From fc76cf296e064b0ce54a5c319022fc1f45f4ba8e Mon Sep 17 00:00:00 2001 From: terencehill Date: Sun, 20 Mar 2011 00:27:55 +0100 Subject: [PATCH] Fix no weapon displayed in the HUD if cl_weaponpriority is set to "" before connecting to a new server --- qcsrc/client/hud.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/client/hud.qc b/qcsrc/client/hud.qc index 1053c5e5f..4dfb60c2d 100644 --- a/qcsrc/client/hud.qc +++ b/qcsrc/client/hud.qc @@ -1619,7 +1619,7 @@ void HUD_Weapons(void) } // TODO make this configurable - if(weaponorder_bypriority != autocvar_cl_weaponpriority) + if(weaponorder_bypriority != autocvar_cl_weaponpriority || !weaponorder[0]) { if(weaponorder_bypriority) strunzone(weaponorder_bypriority); -- 2.39.2