From fbf95bc8847bd149f4e70b4e96b8ce4bd203005f Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 15 Dec 2014 11:34:49 +1100 Subject: [PATCH] Don't give accuracy for shooting frozen players --- qcsrc/server/weapons/accuracy.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/qcsrc/server/weapons/accuracy.qc b/qcsrc/server/weapons/accuracy.qc index 09d42332a..8a7f4c5b0 100644 --- a/qcsrc/server/weapons/accuracy.qc +++ b/qcsrc/server/weapons/accuracy.qc @@ -110,6 +110,7 @@ float accuracy_isgooddamage(entity attacker, entity targ) if(!warmup_stage) if(targ.deadflag == DEAD_NO) + if(!targ.frozen) if(mutator_check == MUT_ACCADD_INVALID || (mutator_check == MUT_ACCADD_VALID && IS_CLIENT(targ))) if(DIFF_TEAM(attacker, targ)) return TRUE; -- 2.39.2