]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2011-12-27 Rudolf Polzersettemp: simplify a bit more
2011-12-27 Rudolf Polzerrewrite settemp system to handle "quit" right
2011-12-27 Rudolf Polzerfix missing CSQC player updates when sv_maxidle is set
2011-12-27 Rudolf Polzerfix some issues with spectating
2011-12-27 SamualLower detonate delay on rocketlauncher (0.05 -> 0.02)
2011-12-26 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-26 Rudolf Polzergetr rid of the low-fps handling, it doesn't work anyway
2011-12-25 Rudolf Polzerdone updating stuff :P
2011-12-25 Rudolf Polzeroops, bring weapon names back
2011-12-25 Rudolf Polzermore German
2011-12-25 Rudolf PolzerGerman update
2011-12-25 Rudolf Polzerno need to have death msgs in menu.dat.pot
2011-12-25 Rudolf Polzerupdates to German
2011-12-25 Rudolf Polzernew .pot files
2011-12-25 Rudolf Polzeradd missing newline
2011-12-25 Rudolf Polzersv_timeout_* and g_spawnshieldtime are now pure
2011-12-25 Rudolf Polzeradd a preliminary menu icon for icon_stats1
2011-12-25 Rudolf Polzerdon't show icon for aeslevel 0
2011-12-25 Rudolf Polzershow player stats status in the menu
2011-12-24 Rudolf PolzerRevert "extract serverflags from the stat" because...
2011-12-24 Rudolf Polzerextract serverflags from the stat
2011-12-24 Rudolf Polzerno, send serverflags instead
2011-12-24 Rudolf Polzerexplicitly ask for bits 0 len 24 when checking STAT_ITE...
2011-12-24 Rudolf Polzergetstati has up to 3 args
2011-12-24 Rudolf Polzerreport to the server browser whether a player stats...
2011-12-24 Rudolf Polzerfix dir name
2011-12-24 Rudolf Polzeruse cleanname, not netname, for bot names in stats
2011-12-24 Rudolf Polzermake sure player stats IDs try to be unique. Do not...
2011-12-24 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-24 Rudolf Polzerproiperly fade corpses
2011-12-24 SamualLower rocketlauncher radius and force
2011-12-23 SamualUpdate rocketlauncher and mortar
2011-12-23 Rudolf Polzerfix misc_gamemodel bbox when using modelscale
2011-12-23 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-23 Rudolf Polzeruse q3map2 style OBJ orientation
2011-12-23 SamualMore tweaks
2011-12-23 Rudolf Polzerfix maxplayers etc. in +serverconfig
2011-12-22 SamualMerge remote branch 'origin/samual/config_updates'
2011-12-22 SamualCompetitive balance (I'm taking the name "Xonotic Pro...
2011-12-22 SamualTry this on for size
2011-12-22 SamualMerge remote branch 'origin/master' into samual/config_...
2011-12-22 Rudolf Polzerfix issues with CopyBody
2011-12-22 Rudolf Polzerlist Ukrainian
2011-12-22 Rudolf Polzerresync
2011-12-22 Rudolf Polzerremove byte order mark
2011-12-22 Rudolf PolzerUkrainian: resync, fix Pinata
2011-12-22 Rudolf Polzerbetter that way :P don't set a var to true that isn...
2011-12-22 Rudolf Polzertranslation updates for Hungarian; Ukrainian translatio...
2011-12-22 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-22 Rudolf Polzermake cloned bodies csqcmodels too
2011-12-22 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-22 Rudolf Polzertry to fix demo playback of csqcmodel demos
2011-12-22 Rudolf Polzerdon't count to total scores when in warmup
2011-12-22 Rudolf Polzerfix missing warmup check for accuracy frags
2011-12-22 Rudolf PolzerMerge branch 'master' of /var/cache/git/xonotic/xonotic...
2011-12-22 Rudolf Polzerfix AES status display
2011-12-22 SamualIncrease uzi first refire a tiny bit.
2011-12-21 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-21 Rudolf Polzeradd a vanilla settings.qh
2011-12-21 Rudolf Polzerrename some stuff
2011-12-21 Rudolf Polzercsqcmodels: support effects properly
2011-12-21 SamualTweak some things
2011-12-21 Rudolf Polzerimplement effects in CSQC
2011-12-21 Rudolf Polzercsqcplayers: only override angles by local angles if...
2011-12-21 Rudolf Polzercomplain if powerups are not properly marked
2011-12-21 Rudolf Polzerfix item filtering for powerups
2011-12-21 Rudolf Polzerfix makefile dependencies
2011-12-21 Rudolf Polzertrust view_angles no matter what the view entity is
2011-12-21 Rudolf Polzeruse view_angles, should be better compat
2011-12-21 Rudolf Polzerfix invisibility flag
2011-12-20 Rudolf Polzerforce about 4 origin sends per player per frame "to...
2011-12-20 Rudolf Polzerfix suicide
2011-12-20 Rudolf Polzerfix vehicles
2011-12-20 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/csqcmode...
2011-12-20 Rudolf Polzeradd a +1 because we can
2011-12-20 Rudolf Polzertry fixing issues with length of move
2011-12-20 Rudolf Polzersimplify
2011-12-20 Rudolf Polzercsqcmodels: change to allow any csqcmodel, or any non...
2011-12-19 Rudolf PolzerMerge branch 'master' of /var/cache/git/xonotic/xonotic...
2011-12-19 Rudolf Polzeralways show backtrace in warnings, or warnings are...
2011-12-18 Rudolf Polzerfix typo
2011-12-18 Rudolf Polzerdefine some vars
2011-12-18 Rudolf PolzerRevert "vehicles-no-viewport test" as it never was...
2011-12-18 Rudolf Polzermake fteqcc behave :)
2011-12-18 Rudolf Polzervehicles-no-viewport test
2011-12-17 Rudolf PolzerMerge branch 'divVerent/weapon_stay_2'
2011-12-17 Rudolf Polzerassorted fixes for weapon pickup
2011-12-17 Rudolf Polzerset pickup_anyway on thrown weapons, we really want...
2011-12-17 Rudolf Polzerweapon stay 2: activate for CTS
2011-12-17 Rudolf Polzerdamn fteqcc
2011-12-17 Rudolf Polzerg_weapon_stay 2: ghost items "refill" ammo only
2011-12-17 Rudolf Polzersimplify minsta rules again
2011-12-16 Rudolf Polzeralso move this block
2011-12-16 Rudolf Polzersimplify weapon stay more
2011-12-16 Rudolf Polzerremove g_weapon_stay 1 and 2 modes, they did enough...
2011-12-16 Rudolf Polzermark sv_use_csqc_players as pure
2011-12-16 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/csqcmodel'
2011-12-15 Rudolf Polzerfix powerup rules for LMS and CA
2011-12-15 Rudolf Polzerapply same logic to g_pickup_items: -1 is default,...
2011-12-15 Rudolf Polzermake powerups rules game mode dependent
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