From faee1b1e9a5c3069aa24df6458d87809cdea1889 Mon Sep 17 00:00:00 2001
From: Samual Lenks <samual@xonotic.org>
Date: Mon, 9 Dec 2013 18:32:05 -0500
Subject: [PATCH] upgrade this todo to WEAPONTODO :D

---
 qcsrc/common/weapons/w_shockwave.qc | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/qcsrc/common/weapons/w_shockwave.qc b/qcsrc/common/weapons/w_shockwave.qc
index 5e39c84ea2..0f98789cc1 100644
--- a/qcsrc/common/weapons/w_shockwave.qc
+++ b/qcsrc/common/weapons/w_shockwave.qc
@@ -604,7 +604,7 @@ void W_Shockwave_Attack()
 
 			vector nearest_on_line = (w_shotorg + a * w_shotdir);
 			vector nearest_to_attacker = WarpZoneLib_NearestPointOnBox(center + head.mins, center + head.maxs, nearest_on_line);
-			float distance_to_target = vlen(w_shotorg - nearest_to_attacker); // todo: use the findradius function for this
+			float distance_to_target = vlen(w_shotorg - nearest_to_attacker); // WEAPONTODO: use the findradius function for this
 
 			if((distance_to_target <= WEP_CVAR(shockwave, blast_distance)) 
 				&& (W_Shockwave_Attack_IsVisible(head, nearest_on_line, w_shotorg, attack_endpos)))
-- 
2.39.5