walking speed based on stomach load to the new... |
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2011-07-18 |
MirceaKitsune | Actually fix the speedcap |
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2011-07-18 |
MirceaKitsune | Adapt the speedcap to the new system |
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2011-07-18 |
MirceaKitsune | Get the gravity system to work properly |
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2011-07-18 |
MirceaKitsune | New system for applying stomach load and weight |
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2011-07-18 |
MirceaKitsune | Use floor() instead of ceil() for max load, to match... |
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2011-07-18 |
MirceaKitsune | Fix how weight is calculated and applied |
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2011-07-18 |
MirceaKitsune | Adjust some more cvars to the new system |
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2011-07-18 |
MirceaKitsune | Rename some cvars |
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2011-07-18 |
MirceaKitsune | Further progress on the belly mass system |
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2011-07-18 |
MirceaKitsune | More progress on the mass based stomach system, impleme... |
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2011-07-18 |
MirceaKitsune | First part of a mass based swallowing system. Swallow... |
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2011-07-17 |
MirceaKitsune | Reduce Grabber damage a bit for now, as several people... |
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2011-07-17 |
MirceaKitsune | Document the previous fix |
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2011-07-17 |
MirceaKitsune | Hopefully fix another small issue with the stomach... |
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2011-07-17 |
MirceaKitsune | Fix the stomach board showing the wrong player in multi... |
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2011-07-17 |
MirceaKitsune | Vore Tournament 0.6.1 has been released! Mark that... |
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2011-07-17 |
MirceaKitsune | Better default swallow speed |
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2011-07-17 |
MirceaKitsune | Show the proper stomach board color on spectated player... |
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2011-07-16 |
MirceaKitsune | Also use the proper alpha cvars for the swallow model |
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2011-07-16 |
MirceaKitsune | Fix the swallow model not showing to spectators when... |
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2011-07-16 |
MirceaKitsune | Disable GLSL gamma again by default. I believe this... |
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2011-07-16 |
MirceaKitsune | Don't show names for prey when the stomach model is... |
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2011-07-16 |
MirceaKitsune | Enable v_glslgamma. This isn't what was causing the... |
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2011-07-16 |
MirceaKitsune | Limit how often the Grabber's beam effect is sent ... |
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2011-07-16 |
MirceaKitsune | Fix the view weapon model not animating in multiplayer... |
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2011-07-16 |
MirceaKitsune | Fix the server attempting to attach the exterior weapon... |
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2011-07-16 |
MirceaKitsune | Document the last bugfix |
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2011-07-16 |
MirceaKitsune | Fix an issue with the grabber reloading |
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2011-07-16 |
MirceaKitsune | Don't skip some important checks for the grabber while... |
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2011-07-16 |
MirceaKitsune | Upcoming 0.6.1 release notes, with what's been done... |
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2011-07-16 |
MirceaKitsune | Finally fix the prey scanning issue! I was forgetting... |
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2011-07-16 |
MirceaKitsune | Revert everything. Neither the old method nor the new... |
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2011-07-16 |
MirceaKitsune | Use a different, and very weird solution for the prey... |
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2011-07-16 |
MirceaKitsune | Fix a big issue in the new tick check for prey. The... |
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2011-07-16 |
MirceaKitsune | Some balance tweaks to fuel rotting |
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2011-07-16 |
MirceaKitsune | Properly check if we have enough ammo for an attack |
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2011-07-16 |
MirceaKitsune | Don't attempt to switch weapons if we're out of ammo... |
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2011-07-16 |
MirceaKitsune | Properly skip reloading when there's no ammo left |
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2011-07-16 |
MirceaKitsune | Disable v_glslgamma by default. This seems to fix vario... |
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2011-07-16 |
MirceaKitsune | Some balance tweaks on swallowing, and correction on... |
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2011-07-16 |
MirceaKitsune | Better comment on my last change |
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2011-07-16 |
MirceaKitsune | Fully fix the multiplayer swallowing issue, which will... |
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2011-07-16 |
MirceaKitsune | First part of fixing the multiplayer swallowing issue... |
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2011-07-15 |
MirceaKitsune | Vore Tournament 0.6.0 has been released! This GIT is... |
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2011-07-15 |
MirceaKitsune | Use -xonotic instead of -nexuiz for the engine branding... |
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2011-07-15 |
MirceaKitsune | Update stomach kick cvars in tutorial map |
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2011-07-15 |
MirceaKitsune | Fix the stomach board showing the spectatee's name... |
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2011-07-15 |
MirceaKitsune | More animations and animation tweaks |
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next |