From fa42f89109a66eaf47d0662d01fc8bc2886cdbc8 Mon Sep 17 00:00:00 2001 From: Maddin Date: Fri, 29 Jul 2016 19:40:43 +0200 Subject: [PATCH] Remove "surfaceparm nomarks" from weapclip so decals (e.g. from exploding rockets) can still be drawn onto structures like models behind weapclip brushes. --- scripts/common.shader | 1 - 1 file changed, 1 deletion(-) diff --git a/scripts/common.shader b/scripts/common.shader index 68c77762..0d44bb3d 100644 --- a/scripts/common.shader +++ b/scripts/common.shader @@ -196,7 +196,6 @@ textures/common/weapclip surfaceparm nodraw surfaceparm nolightmap surfaceparm trans - surfaceparm nomarks } // -- 2.39.2