From ff99e6f68a28da2ccd4c43b9df29adb813a9353f Mon Sep 17 00:00:00 2001 From: havoc Date: Wed, 10 Mar 2004 06:33:22 +0000 Subject: [PATCH] added DP_SV_ROTATINGBMODEL extension to list git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3997 d7cf8633-e32d-0410-b094-e92efae38249 --- pr_cmds.c | 2 ++ todo | 6 +++--- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/pr_cmds.c b/pr_cmds.c index 3f33113b..f00aa0d4 100644 --- a/pr_cmds.c +++ b/pr_cmds.c @@ -76,6 +76,7 @@ char *ENGINE_EXTENSIONS = "DP_EF_FLAME " "DP_EF_FULLBRIGHT " "DP_EF_NODRAW " +"DP_EF_NOSHADOW " "DP_EF_RED " "DP_EF_STARDUST " "DP_ENT_ALPHA " @@ -127,6 +128,7 @@ char *ENGINE_EXTENSIONS = "DP_SV_PLAYERPHYSICS " "DP_SV_SETCOLOR " "DP_SV_SLOWMO " +"DP_SV_ROTATINGBMODEL " "DP_TE_BLOOD " "DP_TE_BLOODSHOWER " "DP_TE_CUSTOMFLASH " diff --git a/todo b/todo index f6469eee..e910364f 100644 --- a/todo +++ b/todo @@ -4,6 +4,7 @@ -n darkplaces: "edict -1" and other invalid numbers cause an error, should just complain (Supajoe) -n darkplaces: GAME_FNIGGIUM: console doesn't show unless you manually pull it down (Sajt) -n darkplaces: add -benchmark commandline option which plays a demo, appends the resulting min/max/avg fps to gamedir/benchmark.log with commandline so people know what settings were used, like +exec realtimelow.cfg, +exec realtimemed.cfg, etc (romi) +-n darkplaces: add DP_EF_NOSHADOW extension (Urre) -n darkplaces: add PF_copyentity error checking for copying to world (yummyluv) -n darkplaces: add a "edictset" command to console to set a single field of an edict to the specified value -n darkplaces: add a config saving command (Speeds) @@ -43,9 +44,7 @@ -n darkplaces: upgrade network protocol to send precise angles, and make EF_LOWPRECISION downgrade both origin and angles (Urre, -Wazat for Battlemech, FrikaC, mashakos, RenegadeC, Sajt) -n darkplaces: write a readme (Antti) -n dpmod: make grapple off-hand (joe hill) -0 darkplaces: add DP_EF_NOSHADOW extension (Urre) -0 darkplaces: add DP_GFX_QUAKE3MODELTAGS, DP_GFX_SKINFILES, and any other new extensions to the wiki -0 darkplaces: add DP_SV_ROTATINGBMODEL extension to explain that MOVETYPE_PUSH/SOLID_BSP support rotation in darkplaces and a demonstration of how to use it without qc modifications (Uffe, Supajoe) +-n darkplaces: add DP_SV_ROTATINGBMODEL extension to explain that MOVETYPE_PUSH/SOLID_BSP support rotation in darkplaces and a demonstration of how to use it without qc modifications (Uffe, Supajoe) 0 darkplaces: add Draw2D function to model struct to make it easy to draw models without an entity (Tomaz) 0 darkplaces: add GL_EXT_stencil_two_side support to shadow rendering (fuh) 0 darkplaces: add Mem_AllocNoClear function, and use it where possible, if developer is on it should clear with random garbage @@ -302,6 +301,7 @@ 3 darkplaces: .loc support and other team messaging capabilities (sublim3) 3 darkplaces: add .psk (ut2003) model support (Kazashi, Mitchell) 3 darkplaces: add DP_ENT_COLORSHELL which puts a Q2-style colored shell on a model (Supajoe) +3 darkplaces: add DP_GFX_QUAKE3MODELTAGS, DP_GFX_SKINFILES, and any other new extensions to the wiki 3 darkplaces: add DP_SV_CRATEPHYSICS (NotoriousRay, SeienAbunae) 3 darkplaces: add OpenGL Extensions menu to enable/disable various features (zombie_13) 3 darkplaces: add _diffuse.tga support (realtime lighting would use this instead of the .tga for diffuse layer if available) -- 2.39.2