]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2015-08-04 MarioMerge branch 'terencehill/mapvote_layout_changes' into...
2015-08-04 MarioMerge branch 'BuddyFriendGuy/mapStringFilter' into...
2015-08-04 BuddyFriendGuyfix gametype filter bug
2015-08-04 BuddyFriendGuyfunction for add all button; tooltip
2015-08-04 BuddyFriendGuyadd add all button in the UI
2015-08-03 Rudolf PolzerSet the teamplay cvar because DP needs it.
2015-08-03 MarioMerge branch 'terencehill/accuracyboard_fix' into ...
2015-08-03 MarioMerge branch 'matthiaskrgr/campingsimulator_2015' into...
2015-08-03 terencehillRemove g_instagib, it's useless now
2015-08-03 Matthias Krügercl_zoomfactor: max zoom: 16->30
2015-08-03 MarioMove new flag effects to the bottom of the file, to...
2015-08-02 terencehillFix accuracy board layout
2015-08-02 MarioMerge branch 'sev/luma_revisions' into 'master'
2015-08-02 MarioMerge branch 'Mario/ctf_updates' into 'master'
2015-08-02 MarioFix capture and pass effects
2015-08-02 Severin MeyerMake noncurrent weapon icons in Luma slightly larger...
2015-08-02 Severin MeyerMerge branch 'master' into sev/luma_revisions
2015-08-02 TimePathMerge branch 'master' into Mario/ctf_updates
2015-08-02 TimePathCompact HUD_Mod_CTF
2015-08-02 MarioMerge branch 'Mario/weapon_stats' into 'master'
2015-08-02 MarioMerge branch 'sev/luma_hud_vehicles' into 'master'
2015-08-02 MarioMerge branch 'master' into sev/luma_hud_vehicles
2015-08-02 MarioMerge branch 'sev/hud_nades' into 'master'
2015-08-01 MarioMerge branch 'terencehill/vehicle_hud_fix' into 'master'
2015-08-01 terencehillFix HUD color when spectating a player in a vehicle...
2015-07-31 Severin MeyerFix the HUD panels to retain the teamcolor when enterin...
2015-07-31 Severin MeyerAdd weapon panel cvars to adjust the scale and alpha...
2015-07-31 Severin MeyerMake Luma weapon bg omnidirectional
2015-07-31 MarioMake doublerows broken, but not as much
2015-07-31 MarioOnly show available weapons in the accuracy scoreboard
2015-07-31 Severin MeyerSlightly raise pressedkey and physics HUD panel to...
2015-07-30 Severin MeyerCorrect the format of one of the nade images
2015-07-30 terencehillMake sure mapvote panel doesn't interact with the hud...
2015-07-30 MarioMerge branch 'sev/menu_icons_mipmap' into 'master'
2015-07-29 Rudolf PolzerMerge branch 'sev/hud_font_weights' into 'master'
2015-07-29 Severin MeyerMake vehicle crosshairs even more consistent
2015-07-29 terencehillHighlight the selected map including its name
2015-07-29 terencehillMake the mapvote panel less horizontally stretched...
2015-07-28 Severin MeyerUse consistent names
2015-07-28 Severin MeyerUpdate HUD nade icons
2015-07-28 Severin MeyerUse common nade icons for both the ammo and notificatio...
2015-07-28 Severin MeyerUse tab indents
2015-07-28 Severin MeyerSome minor color adjustments for Luma vehicle HUD images
2015-07-27 Severin MeyerRevise some of the Luma HUD images and settings
2015-07-27 terencehillThis comment wasn't supposed to be committed
2015-07-27 terencehillMake map/gametype voting screen a panel; apply a backgr...
2015-07-27 MirioMerge branch 'master' of ssh://gitlab.com/xonotic/xonot...
2015-07-27 MirioAdd Penguinum
2015-07-27 MarioMerge branch 'terencehill/ka_fixes' into 'master'
2015-07-27 MarioMerge branch 'master' into Mario/ctf_updates
2015-07-27 Severin MeyerAdjust color and brightness of legacy vehicle images...
