From 5eaca37a946c6f1f2324de1401772839ccf953c9 Mon Sep 17 00:00:00 2001 From: Martin Taibr Date: Fri, 16 Sep 2016 02:40:30 +0200 Subject: [PATCH] fix nades colliding with the player himself (unless g_nades_nade_small is 1) --- qcsrc/common/mutators/mutator/nades/nades.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/mutators/mutator/nades/nades.qc b/qcsrc/common/mutators/mutator/nades/nades.qc index c4e73d286..02760045c 100644 --- a/qcsrc/common/mutators/mutator/nades/nades.qc +++ b/qcsrc/common/mutators/mutator/nades/nades.qc @@ -911,7 +911,7 @@ void toss_nade(entity e, bool set_owner, vector _velocity, float _time) setsize(_nade, '-16 -16 -16', '16 16 16'); set_movetype(_nade, MOVETYPE_BOUNCE); - tracebox(_nade.origin, _nade.mins, _nade.maxs, _nade.origin, false, _nade); + tracebox(_nade.origin, _nade.mins, _nade.maxs, _nade.origin, MOVE_NOMONSTERS, _nade); if (trace_startsolid) setorigin(_nade, e.origin); -- 2.39.2