From 9f0fd266350ea95ccd847c2f3ba4721c3d863f1a Mon Sep 17 00:00:00 2001 From: Mattia Basaglia Date: Fri, 24 Mar 2017 11:34:56 +0000 Subject: [PATCH] Make trigger_counter a point --- scripts/entities.ent | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/entities.ent b/scripts/entities.ent index a1db0703..9dc1b31d 100644 --- a/scripts/entities.ent +++ b/scripts/entities.ent @@ -1118,7 +1118,7 @@ Monster spawnpoint in Invasion -------- SPAWNFLAGS -------- - + Acts as an intermediary for an action that takes multiple inputs. After the counter has been triggered "count" times, it will fire all of its targets and remove itself. -------- KEYS -------- @@ -1130,7 +1130,7 @@ After the counter has been triggered "count" times, it will fire all o remove all entities with this targetname when triggered -------- SPAWNFLAGS -------- don't print a "2 more to go..."-like message when triggered - + Trigger that delays triggering by a given amount of time. Only one action can be waited for; if triggered again before the "wait" time expires, the timer will restart (as opposed to trigger_relay). -- 2.39.2