2015-07-27 Severin MeyerRemove null.tga and instead test for empty string
2015-07-27 MarioMerge branch 'Mario/qc_physics_prehax' into 'master'
2015-07-27 Severin MeyerAdd and revise a few Luma images
2015-07-26 terencehillGametype vote screen: fix border thickness not correctl...
2015-07-26 terencehillFix mapvote header text not perfectly centered (also...
2015-07-26 Severin MeyerUse old behaviour as default
2015-07-26 Severin MeyerDo not hardcode dirty fix for aliased gametype icons...
2015-07-26 Severin MeyerRemove GFX_SERVERLIST_ICON. There is no reason why...
2015-07-26 Severin MeyerDraw menu serverlist icons consistently without mipmap...
2015-07-26 terencehillSmall cleanup
2015-07-26 terencehillDecrease a bit cell ar
2015-07-26 terencehillMake map voting screen more compact when possible ...
2015-07-26 terencehillFurther changes were necessary to make everything work...
2015-07-26 terencehillReduce too big map images when there are very few choices
2015-07-26 terencehillSelf explanatory function name
2015-07-26 terencehillImprove map voting and gametype voting layouts: items...
2015-07-25 Severin MeyerIntegrate the vehicle HUD images into the existing...
2015-07-24 Severin MeyerGive vehicle crosshairs more consistent and self-explan...
2015-07-24 Severin MeyerThere was no need for custom booleans, the same can...
2015-07-24 Severin MeyerUse the same gunner crosshair for both the bumblebee...
2015-07-24 Severin MeyerSmall fix for the bumblebee gunner HUD
2015-07-23 Severin MeyerUse existing cvars for the vehicle HUD, add new cvars...
2015-07-23 Severin MeyerRevise vehicle HUD images and make small updates to...
2015-07-23 Severin MeyerRevise vehicle crosshairs
2015-07-21 Severin MeyerBugfix: Properly initialize vehicle_energy, otherwise...
2015-07-21 Severin MeyerDelete unused and add new vehicle image files
2015-07-21 Severin MeyerRewrite vehicle HUD code: Use common HUD drawing functi...
2015-07-21 Severin MeyerMake the vehicle stats more consistent. Use ammo2 to...
2015-07-16 MarioMerge branch 'sev/luma_menu_revisions' into 'master'
2015-07-15 Severin MeyerRevise Luma nexball icon
2015-07-15 Severin MeyerMake colorbutton frame slightly darker
2015-07-15 terencehillKeepaway: synchronize game start with ball respawn...
2015-07-15 Severin MeyerMake ingame menu background slightly less opaque
2015-07-15 Severin MeyerUpdate skinvalues of Luma and Luminos
2015-07-15 terencehillFix ka bot logic bug where it was rated route to either...
2015-07-15 Severin MeyerIn the skinlist, set the default tag automatically
2015-07-15 MarioMerge branch 'master' into Mario/qc_physics_prehax
2015-07-12 MarioMerge branch 'Penguinum/Antiwall' into 'master'
2015-07-12 MarioMake TimePath happy
2015-07-12 MarioMake bit usage a little clearer
2015-07-12 MarioMerge branch 'master' into Penguinum/Antiwall
2015-07-12 MarioApply some minor updates from recent code cleanups
2015-07-11 MirioForgot L0
2015-07-11 MirioUpdate credits for new maps
2015-07-11 MarioMerge branch 'Melanosuchus/gametype_vote' into 'master'
2015-07-11 MarioRe-arrange gametypes in the menu
2015-07-11 Mattia BasagliaKeep the same spacing even if an entry doesn't have...
2015-07-11 MarioMerge branch 'TimePath/itemsys_fix'
2015-07-10 Mattia BasagliaClean up the function drawing the gametype vote entries
next