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xonotic/xonotic-data.pk3dir.git
2016-08-07
TimePath
cloc
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2016-08-06
TimePath
Merge branch 'TimePath/scoreboard_elo' into 'master'
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2016-08-06
TimePath
Scoreboard ELO: accept hash change
309/head
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2016-08-06
TimePath
Merge branch 'master' into TimePath/scoreboard_elo
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2016-08-06
TimePath
Spectator list: fix compile
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2016-08-06
TimePath
Scoreboard ELO: show "..." when loading, "N/A" when...
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2016-08-06
TimePath
Merge branch 'master' into TimePath/scoreboard_elo
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2016-08-06
TimePath
Merge branch 'Mario/showspecs' into 'master'
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2016-08-06
TimePath
Merge branch 'TimePath/slist_refresh' into 'master'
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2016-08-06
TimePath
Merge branch 'Mario/intrusive' into 'master'
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2016-08-06
TimePath
Server list: soft refresh
305/head
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2016-08-06
TimePath
Merge branch 'TimePath/remove_remove'
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2016-08-06
TimePath
Use set_movetype everywhere
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2016-08-03
Mario
Only spawn a single casing when firing shotgun
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2016-08-03
Mario
Whitelist move_movetype
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2016-08-03
Mario
Fix references to .movetype
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2016-08-03
Mario
Merge branch 'master' into Mario/intrusive
344/head
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2016-08-03
Mario
Merge branch 'terencehill/infomessages_panel_update...
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2016-07-31
TimePath
Remove remove()
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2016-07-31
TimePath
Merge branch 'master' into TimePath/physics
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2016-07-31
Mario
Update hash
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2016-07-30
Mario
Make hidden itemstime mode actually functional
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2016-07-29
Mario
Apply extra rocket detonation force in experimental...
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2016-07-29
Mario
Allow shockwave outside of new toys mutator, apply...
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2016-07-29
Mario
Use .groundentity (compatibility with engine)
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2016-07-29
Mario
Add a hidden mode to itemstime to show times to players...
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2016-07-29
terencehill
Apply a minimal line spacing
342/head
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2016-07-29
terencehill
Display vote binds and counts in the vote panel in...
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2016-07-29
Mario
Fix auxiliary crosshairs not appearing when re-entering...
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2016-07-29
Mario
Clean up auxiliary crosshair code a little
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2016-07-29
terencehill
Use command names in every other getcommandkey call...
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2016-07-28
Mario
Disable sv_autopause by default (introduces some bugs...
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2016-07-28
Mario
Merge branch 'Mario/teams_bitflag' into 'master'
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2016-07-28
Mario
Merge branch 'sev/hud_ctf_update' into 'master'
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2016-07-28
Mario
Get player view angles before spawning casings (partial...
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2016-07-28
Mario
Fix black crosshair when in vehicle with per weapon...
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2016-07-28
Mario
Add an intrusive list for projectiles
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2016-07-28
Mario
Give mines an intrusive list
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2016-07-28
Mario
Add an intrusive list for turrets
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2016-07-28
Mario
Merge branch 'master' into Mario/intrusive
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2016-07-28
Mario
Don't add monster to list again if re-spawning
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2016-07-28
Mario
Add an intrusive list for vehicles
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2016-07-28
Mario
Add an intrusive list for bot waypoints
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2016-07-28
Mario
Add an intrusive list for monsters
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2016-07-28
TimePath
Accept gameplay change in 2ddc3cc76f3da544e15e06ae86260...
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2016-07-27
TimePath
Merge branch 'TimePath/intrusive' into 'master'
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2016-07-27
TimePath
Loops: copy reference to next entity before entering...
343/head
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2016-07-27
TimePath
Move objerror to qc
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2016-07-27
Mario
Give electro secondary orbs a size so they sit on floor...
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2016-07-26
Mario
Update hash
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2016-07-26
TimePath
Fix item drawing
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2016-07-26
Mario
Fix maths
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2016-07-26
Mario
Remove some unused locals
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2016-07-26
Mario
Make it match again for TimePath
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2016-07-26
Mario
Make it match, for TimePath
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2016-07-26
Mario
Partially replicate old behaviour with waypoint link...
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2016-07-26
Mario
Update showspectators description
340/head
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2016-07-26
Mario
Fix weapon specific checks for melee
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2016-07-26
Mario
Replace most cases of findchain* with the FOREACH_ENTIT...
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2016-07-26
TimePath
Stats: disable update checking for perf (we don't use...
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2016-07-26
TimePath
Intrusive list: radar icons
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2016-07-26
TimePath
Implement intrusive lists
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2016-07-26
TimePath
Accept gameplay change in 36285c721a47b471913473e9a2979...
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2016-07-26
Mario
Move show specs position so it isn't between warmup...
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2016-07-25
terencehill
Cleanup code
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2016-07-25
terencehill
Merge branch 'master' into terencehill/infomessages_pan...
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2016-07-25
terencehill
Properly show / hide Race and CTS from the game type...
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2016-07-25
Mario
Merge branch 'terencehill/camera_spectator_2' into...
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2016-07-25
Mario
Don't allow bumblebee to swim
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2016-07-25
Mario
Remove engine side player movement prediction, and...
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2016-07-25
Mario
Fix bot preferred weapons
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2016-07-25
Mario
Fix shockwave's position in weapon order
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2016-07-24
Mario
Fix damagetext and make shockwave initial shot origin...
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2016-07-24
terencehill
Cleanup / fix some cvar definitions
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2016-07-24
Mario
Improve FPS by a lot
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2016-07-24
Mario
Merge branch 'Mario/qc_physics_cleanup_v2'
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2016-07-24
TimePath
Registry: add reload method
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2016-07-24
TimePath
Add cvar_localchanges command
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2016-07-24
TimePath
Reduce weapon impulse verbosity
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2016-07-24
Mario
Get v_angle when air dodging is enabled
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2016-07-24
Mario
Fix compile
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2016-07-24
Mario
Implement air dodging
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2016-07-24
Mario
Fix Arc firing after warmup ends
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2016-07-23
Mario
Also in notifications
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2016-07-23
Mario
Use special icon for shockwave
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2016-07-23
Mario
Apply antilag to shockwave, also fix accuracy
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2016-07-23
Mario
Shockwave is a new toy, just don't replace anything...
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2016-07-23
Mario
Merge branch 'master' into Mario/qc_physics_cleanup_v2
341/head
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2016-07-23
Mario
Turn off prediction entirely while inside a vehicle...
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2016-07-23
Mario
Fix a few more missed movetypes
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2016-07-23
Mario
Fix up some missed movetype setters
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2016-07-23
Mario
Implement move_qcphysics
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2016-07-22
Mario
Don't constantly unset onground status on casings ...
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2016-07-22
Mario
Fix network updates
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2016-07-22
Mario
Another cleanup attempt for grenades (bit more self...
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2016-07-22
Mario
Fix grenades by temporarily disabling matching ticrate...
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2016-07-22
Mario
Cleanup the warpzone fix to support .move_movetype
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2016-07-22
Mario
Merge remote-tracking branch 'origin/terencehill/campai...
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2016-07-22
Mario
Merge remote-tracking branch 'origin/terencehill/count_...
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2016-07-22
Mario
Fix warpzones
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