From c4a4e4c4866ccc6121e64495096dfc35960e3588 Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Sat, 7 Dec 2019 19:57:53 +0100 Subject: [PATCH] increase flag autoreturn to 60 s --- gamemodes-server.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemodes-server.cfg b/gamemodes-server.cfg index 6d8ee6f07..5c2f7b32b 100644 --- a/gamemodes-server.cfg +++ b/gamemodes-server.cfg @@ -240,7 +240,7 @@ set g_ctf_leaderboard 0 "show top capture times in the scoreboard" set g_ctf_flag_return 1 "auto return the flag to base when touched by a teammate" set g_ctf_flag_return_carrying 0 "(manual return mode) auto return the flag to base if touched by a flag carrier" set g_ctf_flag_return_carried_radius 100 "allow flags to be returned by carrier if base is within this radius" -set g_ctf_flag_return_time 30 "automatically return the flag to base after this amount of time" +set g_ctf_flag_return_time 60 "automatically return the flag to base after this amount of time" set g_ctf_flag_return_dropped 100 "automatically return the flag to base if dropped within this distance from base (in qu)" set g_ctf_flag_return_damage 0 "allow the flag to be damaged, reducing time needed to automatically return to base" set g_ctf_flag_return_damage_delay 0 "how much time the flag takes to automatically return to base if it falls into lava/slime/trigger hurt" -- 2.39.2