2011-07-31 |
vortex | Fix gl_texturecompression_sprites to check for gl_textu... |
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2011-07-27 |
divverent | SV_PushMove: no longer assume that just rotating the... |
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2011-07-23 |
havoc | added sv_namechangetimer cvar which allows the name... |
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2011-07-23 |
havoc | remove a redundant (and bugged) check |
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2011-07-23 |
divverent | fix two errors in DDS format as written by DP |
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2011-07-23 |
havoc | added a FIXME comment - R_CompleteLightPoint should... |
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2011-07-23 |
eihrul | handle IQM models with no blend weights |
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2011-07-23 |
eihrul | tab formatting fix |
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2011-07-23 |
eihrul | build static frame for IQM models with no animations |
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2011-07-23 |
havoc | added -developer3 for crazy debugging sessions (gl_prin... |
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2011-07-23 |
havoc | print shader compile and link logs always if developer_... |
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2011-07-23 |
divverent | Update the default values for the motionblur..... I... |
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2011-07-23 |
divverent | Add/update cvars and such... Almost done now basically... |
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2011-07-23 |
divverent | Change how the factor is calculated and set it up to... |
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2011-07-23 |
divverent | Begin a quick re-write of how motionblur values are... |
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2011-07-23 |
divverent | Different fade rates for adapting to bright scenes... |
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2011-07-23 |
havoc | changed qwmasters - kubus.rulez.pl is down, added qwmas... |
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2011-07-23 |
Rudolf Polzer | Merge branch 'div0-stable' of git://git.xonotic.org... |
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2011-07-08 |
divverent | fix gl_mesh_testmanualfeeding |
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2011-07-08 |
divverent | OS X compile: do not build the AGL target by default... |
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2011-07-08 |
Rudolf Polzer | OS X compile: do not build the AGL target by default... |
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2011-07-06 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-07-06 |
divverent | move gecko builtins to menudefs.qc |
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2011-07-01 |
havoc | effectinfo velocitymultiplier defaults to 0 again |
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2011-07-01 |
havoc | fix default effectinfo gravity and size |
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2011-07-01 |
havoc | default effectinfo velocitymultiplier to 0 in nexuiz... |
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2011-06-30 |
havoc | fix some loading errors on effectinfo.txt where variabl... |
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2011-06-30 |
havoc | fix offsetmapping without a q3 shader on Q1BSP and MDL |
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2011-06-30 |
havoc | don't spam joy_active notices with developer_extra |
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2011-06-27 |
divverent | prevent segfault caused by stringlistsort |
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2011-06-27 |
havoc | fix C++ compile errors |
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2011-06-27 |
havoc | fix the solid water bug for real |
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2011-06-27 |
havoc | another attempt at fixing solid water in the dedicated... |
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2011-06-27 |
havoc | implemented DP_ENT_TRAILEFFECTNUM extension, which... |
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2011-06-26 |
divverent | fix a bug in EntityFrame5 stats delta bits handling |
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2011-06-26 |
divverent | funny feature: cl_lerpexcess |
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2011-06-26 |
divverent | add a workaround to make the ^ key work on some X.org... |
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2011-06-26 |
divverent | work around broken XLookupKeysym returning "" on XK_asc... |
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2011-06-26 |
havoc | cleaned up the fix for solid water in q1bsp dedicated... |
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2011-06-26 |
havoc | fix q1bsp dedicated server collisions, a simplification... |
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2011-06-26 |
havoc | fixed gfx/menuplyr handling - Draw_NewPic now flags... |
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2011-06-26 |
havoc | draw weapons on sbar at full opacity like they are... |
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2011-06-23 |
havoc | fix model loading memory corruption errors related to |
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2011-06-23 |
havoc | more rework of r_shadow_bouncegrid, now dynamic mode... |
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2011-06-23 |
havoc | added r_shadow_bouncegrid 2 which disables rtlights... |
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2011-06-23 |
havoc | added sv_gameplayfix_q1bsptracelinereportstexture cvar... |
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2011-06-21 |
divverent | "real" Unicode upper/lowercase (only 1:1 mappings,... |
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2011-06-21 |
havoc | fix two typos in DP_PHYSICS_ODE explanation (thanks... |
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2011-06-21 |
havoc | change default r_texture_dds_load_logfailure to 0 as... |
