From 3f7fa59f68d656387e99812a6e88fcf205e67807 Mon Sep 17 00:00:00 2001 From: Spike29 Date: Tue, 17 Dec 2024 11:13:34 +0100 Subject: [PATCH] Edit the tooltip text of the New Toys mutator to match its new behaviour --- qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc b/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc index 20f72863e..0dc99155c 100644 --- a/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc +++ b/qcsrc/menu/xonotic/dialog_multiplayer_create_mutators.qc @@ -130,7 +130,7 @@ void XonoticMutatorsDialog_fill(entity me) me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.8, e = makeXonoticCheckBox_T(0, "g_new_toys", _("New Toys"), - _("Some weapon spawns will be randomly replaced with new weapons: Heavy Laser Assault Cannon, Mine Layer, Rifle, T.A.G. Seeker"))); + _("Allow additional weapons to spawn, such as the Arc, the Heavy Laser Assault Cannon, the Mine Layer, the Rifle or the T.A.G. Seeker"))); setDependentWeird(e, checkCompatibility_newtoys); me.TR(me); me.TDempty(me, 0.2); -- 2.39.2