From d9d5b83d1f516dc1706708c4349f5c2b5e684050 Mon Sep 17 00:00:00 2001
From: Ant Zucaro <azucaro@gmail.com>
Date: Thu, 29 Aug 2019 21:59:05 -0400
Subject: [PATCH] Update the weapon charts to match.

---
 xonstat/static/js/weaponCharts.js     | 50 +++++++++++++--------------
 xonstat/static/js/weaponCharts.min.js |  2 +-
 2 files changed, 26 insertions(+), 26 deletions(-)

diff --git a/xonstat/static/js/weaponCharts.js b/xonstat/static/js/weaponCharts.js
index 3a0bf5c..d78ca3a 100644
--- a/xonstat/static/js/weaponCharts.js
+++ b/xonstat/static/js/weaponCharts.js
@@ -1,30 +1,30 @@
 // Colors assigned to the various weapons
 var weaponColors = {
-  "arc": "#b8e9ff", 
-  "laser": "#ff5933", 
-  "blaster": "#ff5933", 
-  "shotgun": "#1f77b4", 
-  "uzi": "#b9e659", 
-  "machinegun": "#b9e659", 
-  "grenadelauncher": "#ff2600", 
-  "mortar": "#ff2600", 
-  "minelayer": "#bfbf00", 
-  "electro": "#597fff",
-  "crylink": "#d940ff", 
-  "nex": "#00e6ff", 
-  "vortex": "#00e6ff", 
-  "hagar": "#d98059", 
-  "rocketlauncher": "#ffbf33", 
-  "devastator": "#ffbf33", 
-  "porto": "#7fff7f", 
-  "minstanex": "#d62728", 
-  "vaporizer": "#d62728", 
-  "hook": "#a5ffd8", 
-  "hlac": "#ffa533",
-  "seeker": "#ff5959", 
-  "rifle": "#9467bd", 
-  "tuba": "#d87f3f", 
-  "fireball": "#33ff33"
+  "arc": "#7c9ceb", 
+  "laser": "#f7717b", 
+  "blaster": "#f7717b", 
+  "shotgun": "#849ba8", 
+  "uzi": "#81f13d", 
+  "machinegun": "#81f13d", 
+  "grenadelauncher": "#fd7865", 
+  "mortar": "#fd7865", 
+  "minelayer": "#fd7865", 
+  "electro": "#6899f2",
+  "crylink": "#ea6ff9", 
+  "nex": "#75c3d5", 
+  "vortex": "#75c3d5", 
+  "hagar": "#e39160", 
+  "rocketlauncher": "#e9be57", 
+  "devastator": "#e9be57", 
+  "porto": "#6899f2", 
+  "minstanex": "#978ed2", 
+  "vaporizer": "#978ed2", 
+  "hook": "#81f13d", 
+  "hlac": "#e5965b",
+  "seeker": "#f7717b", 
+  "rifle": "#e39160", 
+  "tuba": "#e9be57", 
+  "fireball": "#f0855f"
 };
 