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2011-06-14 |
divverent | fix entity networking AGAIN |
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2011-06-13 |
divverent | fix wrong array sizes in MODE_WATER in softrast causing... |
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2011-06-13 |
divverent | fix some warnings about useless code (unsigned < 0... |
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2011-06-13 |
divverent | fix detection of multisampling for ATC |
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2011-06-13 |
havoc | refactored MSG_ReadString to be nicer code (and fix... |
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2011-06-13 |
divverent | MSG_ReadString: if hitting the max length of the string... |
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2011-06-13 |
divverent | make "exec" accept wildcards |
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2011-06-13 |
divverent | remove duplicate names from file search results |
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2011-06-13 |
havoc | fix a crash on saving a game |
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2011-06-13 |
havoc | reworked progs loading so that entvars_t and globalvars... |
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2011-06-08 |
divverent | use subtractive blend equation to support negative... |
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2011-06-08 |
havoc | eliminated S_LockSfx and S_UnlockSfx which were not... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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2011-06-08 |
divverent | initial attempt do do r_trippy in HLSL |
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2011-06-08 |
havoc | reduce cvar spam when using developer_extra |
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2011-06-08 |
havoc | disable sv_gameplayfix_nudgeoutofsolid by default until... |
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2011-06-08 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-06-07 |
divverent | theora encoding: simplify; bump default quality to... |
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2011-06-07 |
divverent | theora encoding: allow both bitrate and quality to... |
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2011-06-07 |
divverent | theora encoding: set VP3 compatibility mode. This SHOUL... |
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2011-06-05 |
havoc | UNMERGE! reworked sv_gameplayfix_nudgeoutofsolid, it... |
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2011-06-05 |
divverent | fix r_trippy compile with DRI/Mesa |
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2011-06-04 |
divverent | enable alpha test in dpsoftrast. Why was it turned... |
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2011-06-04 |
divverent | add the new S_ function to snd_null.c too |
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2011-06-03 |
divverent | new cvars: snd_startloopingsounds, snd_startnonloopings... |
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2011-06-03 |
havoc | check OpenGL 2.0 version again, rather than supporting... |
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2011-06-01 |
eihrul | iqm version 1 compatibility |
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2011-06-01 |
eihrul | support for version 2 of iqm |
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2011-06-01 |
eihrul | UNMERGE! support for version 2 of iqm |
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2011-06-01 |
divverent | the git describe option --dirty is too new, so don... |
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2011-06-01 |
eihrul | support for version 2 of iqm |
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2011-05-31 |
divverent | viewmodel matrix fixes: |
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2011-05-29 |
divverent | fix calculation of viewangles to include v_idlescale |
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2011-05-29 |
havoc | added r_trippy cvar |
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2011-05-29 |
havoc | reworked sv_gameplayfix_nudgeoutofsolid, it now begins... |
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2011-05-27 |
divverent | call SetDllDirectory on Win32 too |
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2011-05-27 |
havoc | apply vid_sRGB correction to viewblends and particles |
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2011-05-25 |
havoc | r_speeds now shows without being connected (in menu... |
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2011-05-25 |
havoc | fix bugs with deformvertexes autosprite in GL11/GL13... |
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2011-05-24 |
havoc | honor ent->shadertime in all material handling (tcmod... |
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2011-05-23 |
havoc | added LoopingFrameNumberFromDouble function to do this... |
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2011-05-23 |
havoc | fix a crash in debug builds where the compiler did... |
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2011-05-23 |
havoc | fix steelstorm animated shader timing (shadertime was... |
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2011-05-23 |
vortex | Move some sprite-related cvars to model_sprite.c. |
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2011-05-23 |
vortex | add precache_cubemap() builtin |
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2011-05-23 |
vortex | Added "loadcubemap" builtin to allow preload cubemaps... |
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2011-05-23 |
havoc | added JOY_UP/DOWN/LEFT/RIGHT keys which are a more... |
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2011-05-23 |
havoc | XInput code path no longer emulates arrow keys in menu... |
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2011-05-23 |
havoc | disable VorteX's multisample setup code because it... |
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2011-05-23 |
havoc | don't crash in dedicated server when parsing shaders... |
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next |