From ff156cd912245fe8711ae2cbd57ce04edeab6bee Mon Sep 17 00:00:00 2001 From: terencehill Date: Tue, 11 Jun 2013 15:12:54 +0200 Subject: [PATCH] Fix bug where just connected players are forced to join the game the next round --- qcsrc/server/mutators/gamemode_ca.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/qcsrc/server/mutators/gamemode_ca.qc b/qcsrc/server/mutators/gamemode_ca.qc index 73062837a..bc1e909a2 100644 --- a/qcsrc/server/mutators/gamemode_ca.qc +++ b/qcsrc/server/mutators/gamemode_ca.qc @@ -144,6 +144,7 @@ MUTATOR_HOOKFUNCTION(ca_PutClientInServer) if(!allowed_to_spawn) { self.classname = "observer"; + if(self.jointime != time) //not when connecting if(!self.caplayer) { self.caplayer = 0.5; -- 2.39.2