From fd90ebcdd4be1f895dec5915c564b5f4e3b72191 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 27 Nov 2014 15:47:45 +1100 Subject: [PATCH] Disable shockwave weaponstart --- bal-wep-xdf.cfg | 2 +- bal-wep-xonotic.cfg | 2 +- bal-wep-xpm.cfg | 2 +- qcsrc/server/mutators/mutator_new_toys.qc | 4 ++-- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/bal-wep-xdf.cfg b/bal-wep-xdf.cfg index 15f25a7ba..38f85857c 100644 --- a/bal-wep-xdf.cfg +++ b/bal-wep-xdf.cfg @@ -717,7 +717,7 @@ set g_balance_shockwave_melee_traces 10 set g_balance_shockwave_switchdelay_drop 0 set g_balance_shockwave_switchdelay_raise 0 set g_balance_shockwave_weaponreplace "" -set g_balance_shockwave_weaponstart 1 +set g_balance_shockwave_weaponstart 0 set g_balance_shockwave_weaponstartoverride -1 set g_balance_shockwave_weaponthrowable 0 // }}} diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index 0d4bf49e0..87b9f3b7b 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -717,7 +717,7 @@ set g_balance_shockwave_melee_traces 10 set g_balance_shockwave_switchdelay_drop 0.2 set g_balance_shockwave_switchdelay_raise 0.2 set g_balance_shockwave_weaponreplace "" -set g_balance_shockwave_weaponstart 1 +set g_balance_shockwave_weaponstart 0 set g_balance_shockwave_weaponstartoverride -1 set g_balance_shockwave_weaponthrowable 0 // }}} diff --git a/bal-wep-xpm.cfg b/bal-wep-xpm.cfg index 0d4bf49e0..87b9f3b7b 100644 --- a/bal-wep-xpm.cfg +++ b/bal-wep-xpm.cfg @@ -717,7 +717,7 @@ set g_balance_shockwave_melee_traces 10 set g_balance_shockwave_switchdelay_drop 0.2 set g_balance_shockwave_switchdelay_raise 0.2 set g_balance_shockwave_weaponreplace "" -set g_balance_shockwave_weaponstart 1 +set g_balance_shockwave_weaponstart 0 set g_balance_shockwave_weaponstartoverride -1 set g_balance_shockwave_weaponthrowable 0 // }}} diff --git a/qcsrc/server/mutators/mutator_new_toys.qc b/qcsrc/server/mutators/mutator_new_toys.qc index 5e9e0d7f6..3e41c42fe 100644 --- a/qcsrc/server/mutators/mutator_new_toys.qc +++ b/qcsrc/server/mutators/mutator_new_toys.qc @@ -99,8 +99,8 @@ string nt_GetFullReplacement(string w) switch(w) { case "hagar": return "seeker"; - case "rocketlauncher": return "minelayer"; - case "uzi": return "hlac"; + case "devastator": return "minelayer"; + case "machinegun": return "hlac"; case "vortex": return "rifle"; case "shotgun": return "shockwave"; default: return string_null; -- 2.39.2