From fbcbb5562bc7e507a8cd28eab916b9f368427202 Mon Sep 17 00:00:00 2001
From: havoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Date: Mon, 24 Jan 2011 12:34:27 +0000
Subject: [PATCH] change q1bsp lightmap to vertex color conversion to scale
 colors correctly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10737 d7cf8633-e32d-0410-b094-e92efae38249
---
 gl_rmain.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/gl_rmain.c b/gl_rmain.c
index 9a0e7180..72cc2624 100644
--- a/gl_rmain.c
+++ b/gl_rmain.c
@@ -11909,9 +11909,9 @@ void RSurf_PrepareVerticesForBatch(int batchneed, int texturenumsurfaces, const
 							}
 						}
 					}
-					c[0] >>= 15;
-					c[1] >>= 15;
-					c[2] >>= 15;
+					c[0] >>= 7;
+					c[1] >>= 7;
+					c[2] >>= 7;
 					Vector4Set(rsurface.batchlightmapcolor4f + 4*numvertices, min(c[0], 255) * (1.0f / 255.0f), min(c[1], 255) * (1.0f / 255.0f), min(c[2], 255) * (1.0f / 255.0f), 1);
 					numvertices++;
 				}
-- 
2.39.5