]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2016-07-28 MaddinMerge branch 'master' of git://de.git.xonotic.org/xonot...
2016-07-27 Maddinand the models for that wall
2016-07-27 Maddinnew fancy model at the mortar wall, no clipping yet...
2016-07-13 MarioFix a minor texture issue on dance
2016-07-11 MarioRemove non-team modes from dance (servers that wish...
2016-06-25 MarioFix Atelier speakers pointing to a non-existent sound...
2016-06-12 MarioCorrect spelling mistake in some commented out cvars
2016-06-05 Maddinremoved ramp, terrain in the center room, lifted the...
2016-05-30 Maddincustom jumppad effects
2016-05-29 Maddinupdated ventilation system at armor shards
2016-05-29 Maddinbump map version
2016-05-29 Maddinanother experimental version of the mortar wall
2016-05-29 Maddinsome additional support structures above mortar teleporter
2016-05-29 Maddinexperimental wall design near mortar
2016-05-29 Maddinremoved ramps for better movement flow
2016-05-28 Maddinmap preview is now jpg instead of tga, added .map.optio...
2016-05-28 Maddininitial commit for the map Airwalk, work in progress
2016-04-15 MirioFix texture alignment
2016-04-06 MirioMerge branch 'matthiaskrgr/afterslime_windowfix' into...
2016-03-25 Matthias Krügerafterslime: fix window when viewing from inside slime...
2016-03-24 MirioRevert stuff
2016-03-23 MirioClips clips clip
2016-01-27 Rudolf PolzerWTF, this texture had red and green channels swapped...
2016-01-27 Rudolf PolzerFix some Y channels.
2016-01-20 MirioFix missing texture
2016-01-15 Rudolf PolzerFix most of solarpanel.
2016-01-14 Rudolf PolzerUpdate shaderlist.
2016-01-14 Rudolf PolzerFix catharsis and crystals shader (make them conform...
2016-01-14 Rudolf PolzerFix blendfunc auditing for texture blending shaders.
2016-01-14 Rudolf Polzerminor fixes
2016-01-11 MirioWeapon clips, so projectiles do not disappear
2016-01-11 MirioEnlarge teleporter trigger so you won't get stuck anymore
2016-01-01 MirioClip places which you should not reach, clip doorways...
2015-12-31 MirioFix warpzone sound volumes
2015-12-30 MarioAdd a note to misc_gamemodel preferring use of misc_cli...
2015-10-26 MirioMerge branch 'maddin/textures-phillipk2x-fixes' into...
2015-10-23 mschwanactual add the missing image...
2015-10-23 mschwanadded transparent and opaque variations for grate shade...
2015-10-01 MirioFix getting stuck at pipes
2015-10-01 MirioMerge branch 'maddin/map-warfare' into 'master'
2015-10-01 mschwanaligned light over the MG
2015-10-01 mschwanenable reflections again
2015-10-01 mschwanworkaround for issue with buggy reflections, see #102...
2015-10-01 MirioMerge branch 'maddin/textures-phillipk2x-cleanup' into...
2015-10-01 MirioMerge branch 'maddin/textures-common' into 'master'
2015-10-01 MirioMerge branch 'maddin/map-warfare' into 'master'
2015-10-01 MirioDisable reflections
2015-09-30 mschwanadded missing empty lines, formatting
2015-09-29 MirioMerge branch 'matthiaskrgr/light_misc' into 'master'
2015-09-28 mschwanincreased bouncescale
2015-09-28 mschwanadded polygonoffset and sort keys for proper decals
2015-09-28 mschwannew compile options: less bounce but more intense bounc...
2015-09-28 mschwanreadding info_autoscreenshot
2015-09-28 mschwanminor shader adjustments
2015-09-28 mschwanpanels done, pipes done, trims done, walls done
2015-09-28 mschwanlights done, natural done, natural shader are now impro...
2015-09-28 mschwanfloor done, grates know render correctly using their...
2015-09-28 mschwanbase done, ceiling done, computer done
2015-09-23 mschwankill this sneaky autoscreenshot entity with fire
2015-09-23 mschwancactus models shall not receive shadows
2015-09-23 Matthias Krügerdance: decrease samplesize from 6 to 4 to avoid shady...
2015-09-22 Matthias Krügerdance: gamma 0.7
2015-09-22 Matthias Krügerdrain: use gamma 0.75 making inside areas a bit darker
2015-09-21 Matthias Krügerspace-elevator: fix skylight position, make map a bit...
2015-09-21 MirioMerge branch 'matthiaskrgr/implosion_clipfix' into...
2015-09-21 mschwanchanged glow textures to include colour, removed redund...
2015-09-20 mschwanforgot to increase the version number
2015-09-20 mschwansmall visual improvements, shader clean-up
2015-09-20 mschwanremoved trailing whitespace, testing decal shader
2015-09-20 mschwanadded missing texture "noimpact", reworked texture...
2015-09-20 mschwantesting misc_model instead of misc_gamemodel for correc...
2015-09-17 Matthias Krügerimplosion: there was weaponclip at the bottom of the...
2015-09-15 mschwanoverhaul of the common textures with a uniform design...
2015-09-15 mschwanminor botclipping, added missing force_meta key to...
2015-09-11 MirioMerge branch 'matthiaskrgr/catharsis_2' into 'master'
2015-09-11 MirioIncrease version
2015-09-09 Matthias Krügercatharsis: fix some horizont-brushes looking cut off...
2015-09-07 MirioDont forget map file maybe
2015-09-07 MirioRemove spawn decals from items
2015-09-07 MirioMerge branch 'matthiaskrgr/silentsiege' into 'master'
2015-09-07 MirioIncrease version
2015-09-07 MirioMerge branch 'matthiaskrgr/atelier' into 'master'
2015-09-07 MirioIncrease version number
2015-09-07 Matthias Krügersilentsiege: fix pipe and other small glitch
2015-09-07 MirioMerge branch 'matthiaskrgr/leave_em_behind' into 'master'
2015-09-07 MirioMerge branch 'matthiaskrgr/implosion' into 'master'
2015-09-07 Matthias Krügersilentsiege: in the pk3, the bug still existed, try...
2015-09-07 Matthias Krügerimplosion: add "light" brushes to the lights inside...
2015-09-07 Matthias Krügersilentsiege: second attempt to fix getting stuck on...
2015-09-07 Matthias Krügerleave_em_behind: make sure players can't fall into...
2015-09-06 MirioNew mappictures due to srgb builds
2015-09-06 MirioMerge branch 'matthiaskrgr/afterslime_2' into 'master'
2015-09-06 MirioMove bullets, lower armor shards, increase version
2015-09-06 MirioUpdate shaderlist
2015-09-06 MirioMerge branch 'matthiaskrgr/silentsiege_stuckfix' into...
2015-09-06 MirioIncrease version
2015-09-06 MirioMerge branch 'Mirio/catharsis' into 'master'
2015-09-06 Matthias Krügeratelier: change lights from misc_gamemodel to misc_mode...
2015-09-06 MirioFix texture in red base
2015-09-06 Matthias Krügeratelier: remove all the respawnrings. They were removed...
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