 // these weapons are used in the damage chart
diff --git a/xonstat/static/js/weaponCharts.min.js b/xonstat/static/js/weaponCharts.min.js
index 812926c..4c55305 100644
--- a/xonstat/static/js/weaponCharts.min.js
+++ b/xonstat/static/js/weaponCharts.min.js
@@ -1 +1 @@
-var weaponColors={arc:"#b8e9ff",laser:"#ff5933",blaster:"#ff5933",shotgun:"#1f77b4",uzi:"#b9e659",machinegun:"#b9e659",grenadelauncher:"#ff2600",mortar:"#ff2600",minelayer:"#bfbf00",electro:"#597fff",crylink:"#d940ff",nex:"#00e6ff",vortex:"#00e6ff",hagar:"#d98059",rocketlauncher:"#ffbf33",devastator:"#ffbf33",porto:"#7fff7f",minstanex:"#d62728",vaporizer:"#d62728",hook:"#a5ffd8",hlac:"#ffa533",seeker:"#ff5959",rifle:"#9467bd",tuba:"#d87f3f",fireball:"#33ff33"};var damageWeapons=new Set(["vortex","machinegun","shotgun","arc","uzi","nex","minstanex","rifle","grenadelauncher","minelayer","rocketlauncher","hlac","seeker","fireball","mortar","electro","crylink","hagar","devastator"]);var accuracyWeapons=new Set(["vortex","machinegun","shotgun","vaporizer","arc","uzi","nex","minstanex","rifle"]);function drawAccuracyChart(f,a){var e={};a.games.forEach(function(g,h){e[g]=h});function d(g){return g.fired!=0}function c(g){return accuracyWeapons.has(g.weapon_cd)}var b=d3.nest().key(function(g){return g.weapon_cd}).entries(a.weapon_stats.filter(c).filter(d));nv.addGraph(function(){var g=nv.models.lineChart().useInteractiveGuideline(false).forceY([0,1]).showLegend(true).showYAxis(true).showXAxis(true).color(function(h){return weaponColors[h.key]}).x(function(h){return e[h.game_id]}).y(function(h){return h.fired>0?h.hit/h.fired:0});g.tooltip.contentGenerator(function(h,k,j,i){return"<table><tr><td>"+h.point.weapon_cd+": "+Math.round(h.point.y*100)+"% ("+Math.round(a.averages[h.point.weapon_cd])+"% avg)</td></tr></table>"});g.lines.dispatch.on("elementClick",function(h){window.location.href="http://stats.xonotic.org/game/"+h.point.game_id.toString()});g.yAxis.axisLabel("Accuracy").tickFormat(d3.format("2%"));g.xAxis.axisLabel("Games").tickFormat(function(h){return""});d3.select("#accuracyChartSVG").datum(b).call(g);nv.utils.windowResize(function(){g.update()});return g})}function drawDamageChart(e,b){var d={};b.games.forEach(function(f,g){d[f]=g});function a(f){return damageWeapons.has(f.weapon_cd)}var c=d3.nest().key(function(f){return f.weapon_cd}).entries(b.weapon_stats.filter(a));nv.addGraph(function(){var f=nv.models.multiBarChart().reduceXTicks(true).rotateLabels(0).showControls(true).groupSpacing(0.1).showXAxis(true).stacked(true).color(function(g){return weaponColors[g.key]}).x(function(g){return d[g.game_id]}).y(function(g){return g.actual});f.tooltip.contentGenerator(function(h,k,j,i){var g="<table><tr><td>"+h.data.weapon_cd+": "+h.data.actual+" HP damage";if(h.data.frags>0){if(h.data.frags>1){g+=" ("+h.data.frags+" frags)"}else{g+=" ("+h.data.frags+" frag)"}}g+="</td></tr></table>";return g});f.multibar.dispatch.on("elementClick",function(g){window.location.href="http://stats.xonotic.org/game/"+g.data.game_id.toString()});f.xAxis.axisLabel("Games").tickFormat(function(g){return""});f.yAxis.axisLabel("Damage (HP)").tickFormat(d3.format(",d"));d3.select("#damageChartSVG").datum(c).call(f);nv.utils.windowResize(f.update);return f})};
\ No newline at end of file
+var weaponColors={arc:"#7c9ceb",laser:"#f7717b",blaster:"#f7717b",shotgun:"#849ba8",uzi:"#81f13d",machinegun:"#81f13d",grenadelauncher:"#fd7865",mortar:"#fd7865",minelayer:"#fd7865",electro:"#6899f2",crylink:"#ea6ff9",nex:"#75c3d5",vortex:"#75c3d5",hagar:"#e39160",rocketlauncher:"#e9be57",devastator:"#e9be57",porto:"#6899f2",minstanex:"#978ed2",vaporizer:"#978ed2",hook:"#81f13d",hlac:"#e5965b",seeker:"#f7717b",rifle:"#e39160",tuba:"#e9be57",fireball:"#f0855f"};var damageWeapons=new Set(["vortex","machinegun","shotgun","arc","uzi","nex","minstanex","rifle","grenadelauncher","minelayer","rocketlauncher","hlac","seeker","fireball","mortar","electro","crylink","hagar","devastator"]);var accuracyWeapons=new Set(["vortex","machinegun","shotgun","vaporizer","arc","uzi","nex","minstanex","rifle"]);function drawAccuracyChart(f,a){var e={};a.games.forEach(function(g,h){e[g]=h});function d(g){return g.fired!=0}function c(g){return accuracyWeapons.has(g.weapon_cd)}var b=d3.nest().key(function(g){return g.weapon_cd}).entries(a.weapon_stats.filter(c).filter(d));nv.addGraph(function(){var g=nv.models.lineChart().useInteractiveGuideline(false).forceY([0,1]).showLegend(true).showYAxis(true).showXAxis(true).color(function(h){return weaponColors[h.key]}).x(function(h){return e[h.game_id]}).y(function(h){return h.fired>0?h.hit/h.fired:0});g.tooltip.contentGenerator(function(h,k,j,i){return"<table><tr><td>"+h.point.weapon_cd+": "+Math.round(h.point.y*100)+"% ("+Math.round(a.averages[h.point.weapon_cd])+"% avg)</td></tr></table>"});g.lines.dispatch.on("elementClick",function(h){window.location.href="http://stats.xonotic.org/game/"+h.point.game_id.toString()});g.yAxis.axisLabel("Accuracy").tickFormat(d3.format("2%"));g.xAxis.axisLabel("Games").tickFormat(function(h){return""});d3.select("#accuracyChartSVG").datum(b).call(g);nv.utils.windowResize(function(){g.update()});return g})}function drawDamageChart(e,b){var d={};b.games.forEach(function(f,g){d[f]=g});function a(f){return damageWeapons.has(f.weapon_cd)}var c=d3.nest().key(function(f){return f.weapon_cd}).entries(b.weapon_stats.filter(a));nv.addGraph(function(){var f=nv.models.multiBarChart().reduceXTicks(true).rotateLabels(0).showControls(true).groupSpacing(0.1).showXAxis(true).stacked(true).color(function(g){return weaponColors[g.key]}).x(function(g){return d[g.game_id]}).y(function(g){return g.actual});f.tooltip.contentGenerator(function(h,k,j,i){var g="<table><tr><td>"+h.data.weapon_cd+": "+h.data.actual+" HP damage";if(h.data.frags>0){if(h.data.frags>1){g+=" ("+h.data.frags+" frags)"}else{g+=" ("+h.data.frags+" frag)"}}g+="</td></tr></table>";return g});f.multibar.dispatch.on("elementClick",function(g){window.location.href="http://stats.xonotic.org/game/"+g.data.game_id.toString()});f.xAxis.axisLabel("Games").tickFormat(function(g){return""});f.yAxis.axisLabel("Damage (HP)").tickFormat(d3.format(",d"));d3.select("#damageChartSVG").datum(c).call(f);nv.utils.windowResize(f.update);return f})};
\ No newline at end of file
-- 
2.39.5