2010-12-28 |
Maik Merten | update to reactor room |
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2010-12-28 |
Maik Merten | Merge branch 'master' of ssh://git.xonotic.org/xonotic... |
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2010-12-28 |
Rudolf Polzer | Merge remote branch 'origin/savagex/stormkeepfixes' |
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2010-12-28 |
Rudolf Polzer | enable the warpzones automatically |
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2010-12-28 |
Maik Merten | fix some caulk gaps on rocks, introduce a shader for... |
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2010-12-28 |
Rudolf Polzer | force on the warpzone in space ellelator |
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2010-12-28 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/runningmanctf' |
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2010-12-28 |
Rudolf Polzer | fix some minor lighting bugs |
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2010-12-28 |
Rudolf Polzer | Split the alternative-checkpoint into two for better... |
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2010-12-28 |
Rudolf Polzer | fix paths to xonlight |
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2010-12-28 |
Rudolf Polzer | update to stormkeep by cuinnton |
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2010-12-27 |
Rudolf Polzer | also apply the rename of the rifle to the maps |
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2010-12-27 |
Rudolf Polzer | also rename the entity name |
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2010-12-27 |
FruitieX | fix missing textures |
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2010-12-27 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/runni... |
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2010-12-23 |
Maik Merten | new map preview picture |
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2010-12-23 |
Maik Merten | somewhat impressive portal sky |
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2010-12-21 |
Maik Merten | fix small issue with the portal sky |
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2010-12-21 |
Maik Merten | some more work on portal sky, set size in mapinfo so... |
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2010-12-20 |
Maik Merten | add portal sky with some strange highrise structure |
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2010-12-20 |
Rudolf Polzer | remove red_planet's effectinfo, as using mapname_effect... xonotic-v0.1.0preview |
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2010-12-19 |
Maik Merten | a few decals here and there |
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2010-12-19 |
Maik Merten | make mapinfo actually work |
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2010-12-19 |
Maik Merten | preview picture for techassault and a mapinfo file |
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2010-12-18 |
Maik Merten | small visual updates |
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2010-12-18 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/campaign' |
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2010-12-18 |
FruitieX | remove space-elevator from the campaign due to it being... |
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2010-12-12 |
Maik Merten | fix texture alignment on one crate and add authors... |
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2010-12-11 |
Maik Merten | play with colored lighting, put light fixtures over... |
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2010-12-11 |
Maik Merten | interconnect the two parallel corridors |
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2010-12-11 |
Maik Merten | instead of having one corridor into the base have two... |
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2010-12-10 |
Rudolf Polzer | space-elevator: use cdtrack number |
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2010-12-09 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/campaigntweak' |
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2010-12-09 |
FruitieX | no godlike level in an introductory campaign :P |
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2010-12-09 |
FruitieX | call it an introductory campaign |
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2010-12-09 |
FruitieX | I think 5 minutes is enough in these, and 3 caps instea... |
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2010-12-08 |
Maik Merten | prettier sky is more pretty |
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2010-12-08 |
Maik Merten | I OBEY THE FRUITIEX (and move the armor near the turret... |
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2010-12-08 |
Maik Merten | altered item placement to reduce defenders spamming... |
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2010-12-07 |
tzork | Remove accidental _gridsize, use -bouncegrid & add... |
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2010-12-07 |
tzork | Clean up geometry a bit, and do a workarround to hide... |
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2010-12-06 |
Rudolf Polzer | "team" is always integer |
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2010-12-06 |
Rudolf Polzer | update to xonotic-data |
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2010-12-05 |
Rudolf Polzer | update entities.ent filer |
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2010-12-05 |
Rudolf Polzer | better target_speaker support |
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2010-12-05 |
Rudolf Polzer | add preliminary .ent files |
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2010-12-05 |
Rudolf Polzer | entities.def -> entities.ent convereter script beginning |
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2010-12-05 |
Rudolf Polzer | entities.def -> .ent converter script (beginning) |
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2010-12-05 |
Rudolf Polzer | fix some typos in entities.def |
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2010-12-04 |
Rudolf Polzer | Merge remote branch 'origin/mand1nga/waypoints_space... |
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2010-12-03 |
