projects
/
xonotic
/
xonotic-data.pk3dir.git
/ shortlog
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
xonotic/xonotic-data.pk3dir.git
2015-11-07
TimePath
sound8
commit
|
commitdiff
|
tree
|
snapshot
2015-11-07
TimePath
FOREACH_WORD
commit
|
commitdiff
|
tree
|
snapshot
2015-11-07
TimePath
Global sounds: register
commit
|
commitdiff
|
tree
|
snapshot
2015-11-07
TimePath
Player sounds: cleanup
commit
|
commitdiff
|
tree
|
snapshot
2015-11-07
Mario
Accept multiple arguments for sv_intermission_cdtrack
commit
|
commitdiff
|
tree
|
snapshot
2015-11-07
TimePath
Stats: register a few more stats
commit
|
commitdiff
|
tree
|
snapshot
2015-11-07
TimePath
Stats: begin registering stats
commit
|
commitdiff
|
tree
|
snapshot
2015-11-07
TimePath
Stats: registry
commit
|
commitdiff
|
tree
|
snapshot
2015-11-06
Mario
Don't offset buff location when spawning at a spawnpoin...
commit
|
commitdiff
|
tree
|
snapshot
2015-11-06
TimePath
Mutators: increase limit
commit
|
commitdiff
|
tree
|
snapshot
2015-11-06
TimePath
Registry: network and verify checksums on connect
commit
|
commitdiff
|
tree
|
snapshot
2015-11-06
TimePath
Registry: fix incorrect sorting
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Registry: checksum
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Net: move message headers to their respective files
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Rubble: move to qc effects
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Modeleffects: move to qc effects
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Damageeffects: move to qc effects
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Gibs: move to qc effects
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Casings: move to qc effects
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Effects: create qc effects folder
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Split up common/util.qc
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Cleanup
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Cleanup
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Cleanup
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Onslaught: move controlpoint + generator to mutator...
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
HUD: split panels into files
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
s/(void)/()
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Mutators: make cloaked and running_guns mutators
commit
|
commitdiff
|
tree
|
snapshot
2015-11-05
TimePath
Mutators: self containment
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
Mutators: add hooks for overkill
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
Rifle: remove debugging
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
clientstatus: fix worldstatus being appended
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
CTF: precache default flag
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
Net: reserve fewer temp entity events
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
Net: allow overriding CSQCPLAYER_FORCE_UPDATES
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
Net: register all types
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
Mario
Add a mutator hook for menu commands
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
Mario
Bring back random chance
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
Mario
Undo last change of atten
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
Merge branch 'TimePath/entitydebugger' into 'master'
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
Mario
Use ATTN_NORM on shotgun ricochet (hopefully fixes...
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
Weapons: independent `weapon_think` and `weapon_nextthink`
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
TimePath
Merge branch 'master' into TimePath/debug_draw
248/head
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
Mario
Don't retry next frame (was breaking some impulses...
commit
|
commitdiff
|
tree
|
snapshot
2015-11-04
Mario
Use SND_RIC_RANDOM
commit
|
commitdiff
|
tree
|
snapshot
2015-11-03
Mario
Fix CTF leadlimit acting as timelimit
commit
|
commitdiff
|
tree
|
snapshot
2015-11-03
TimePath
Effects: fix arc with mismatching effectinfo
commit
|
commitdiff
|
tree
|
snapshot
2015-11-03
TimePath
Sounds: zone stored SND tempstrings
commit
|
commitdiff
|
tree
|
snapshot
2015-11-03
TimePath
Sounds: fix silent weapons
commit
|
commitdiff
|
tree
|
snapshot
2015-11-03
TimePath
Sounds: infer extensions
commit
|
commitdiff
|
tree
|
snapshot
2015-11-02
TimePath
Weapons: assert weaponentity.state
commit
|
commitdiff
|
tree
|
snapshot
2015-11-02
Mario
Fix vehicle buff exploit
commit
|
commitdiff
|
tree
|
snapshot
2015-11-02
TimePath
Weapons: pass weaponentity field instead of slot
commit
|
commitdiff
|
tree
|
snapshot
2015-11-02
Mario
Add a hack to give and take buff time when entering...
