From fa2c130b5bad2b010d9d26682a1750c7591287c7 Mon Sep 17 00:00:00 2001 From: terencehill Date: Wed, 13 Mar 2013 19:06:49 +0100 Subject: [PATCH] Arena: don't force players to spawn so early. Altought it's intended to be primarly a minor gameplay change, it also is a workaround for player starting with the dead animation when forced to join the game immediately and g_start_delay is > 0 --- qcsrc/server/mutators/gamemode_arena.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/qcsrc/server/mutators/gamemode_arena.qc b/qcsrc/server/mutators/gamemode_arena.qc index c64886b91..484e64199 100644 --- a/qcsrc/server/mutators/gamemode_arena.qc +++ b/qcsrc/server/mutators/gamemode_arena.qc @@ -97,6 +97,8 @@ float Arena_CheckWinner() void Arena_AddChallengers() { entity e; + if(time < 2) // don't force players to spawn so early + return; e = self; while(numspawned < maxspawned && spawnqueue_first) { -- 2.39.2