Rudolf Polzer | also add its shader back |
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2010-12-03 |
Rudolf Polzer | add back one of the textures, fixed |
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2010-12-03 |
mand1nga | Initial set of waypoints |
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2010-12-02 |
Rudolf Polzer | Merge remote branch 'origin/cbrutail/nexballcreditfix' |
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2010-12-02 |
cbrutail | Modified my name in the mapinfo file |
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2010-12-01 |
FruitieX | techassault update by cortez |
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2010-12-01 |
Maik Merten | randomize boxes so the storage rooms don't look exactly... |
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2010-12-01 |
FruitieX | runningman updates by Cuinnton + small fixes |
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2010-12-01 |
FruitieX | Merge branch 'master' into fruitiex/runningmanctf |
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2010-11-30 |
Rudolf Polzer | replace the autogenerated heightmaps by better ones... |
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2010-11-30 |
Rudolf Polzer | fix a badly tiling heightmap |
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2010-11-30 |
Rudolf Polzer | Squashed commit of the following: |
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2010-11-30 |
FruitieX | make the RL platform less annoying by adding an additio... |
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2010-11-30 |
FruitieX | Merge branch 'master' into fruitiex/stormkeep |
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2010-11-30 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/freezetag_vs_keepaway' |
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2010-11-30 |
FruitieX | Merge branch 'samual/keepaway_mapinfos' into fruitiex... |
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2010-11-30 |
FruitieX | make a straight path to the electro to prevent annying... |
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2010-11-29 |
FruitieX | argh set the red generator team code correct |
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2010-11-28 |
Maik Merten | some additional detail |
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2010-11-28 |
Maik Merten | This station is now on red alert! Attack incoming!... |
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2010-11-28 |
Maik Merten | some crates in central room, some armor and health... |
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2010-11-27 |
Maik Merten | remove turrets from central room, more detail to centra... |
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2010-11-27 |
Maik Merten | lower respawntime for ammo |
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2010-11-27 |
Maik Merten | add some ammo and health, fix floating brushes I introd... |
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2010-11-27 |
Maik Merten | add third objective: You first have to destroy two... |
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2010-11-27 |
Maik Merten | begin detailing center room, fix some gaps between... |
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2010-11-26 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/stormkeep' |
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2010-11-26 |
FruitieX | fix fail :/ |
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2010-11-26 |
FruitieX | fix the lava level being too low for current stepheight... |
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2010-11-26 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/freez... |
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2010-11-24 |
FruitieX | Merge remote branch 'origin/master' into savagex/techas... |
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2010-11-24 |
FruitieX | grr wrong gametypefilter on the armors now :) |
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2010-11-24 |
FruitieX | argh, gametype filter on the red spawns as well, NOW... |
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2010-11-23 |
FruitieX | MOAR HEALTH on objectives :) |
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2010-11-23 |
FruitieX | bit more health on the first objectives |
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2010-11-23 |
FruitieX | warehouse textures (in textures/map_techassault/) |
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2010-11-21 |
FruitieX | fixes |
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2010-11-21 |
FruitieX | ...and the warpzone glow |
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2010-11-21 |
FruitieX | correct skin on jumppad |
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2010-11-21 |
FruitieX | color the lights in the red base red |
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2010-11-21 |
FruitieX | mirror runningman |
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2010-11-21 |
Maik Merten | new techassault version by cortez666 |
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2010-11-20 |
FruitieX | several improvements to detail, WARNING: only half... |
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2010-11-20 |
unknown | Add gametype keepaway into the mapinfos so that keepawa... |
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2010-11-19 |
FruitieX | update by cortez |
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2010-11-18 |
Rudolf Polzer | FruitieX's cdtrack changes (now using zzzzz) |
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2010-11-18 |
Rudolf Polzer | Merge remote branch 'origin/cbrutail/shaderfix-forcefileds' |
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2010-11-18 |
cbrutail | Added surfacelighted shaders for all colors. Less turbu... |
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2010-11-18 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/red-planet-zfight' |
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2010-11-17 |
FruitieX | techassault update by cortez |
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next |