commit
|
commitdiff
|
tree
|
snapshot
2015-11-01
TimePath
Merge branch 'master' into TimePath/debug_draw
commit
|
commitdiff
|
tree
|
snapshot
2015-11-01
TimePath
lib: etof and ftoe
commit
|
commitdiff
|
tree
|
snapshot
2015-11-01
TimePath
Racer: remove some uses of self
commit
|
commitdiff
|
tree
|
snapshot
2015-11-01
TimePath
Precache: defer
commit
|
commitdiff
|
tree
|
snapshot
2015-11-01
TimePath
Registry: hide arrays
commit
|
commitdiff
|
tree
|
snapshot
2015-11-01
TimePath
Registry: use BITS everywhere
commit
|
commitdiff
|
tree
|
snapshot
2015-11-01
Mario
Increase maximum monsters
commit
|
commitdiff
|
tree
|
snapshot
2015-11-01
Mario
Add a function to change the monster model path
commit
|
commitdiff
|
tree
|
snapshot
2015-10-31
Mario
Merge branch 'terencehill/hide_motd' into 'master'
commit
|
commitdiff
|
tree
|
snapshot
2015-10-31
TimePath
Registry: use BITS everywhere
commit
|
commitdiff
|
tree
|
snapshot
2015-10-31
TimePath
Weapon priority list: fix invisible names
commit
|
commitdiff
|
tree
|
snapshot
2015-10-31
Mario
Increase the number of deathtypes to 100
commit
|
commitdiff
|
tree
|
snapshot
2015-10-31
Mario
We keep running into these limits, increase by 100
commit
|
commitdiff
|
tree
|
snapshot
2015-10-30
TimePath
Effects: make sending entities easier, make sending...
commit
|
commitdiff
|
tree
|
snapshot
2015-10-30
Mario
Add a new spawnflag and cvar to control the resizing...
commit
|
commitdiff
|
tree
|
snapshot
2015-10-30
Mario
Only change limits when adding the mutator (might fix...
commit
|
commitdiff
|
tree
|
snapshot
2015-10-29
TimePath
lib: inline a few functions
commit
|
commitdiff
|
tree
|
snapshot
2015-10-29
TimePath
Merge branch 'master' into TimePath/debug_draw
commit
|
commitdiff
|
tree
|
snapshot
2015-10-29
TimePath
Itemstime: ignore weapons
commit
|
commitdiff
|
tree
|
snapshot
2015-10-29
TimePath
Merge branch 'TimePath/items' into 'master'
commit
|
commitdiff
|
tree
|
snapshot
2015-10-29
TimePath
Merge branch 'master' into TimePath/items
245/head
commit
|
commitdiff
|
tree
|
snapshot
2015-10-29
TimePath
Entity debugger
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
Mario
Clean up the function slightly (kinda)
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
Mario
Don't network target_push entities anymore (trigger_pus...
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
Mario
Remove a reference to the mod weapon Flak
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
Mario
Increase announcement limit again
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
Weapons: use correct weapon name for ITEM_WEAPON_PRIMORSEC
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
Mario
Increase announce notification count
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
Merge branch 'TimePath/independent_offhand' into 'master'
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
Mario
Add another potentially useful hook
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
Weapons: add a second .weaponentity
247/head
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
Mario
Fix a somehow broken compile
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
Mario
Add some more useful hooks
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
Weapons: pass weapon index
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
Weapons: use bitflags for fire modes
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
Instagib cells: suppress spawnfunc warning
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
With: allow in short if-else statements
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
Uncrustify server/weapons/weaponsystem.qc
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
Round handler: fix null function crash
commit
|
commitdiff
|
tree
|
snapshot
2015-10-28
TimePath
LinkedList: always update tail
commit
|
commitdiff
|
tree
|
snapshot
2015-10-27
terencehill
Hide the MOTD when going spec
246/head
commit
|
commitdiff
|
tree
|
snapshot
2015-10-27
TimePath
Logging: forgot 'F' suffix
commit
|
commitdiff
|
tree
|
snapshot
2015-10-27
TimePath
Logging: remove remaining uses of print and printf
commit
|
commitdiff
|
tree
|
snapshot
2015-10-27
TimePath
Spectate: fix regression introduced by 74a4e5c
commit
|
commitdiff
|
tree
|
snapshot
2015-10-27
TimePath
OO: `super` considered harmful; does not handle multipl...
commit
|
commitdiff
|
tree
|
snapshot
2015-10-27
TimePath
Uncrustify menu/{anim,item}/*
commit
|
commitdiff
|
tree
|
snapshot
next