From 2248f0f282abcd3ac88b404888285df676610d71 Mon Sep 17 00:00:00 2001
From: Freddy <schro.sb@gmail.com>
Date: Wed, 3 Aug 2016 15:14:05 +0200
Subject: [PATCH] add new option for cl_forceplayercolor to the menu

---
 qcsrc/menu/xonotic/dialog_settings_game_model.qc | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/qcsrc/menu/xonotic/dialog_settings_game_model.qc b/qcsrc/menu/xonotic/dialog_settings_game_model.qc
index f0f95d74b9..b57d7cae8a 100644
--- a/qcsrc/menu/xonotic/dialog_settings_game_model.qc
+++ b/qcsrc/menu/xonotic/dialog_settings_game_model.qc
@@ -50,7 +50,12 @@ void XonoticGameModelSettingsTab_fill(entity me)
 	me.TR(me);
 		me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayermodels", _("Force player models to mine")));
 	me.TR(me);
-		me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_forceplayercolors", _("Force player colors to mine")));
+		me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Force player colors to mine")));
+		me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_forceplayercolors"));
+			e.addValue(e, _("Never"), "0");
+			e.addValue(e, _("In non teamplay modes only"), "1");
+			e.addValue(e, _("Always"), "2");
+			e.configureXonoticTextSliderValues(e);
 	me.TR(me);
 		me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Body fading:")));
 		me.TD(me, 1, 2, e = makeXonoticSlider(0, 2, 0.2, "cl_deathglow"));
-- 
2.39.5