From f884c965eef85986a7c3d685b3e8a311a94e3ea4 Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Wed, 26 Feb 2014 23:38:32 -0500 Subject: [PATCH] Turns out, yes, that was needed.. fixes a bug with firing --- qcsrc/common/weapons/w_arc.qc | 3 --- 1 file changed, 3 deletions(-) diff --git a/qcsrc/common/weapons/w_arc.qc b/qcsrc/common/weapons/w_arc.qc index 929fc5cca..d06bf3202 100644 --- a/qcsrc/common/weapons/w_arc.qc +++ b/qcsrc/common/weapons/w_arc.qc @@ -186,10 +186,7 @@ void W_Arc_Beam_Think(void) self.owner.freezetag_frozen ) { - #if 0 - // is this needed? I thought this is changed to world when removed ANYWAY if(self == self.owner.arc_beam) { self.owner.arc_beam = world; } - #endif entity oldself = self; self = self.owner; if(!WEP_ACTION(WEP_ARC, WR_CHECKAMMO1) && !WEP_ACTION(WEP_ARC, WR_CHECKAMMO2)) -- 2.39.2